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citiesxlfan42

Is it possible?

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All righty! I'm starting this thread with a mindset in mind(weird.). I'm going to start by asking if you can do a certain thing on the game. Then someone answers and asks thier questions. Got it? Good. Let's start!!

I see lots of white metal bridges. Is it possible to elevated that all the way through a city and bring it down at major intersections?

Can you lay water pipes?

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The bridges - you probably can make them go throughout the city, but you can't build zones beneath them (I think), just other roads.

Water pipes - no water pipes (YAY) but you do need to provide water towers or import water.

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I dont know if this will be possible, but I was going to experiment with this thing once I get further along to see how many crazy road structures I can get built (or if it's even possible). I was going to see about building a Glenwood Springs Canyon style viaduct, maybe a double decker bridge or viaduct, or design a freeway that has a construct that looks like an elevated carpool lane (People from LA California will know what I'm talking about). Being a road geek type, this does open up several possibilities for me to try out.

My more pertinent question for those that have hacked away at single player some more, is it possible to get to 1 million population in single player and still be either income neutral or income positive and population growth neutral to positive?

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I haven't given single player much of a whirl, it seems like it would be highly difficult given the cost of resources etc. Multiplayer is much easier tbh 4.gif

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Last Online: A long, long time ago... 
 

Originally posted by: Androv

The bridges - you probably can make them go throughout the city, but you can't build zones beneath them (I think), just other roads.quote>

You can build zones under bridges. Looks like this:

gamescreen0008.jpg

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Originally posted by: nezroy

Originally posted by: Androv

The bridges - you probably can make them go throughout the city, but you can't build zones beneath them (I think), just other roads.quote>

You can build zones under bridges. Looks like this:

quote>

Yes, you can.

But you can only place zones after building the bridge.

If you want you can place buildings with the "toggle between ..." button (in the menu) so no skyscraper will touch the bridge.


 

my website:

www.victorfleur.com

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Posted:
Last Online: A long, long time ago... 
 

Originally posted by: citiesxlfan42

All righty! I'm starting this thread with a mindset in mind(weird.). I'm going to start by asking if you can do a certain thing on the game. Then someone answers and asks thier questions. Got it? Good. Let's start!!

I see lots of white metal bridges. Is it possible to elevated that all the way through a city and bring it down at major intersections?

Can you lay water pipes?quote>

If you did run a bridge elevated through an entire city you would not be able to have any roads connecting to it except at the beginning and the end. So you'd have this long as heck bridge that's only accessible to the people at either end of it. I would love if you could vreat intersections with bridges, which is not unrealistic, and also if you could bring roads together at sharper angles, as when two roads merge into one.

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Last Online: A long, long time ago... 
 

Originally posted by: ForceInfinity

I dont know if this will be possible, but I was going to experiment with this thing once I get further along to see how many crazy road structures I can get built (or if it's even possible). I was going to see about building a Glenwood Springs Canyon style viaduct, maybe a double decker bridge or viaduct, or design a freeway that has a construct that looks like an elevated carpool lane (People from LA California will know what I'm talking about). Being a road geek type, this does open up several possibilities for me to try out.

My more pertinent question for those that have hacked away at single player some more, is it possible to get to 1 million population in single player and still be either income neutral or income positive and population growth neutral to positive?quote>

I am starting to think it might be possible. I got another city up to 550,000 the other day and started to lose money but I am starting to see the strategy and how it might be possible. You have to watch your trade window very closely and every time it's possible you should sell something that has a value higher than 1, if it's a resource, or a positive value at all if it's office services. Any time you see a resource dip into the negative you should weigh your option, asking which of them you can create on your own without causing a negative impact in other areas.

For example, let's say you are negative in fuel, industry, offices and hi tech industry. Well, we know you have to trade for fuel and it's probably the most important thing. So for every 10,000 c you have surplus you can buy a unit of something. When you have at least 12,000 buy some fuel or whatever else you need.

Okay, deciding what other resource to buy and what to creat on your own. You can creat hi tech and also offices without impact on the environment so yu should place more of those and you should buy as much heavy industry, manufacturing and fuel as you can. Also food.

You can make endless amounts of low density offices without needing ANYTHING but Qualified workers.

These are your life blood. Get out into them suburbs and load up on QW, while loading the outer ring of your inner city with Low density office, which look barely different than medium density (requiring execs) and trade that office space as often as you can.

BE SURE TO KEEP THE QW HAPPY!!! then they will keep moving in and your offices will continue to fill and you can keep trading and those offices need no reason to function because you're trading them so Omnicorp is responsible for finding a purpose for them.

By doing this I am pretty sure you can get to 1 mill. You can live even without unqualifeds, or with very few of them, and execs and elites. they're not as important as qualifieds.

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Originally posted by: rhenry

Originally posted by: ForceInfinity

I dont know if this will be possible, but I was going to experiment with this thing once I get further along to see how many crazy road structures I can get built (or if it's even possible). I was going to see about building a Glenwood Springs Canyon style viaduct, maybe a double decker bridge or viaduct, or design a freeway that has a construct that looks like an elevated carpool lane (People from LA California will know what I'm talking about). Being a road geek type, this does open up several possibilities for me to try out.

My more pertinent question for those that have hacked away at single player some more, is it possible to get to 1 million population in single player and still be either income neutral or income positive and population growth neutral to positive?quote>

I am starting to think it might be possible. I got another city up to 550,000 the other day and started to lose money but I am starting to see the strategy and how it might be possible. You have to watch your trade window very closely and every time it's possible you should sell something that has a value higher than 1, if it's a resource, or a positive value at all if it's office services. Any time you see a resource dip into the negative you should weigh your option, asking which of them you can create on your own without causing a negative impact in other areas.

For example, let's say you are negative in fuel, industry, offices and hi tech industry. Well, we know you have to trade for fuel and it's probably the most important thing. So for every 10,000 c you have surplus you can buy a unit of something. When you have at least 12,000 buy some fuel or whatever else you need.

Okay, deciding what other resource to buy and what to creat on your own. You can creat hi tech and also offices without impact on the environment so yu should place more of those and you should buy as much heavy industry, manufacturing and fuel as you can. Also food.

You can make endless amounts of low density offices without needing ANYTHING but Qualified workers.

These are your life blood. Get out into them suburbs and load up on QW, while loading the outer ring of your inner city with Low density office, which look barely different than medium density (requiring execs) and trade that office space as often as you can.

BE SURE TO KEEP THE QW HAPPY!!! then they will keep moving in and your offices will continue to fill and you can keep trading and those offices need no reason to function because you're trading them so Omnicorp is responsible for finding a purpose for them.

By doing this I am pretty sure you can get to 1 mill. You can live even without unqualifeds, or with very few of them, and execs and elites. they're not as important as qualifieds.

quote>

I used this strategy but the problem is that i find myself having to do it in all my cities which sux because all my cties look almost the same. I cant specialise in diffrent things.

It gets really boring after the first two cities. it becomes painful to even play.

They really ahve to fix it and fic the highways and education gliches.

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Posted:
Last Online: A long, long time ago... 
 

yeah, it does get boring. I have to admit I didn't touch the game yesterday but it's good because I have been coming home from work every day and sitting right down to it which is bad. I haven't been able to play SC$ either. In fact, I think i might be more depressed than bored with the game. lol.

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rhenry. That gave me plenty food for thought. Thanks for sharing. That gives me something more to work with. :-)

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SC$

HAHAHAHAHAH

sorry rhenry but you don't know how many time I have done this , it just make me laugh when i see it  

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Posted:
Last Online: A long, long time ago... 
 

whatever amuses you, I suppose. I guess I was trying to make a capital 4. lol.

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