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Avanine-Commuter

No Night Lighting For BATS

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I've followed the tutorial on how to get Night Lighting. I installed sim city upgrade 1, installed bat editor, gmax, sim city upgrade 2, then I ran the game. But none of my buildings light up. Why?

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Posted:
Last Online: A long, long time ago... 
 

Follow, exactly step by step Greyvilles Getting up and running guide in the New members info section. It'll surely work.

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  • Original Poster
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    I followed the tutorial in the Omnibus and it didn't work. I have all the required things setup, in the right order (like on greyveil's guide), but I still get gloomy cities with sparse lightning.

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    in your program files/maxis/simcity 4/apps directory is a file called (yourmachinename)-config-log.txt , please post the contents of that file here so we can see where the patch might have failed

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  • Original Poster
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    No, I do have rush hour.

    Okay here are the copied contents of that file in Apps directory.

    Log generated on 3/27/2006, 17:11

    Flags

    -----

    hardwareDriver = true

    DXT = true

    fullscreen = true

    MMX = true

    FPU = true

    backingStore = true

    forcedFSAA = false

    Strings

    -------

    userName = Bryan

    appName = SimCity 4

    version = 1.1.638.0

    osVersion = Windows NT 5.1

    computerName = BRYAN

    CPU = GenuineIntel

    sglDriverName = DirectX

    sglDriverVersion = 2.0

    driverName = ati2dvag.dll

    driverVersion = 6.14.10.6525, GUID: D7B71EE2-1820-11CF-B273-0226AFC2CD35

    cardName = RADEON X300 SE 128MB HyperMemory

    cardVersion = Vendor: 1002, Device: 5b60, Board: 6021002, Chipset: 0000

    cardIdentity = RADEON X300 SE 128MB HyperMemory

    soundDriverName = sthda.sys

    soundCardName = SigmaTel Audio

    buildType = Release

    Numbers

    -------

    cpuSpeed = 2992

    memory = 512

    freeMemory = 176

    screenWidth = 1024

    screenHeight = 768

    screenBPP = 16

    videoMemory = 245

    textureMemory = 245

    textureStages = 8

    bogoFPS = 0

    bogoMPPS = 0

    Rules

    -----

    applying Sound

    applying high sound detail

    applying City Detail and Day/Night Settings

    applying City Detail and Day/Night Settings>

    applying low computer power

    option 9 = 1

    option 13 = 0

    option 15 = 1

    applying Texture Quality and Building Variety Settings

    applying Texture Quality and Building Variety Settings>

    applying high memory

    option 3 = 3

    option 14 = 3

    applying Variable Speed Automata

    applying default

    option 10 = 1

    applying Standard hardware

    option 0 = 1

    option 1 = 1

    option 2 = 1

    option 4 = 0

    option 5 = 1

    option 8 = 1

    option 7 = 1

    option 6 = 1

    option 11 = 0

    option 12 = 0

    applying Standard hardware>

    option 1 = 2

    applying Standard hardware>>

    option 0 = 2

    applying Standard hardware>>>

    option 2 = 2

    applying Standard hardware>>>>

    option 4 = 1

    applying Standard hardware>>>>>

    option 11 = 1

    applying Two stages

    applying Lotsa vidmem

    applying Radeon

    applying Not Slow GeForce

    Options

    -------

    Visual Effects current: 1 recommended: 2

    Cars/Sims current: 1 recommended: 2

    Shadows current: 2 recommended: 2

    Atmospheric effects current: 1 recommended: 1

    Water effects current: 1 recommended: 1

    Software/Hardware current: 1 recommended: 1

    Cursor current: 1 recommended: 1

    VariableSpeedAutomata current: 1 recommended: 1

    Translucent UI current: 1 recommended: 1

    Graphic Detail current: 3 recommended: 1

    Building Load Speed current: 3 recommended: 1

    Texture Quality current: 3 recommended: 3

    Properties

    -------

    forcesoftwaredriver = false

    renderdynamicview = true

    renderstaticview = true

    renderwatereffects = true

    rendercloudsandfog = true

    forcepointsampling = false

    forcebilinear = false

    forcenoalphablend = false

    forcenoalphatest = false

    rendershadows = true

    renderdecals = true

    usesecondstage = true

    forcedebugtexture = false

    renderparticleeffects = true

    renderflorashadows = true

    renderterrain = true

    showupdateregions = false

    usecursoreffects = true

    drawlottextures = true

    drawlotfoundations = true

    drawlotwalls = true

    forcetexturerepeat = false

    usescreenshake = true

    renderui = true

    useupdaterectclipping = true

    usevertexbuffers = true

    showboundingboxes = false

    useoverlayculling = true

    rendersnapshot = false

    noaddsigned = false

    nopartialbackingstorecopies = false

    usescreenflash = true

    renderautomata = true

    preferopaque = false

    displayalertborders = true

    drawlotopaquetextures = true

    useviewcleanup = false

    doautozoomandrotationchanges = true

    viewoffsety = 0

    viewoffsetx = 0

    texturebits = 32

    lodoffset = 0

    shadowdebug = 0

    maxparticlestarget = 10000

    particlelodoffset = 0

    effectprioritylevel = 5

    backingstoremaxzoomall = 5

    backingstoremaxzoombuildingsprops = 5

    backingstoremaxzoomterrain = 5

    backingstoremaxzoomflora = 5

    shadowquality = 2

    minvehiclezoom = 3

    minpedzoom = 4

    cursortype = 1

    depthoffset = 2

    debugtexture = 0

    dirtyrectmergeframes = 4

    sounddetail = 2

    buildingvariety = 2

    buildingloaderspeed = 1

    modellodoffset = 0

    stringtexturecachesize = 1024

    particleeffectslod = 5

    splattexturescale = 50

    texbindmaxfree = 8

    particledensity = 1

    particledamping = 0

    particlescale = 1

    lightingupdatedelta = 0.0001

    shadowmodelthreshold = 12

    demolishmodelthreshold = 12

    rendermodelthreshold = 6

    rendermodelthresholdscroll = 40

    particlesizethreshold = 300

    maxvehiclepct = 1

    maxpedpct = 1

    opaqueuialphavalue = 0.55

    Thanks for any help, I hope this info can help solve the problem.

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    Posted:
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    If you missed my comment, if you don't have RH/Deluxe version, you can't use the BAT nitelighting, or most of the custom lots, and BATs from the STEX. They only work with RH/Deluxe versions.

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    I am having the exact same problem, And I have done this a dozen times before. I downloaded all the updates from simcity.com and no BAT lights work.

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    I suspect your post crossed with Tungston's.  If you don't have RH/Deluxe you can't have any nightlights and most BATs won't work.


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    Posted:
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    I took the "no" to mean no.

    Try setting the graphics to medium or high, and software rendering.

    My version reads:  1.1.640.0 

    I have the Deluxe version.

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    Posted:
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    your log is reporting you have version = 1.1.638.0 , this should read 640, so 1 of 2 things is going on either the patch did not install correctly, if not I recommend following my "up and running" tutorial in my sig and do a complete reinstall, or 2, you are using a "no-cd patch" if this is the case, we cannot help you.

    hope this helps...

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  • Original Poster
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    Thanks for the help, I reinstalled the game +rush hour+the patches and it works now. Godawful problems thanks.

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    Yeah this whole lighting thing has blown me sky high in anger against any and all programmers for simple lighting effects.

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    lol. It was simple for me. Someone told me were to find it and I just downloaded it and now everything works. Honestly I did not know about it until just recently for 3 years I just played the game with no lights and wondered how do I get them on.

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