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Curved Bridges

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Does anyone else think that the game needs curved bridges?  Like this:

Oresundsbroen_HCS.jpg

I always get frustrated when I'm hooking up islands with bridges, and I'm always one or two tiles away from the shore, causing me to do the whole expensive land extension thing.  This would be so much easier.


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that or diagonal bridges. evidently its hard to match up the tiles or something like htat

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You could make an overhanging prop, but it will have one length and it would not be functional.

I've always wanted diagonal bridges, but curved is a pipe dream when it comes to SC4's engine.

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You can actually tunnel under rivers if you're in the know, and you could combine said tunnel with a decorative ploppable to give the impression of curves.

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Originally posted by: haljackey a pipe dreamquote>

A curved pipe

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Let's not just rule out the idea straight away. As far as I know, it's more than possible to have a purely eye candy curving bridge, because this would simply be just another rendered sc4model on an overhanging lot. Of course it would have to have a fixed height and length and it would be very hard to transit enable even the start and ends of the bridge so it could look like it hooks up to your highway network, but even still, it would look very cool in CJ's. And if wouanagaine ever releases his SC4 animator, it could even be possible to have animated car-props driving along the bridge in a curve.

Yes, it's not possible to have a functional curving bridge (yet... SC4 modders have done some pretty amazing things in the past that people always thought were impossible), but a good quality eye candy one is surely possible. Maybe this idea should be put to the NAM team or someone like Jeronij.


 

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The bridge in the OP is the


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I seen a picture of a uncompleted semi-functional curved SC4 bridge. However, I don't remember where the picture is, but I know it is somewhere in ST......

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All in all, if one was to make a ploppable overhanging curved bridge, it would work only for them, unless other users had a body of water the exact same size.

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maybe add some ploppable land to the end so that there can be some leeway.

kinda like how marinas are on part land and part water. just part land at two palces

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I would be satisfied with ploppable over-water puzzle-pieces, which would allow intersections and stuff...

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I'm not sure why there couldn't be transit-enabled curved bridges...in one of the early releases of NAM, there was a Y-shaped highway. Why couldn't that be applied to these bridges?

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I don't think bridges work on the same set of rules that the regular roads do. It has something to do with elevating the transit paths over water. Kind of like the way you cant build a regular bridge over land-only. (There has to be water to activate the bridge tool.) I think the ploppable overhanging prop thing makes the most sense. Especially with the underground tunnel to make it "functional."

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Curved Bridges!!!! I have a lot of dufficulty building brid ges, even straight ones.

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I don't think bridges work on the same set of rules that the regular roads do. It has something to do with elevating the transit paths over water. Kind of like the way you cant build a regular bridge over land-only. (There has to be water to activate the bridge tool.) I think the ploppable overhanging prop thing makes the most sense. Especially with the underground tunnel to make it "functional."

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Curved Bridges!!!! I have a lot of dufficulty building brid ges, even straight ones.

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