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skyscraper

skyscraper - SIM CITY VENUS-PROJECT (Coming 2013)

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I think that's better, now try using a slightly brighter and more busy ground plane. You can try Kellydale's, and I think SimFox has posted one that he made somewhere.

The goal is to get the reflections of your building (the reflections of the lowrise part of the building) to blend in better with the reflections of the ground plane. :)


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    @thesantiagossj4: wow, thats huge....very good :thumb:

    @kellydale2003: Thank you so much for the texture, i use this at time :read:

    @Utvaw: thanks, i have set now the parking garage lights :yes:

    @Jasoncw: thanks....i use kellydale's image, and i think that looks very better, what do you mean? :yes:

    And now, here is the new update with the new reflection...

    What do you mean? Is the reflection to dark or is it better?

    Thanks so much for your comments :yes:

    newreflection.jpg


      Edited by skyscraper  

    /\ sky's SIM CITY VENUS - PROJECT /\

    "Many Buildings, Futuristic Designs, Endless Ways"

    LINK:

    COMING IN 2013

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    YOu really need to show SC4 preview renders as these perspective ones will not show how it is going to look and how the reflections will look as the refelctions are based on angles.

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    Wow!It's getting better and better!


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    gutterclub > I do believe these ARE SC4 view renders.

    Anyway, great looking glass!


    I'll take a quiet life... A handshake of carbon monoxide.

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    hi @all, thanks for all comments :thumb:

    I've uploaded the Tower now...

    I hope you like it :thumb:

    65585221.jpg64315958.jpg

    Download Link: ONE BUSINESS BAY, DUBAI


    /\ sky's SIM CITY VENUS - PROJECT /\

    "Many Buildings, Futuristic Designs, Endless Ways"

    LINK:

    COMING IN 2013

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    gutterclub > I do believe these ARE SC4 view renders.

    Anyway, great looking glass!

    They look like Max perspective views and usually a BAT4MAX preview if setup will give a grey background in the render.

    Anyway, like you say..the glass came out very well. good work.

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    gutterclub > I do believe these ARE SC4 view renders.

    Anyway, great looking glass!

    They look like Max perspective views and usually a BAT4MAX preview if setup will give a grey background in the render.

    Anyway, like you say..the glass came out very well. good work.

    Yes, you're right, the BAT4Max background color is grey but if i make a preview i changed the grey background color in black... I find the preview looks better with black background. :D


      Edited by skyscraper  

    /\ sky's SIM CITY VENUS - PROJECT /\

    "Many Buildings, Futuristic Designs, Endless Ways"

    LINK:

    COMING IN 2013

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    Preview shouldn't look better, it should look accurate. Game background isn't black. so you need something of more or less similar brightness to accurately judge your model's brightness levels as well. For instance side wall of the main tower is just too black - it's neither sits well in game nor is it realistic. Reflectivity of the glass under such an view angle would be greater that that of the front wall. I would also say that the roof is too dark, or too monotonously dark... It doesn't look like it is under the direct sun.

    You would also need to hick up AA settings in order to recover disappearing lattice.

    But all in all good work on a building!

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