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jeronij

Simtropia

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Posted:
Last Online: A long, long time ago... 
 

Hello there jeroni i have heard of your new cj , its great , i love the pictures, and the way you guide us into your city , its just great !!! cant wait for more updates...

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Posted:
Last Online: A long, long time ago... 
 

Hi,  great, great update friend Jeronij, there are some things to comment. I love your residential areas but I love, over all this place:

detalle%20rotondas.jpg
 
Other view:
detalle%20rotondas%202.jpg
This imply a perfect terrain management and control. 44.gif
 
The second thing: I

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Posted:
Last Online: A long, long time ago... 
 

What can I say... WOW! 6.gif

I really like the Alien research center area, it looks so - complete. And I agree with mcsouse and Darmok, the tunnel and sloping residental areas look fantastic. Gives me ideas for my own cities, but I'm afraid I lack the talent to realize them to my own satisfaction...

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Posted:
Last Online: A long, long time ago... 
 
Darn it, jeronij, this is simply obscene!
 
Not only does Simtropia rock the big one, amazingly detailed, great layout, and awesome design, you also make killer lots. And now, just learning how to BAT, you've created a couple of the most detailed city eye-candy accessories already! I can't wait to se what you come up with when you're no longer just learning the BAT!!! Or, more importantly, what you decide to do with them!29.gif
 
You're like the king Midas of the Sim City world. Everything surrounding this game that you touch or pick up turns to solid gold. Keep up this incredible work! 44.gif
 

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Nice work Jeronji, i really like your townhouse, and that hotel, i don't know if you are in the process of answering the question i asked back on page 25 or not but how do you get those 4x4 roundabouts? Any help appreciated!

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Purist gamer? that sounds very rigid. No I am not a very purist, but I try to balance income and eye-candy. This is indeed my playing style (well actually it is an excuse as I can never produce eye candy like you, Darmok or so many others at Simtropolis 34.gif)

The bridge area is not even finished and I already fallen off my chair in awe. Simply beatifull especially the transition next to the raod.
Thanks for the Link to Brtim2 . That was a question you anticipated well my friend.
 
Looking forward to see those towers in simtropia. 19.gif

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    Very great update as usual. I see great things coming in the future for some odd reason. Oh, and sorry that my late few post have been small, but I've been working late lately so, right now, all I can do is just come to your CJ and look at the updates. So you should feel special that I'm just going to your CJ right now.9.gif


Software developer. University of Houston. CBRE.

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Posted:
Last Online: A long, long time ago... 
 
Jeroni,
 
I like the new area.  I wasn't totally displeased with the previous area before you bulldozed it but of course it is all about what you like. 2.gif
 
I definitely like the new area better though...especially with SG's canals and the water.  That area looks great.  It doesn't always have to be from an underground source...just connect it to the next city tile and make it come from something like a big huge magic water tower...oh wait, that would be the same thing.  Nevermind. 9.gif11.gif2.gif
 
Great work my friend...and I love the attenae as well...downloading them right now.  Keep em coming... 44.gif

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Amigo, this is simply beautiful, my favorite one is 14a.04
WOW! 6.gif Incredible! You're using those lots with such craftmanship! It's incredible. Your cities are the Faberge eggs of Simtropolis my friend!

And those towers are the next in line on my download list! Great details in those!

I agree with rabid tangerine about King Midas, you really have the touch.

Salud y fuerza Amigo 44.gif

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Hi Jeroni,

Once again very nice job man! I come to ask you a couple of questions. First is how do you manage to build bridges linking two mountains so easily. I mean I always try it but the game says I can do without a bridge. I am using a modified slope mod avaliabe on STEX.
 
Second is how can you use your props so nicely under thos bridges. For me I always get a missing square on the middle when trying to put water props under NAM's elevated avenues.
 
Thanks for your time and one again nice job.

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Posted:
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Hello, these are very nice pics 6.gif

bat 38.gif

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ey ese.
awesome towers. 44.gif

and cool update also.

keep it up (i know u'll surely will)


k1v7e2y.jpg

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Always some unique terraforming! and that  GSM Antena  looks excellent44.gif

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Posted:
Last Online: A long, long time ago... 
 

Great once again jeronij, I like the use of the corner pieces to make the transition next to the bridge. Even your half-finished areas are awesome!

Not only do you have the touch with this game, you make excellent work, recieve hundreds of compliments on it, and are unabashedly modest about it! Grow a big head and say YES! I do rock at Sim City 4, want to fight over it?! Or something like that.48.gif
 
Once again, keep it up, but I don't think that'll be too hard2.gif

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I am so impressed with your ability to conceive and execute your design.  When you start I wonder what is he doing? and when your done I'm just amazed.  I'll never do it because I just don't have the patience and peserverance to see it through to completion.  I get frustrated after a while and change my design to something easier.  Keep up the great work because it give hope to the rest of us.10.gif

I grabbed the antenna's as soon as they came up on the STEX.  Thanks. 

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6.gif   WOWOWOW   6.gif

 
so far it looks astonishing, I just don't know what to say, I'm speechless.
 
 
congratulations man.
 
44.gif

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Posted:
Last Online: A long, long time ago... 
 

hello jeronij!

fantastic update! Well, in the usa, and here in Poland we call him Bert, so my brother also calls him Bert. LOL.
Getting back to your update, it's is really great! fantastic. Jeronij, your rock! I'll nominate your previous SCR CJ fot the trixies, but this could be a winner too 9.gif

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Posted:
Last Online: A long, long time ago... 
 
As Vegeta the Puppet says the original name of Blas is Bert and Epi is Erny.
 
About your update, I like very much that flora and rocks around the water, and the bridge over the canal it

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Wow, that update was very nice. Very well designed and it makes it a very beautiful look. Your transition between canals and ploppable water works very well and all over it looks stunning. I really like the design of the new main transit layout! Brilliant BATing with the towers Jeronji, they look very realistic and will find a place in my cities! 9.gif

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Date: 11/4/2005 4:52:57 AM Author: RisingLands Where to get those roundabouts 42.gif
quote>
Hi,
 
They are in the NAM pick your version out here of what your system is:5.gif
[ PC Version ] [ Mac Version ]

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Geat job terraforming (as always).  Can't wait to see how you zone the new area.


9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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Posted:
Last Online: A long, long time ago... 
 

The tech shots are great. And yes, the bridge area does give this corner some definite character. I'm looking forward to seeing more. 19.gif

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Posted:
Last Online: A long, long time ago... 
 

Those moon tower models are looking good, and the canal made a perfect transition to the lake, good job.
The only thing is the roundabouts look out of place there, they're not normally used for T-intersections.

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