This will be an intro to the game and a showcase of many of the numerous mods that have revolutioned the game of Banished from its original version. This is just a small part of the work by great modders. I am going to go thru some points very quickly. If someone has a question or wants more info, please ask.
What was a simple game about surviving has become a relaxing builder game. It is more layed back and at a much slower pace than SC4. Unlike SC4, the population won't grow into millions. Depending on your computer system, the game will max out at about 150 years with over 1500 bannies. The game is more hands on than SC. Instead of just zoning areas for the city to build, you actally have to tell the bannies what building to build where specifically and supply the materials as well.
The modding is much simpler. Each mod comes complete and have no dependency files. However, the mods do load in an order. This can be important on how they interact or function. There are conflilcts between some mods. How you put them in the order can affect the game both good and bad. Due to the way this game loads the mods, a player does have much control. You basically get to make your own game to fit your own individual playstyle and to make the game harder or easier.
GAME BASICS- You start with a small group of people. usually called Bannies, thou i do use the term settlers. Later in the game other bannies may come to join your town. They are called nomads. The # of these to start and that arrive can be controlled by the player.
You start with a few supplies of food and materials. The objective is to keep the bannies fed and supplied with tools and clothing. as well as stockpile firewood to survive the coming winter. In general the start group is educated but the nomads are not. Bannies do breed and have children and these are also un-educated. This too can depend on the mods installed.
To get food, you have a couple options- farming,gathering and hunting or fishing, and trading. To give you an idea of the mdding, originally there were 4 plants to gather food from. Now there are about 20. Whereas the original hunted just deer, now there are bison, wild boars, pheasants,ducks, elk, and bears.
The bannies do need to be assigned jobs and told what to do. A laborer will just waunder around and starve if you don't tell them to hunt or gather food. They will eat what food is stored on their own.
I recommend anyone who starts to play Banished to play the vanilla game for a while before adding any mods. Get used to how the game functions and keeping the bannies alive. While you do that, make notes of what you think the game needs. What is missing? What style of buildings do you want? terrain, ground texture, animals, etc.look at the inventory. Do you want a long list or a small inventory? The bannies require 4 food groups. After that food is just food. It doesn't matter to them if it is proccessed or made into a cake or stew. The list will save you being overwhelmed with how many mods there are.
You should load the mod manager which will save tons of time in adding mods and adjusting the order. And make sure you have the latest 1.07 version of the game.
Did I go too fast? I don't mind answering questions, just ask.