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the Monkeys Uncle

TMU's BAT Buildings

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Every once in a while, I have this random idea for a building, and even rarer yet, the idea is actually good enough to BAT.  I had one such moment a while ago.  It started out like this:

hurricane2.jpg

Then progressed to this:

hurricane5.jpg

And so far this:

hurricane8.jpg

For such a complex and large building, the poly count is only 60,000 so far!

So anyway, along with at Simphoni and SC4Dev, I'll hopefully keep you guys posted!

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That's a great design, though the building seems a bit unstable.

Perhaps a pillar near the middle could function as both an elevator and a support beam? 9.gif

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  • Original Poster
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    Thanks!

    I've been working a little more on it, and I finally got the entire building sheath on, plus the base done.  It's looking better than I imagined!  Now for the detailing... hopefully I won't have to push it over 100,000 polygons, either (it's currently at 75,000)

    hurricane9.gif

    hurricane10.gif

    hurricane11.gif

    hurricane12.gif

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    That's an unusual design, very good! Great job so far 4.gif

    Regarding the overall design of the tower the round base might not be the best solution, a base more alligned with the tower might look better.

    Just my opinion.

    Look 4ward to more updates 4.gif


    My STEX Uploads            AndisArt's BAT cookery           Burj Khalifa         

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    reminds me a bit of a cross between dusks old tiberian center (sp) and burj dubai, very cool design and can't wait to see your progress

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    Yeah I was going for a bit of a Burj Dubai crossed with Chicago Spire type look.  You know, the setbacks of the Burj and the curvature and rotation of the Spire.

    The round base actually fits well with the tower IMO.  At the bottom, the curve is continued right around to a pretty imposing entry area.  Anyway: roof junk! (and a pretty sweet view looking down)

    hurricane14.gif

    hurricane13.gif

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    Posted:
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    Wow, looks good! How tall is this building?

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    Can you also show us a SC4 preview render?

    I think that the first few floors need to be more "finished."  Right now they just keep on going and then they just stop when they hit the ground.  Make the first floor or two taller, and change the tint a bit, or change something about it to make it more finished.  Does that make any sense? 

    So far it's looking pretty good, although I'd hate to work in the building myself, lol.  I'd get dizzy inside.


    02Sxlbs.png    PATREON    •    MIPRO    •    MY BAT & TUTORIAL THREAD

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    I haven't made a SC4 render yet, I'll leave that till it's closer to being finished. I'll see what I can do about the lower floors, thanks for the suggestion.

    It's 480m and 120 storeys tall, BTW.

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