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      Got the wrong discs? Or didn't receive them in the mail?   06/20/2018

      For those who opted for physical discs -- if you donated between April - June and you received the WRONG discs or NO discs in the mail, please email stexcd@simtropolis.com and include your donation info such as Paypal transaction ID and we will get this rectified!

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City-building game(s)

Found 14 results

  1. About the Region Maps... I almost have completed my Region Map... are some way to start a new Region Map and not lost that I have made...
  2. Forum Of Valencia

    Version 1.0 FINAL VERSION


    The Forum of Valencia is an indoor sporting arena located in the venezuelan city of Valencia. The capacity of the arena is 10.000 and is used mostly for basketball and concerts. Dependencies: Network Addon Mod (https://community.simtropolis.com/files/file/26793-network-addon-mod-nam-for-windows-installer/) SFBT Essentials (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=750) ESPAÑOL El Forum de Valencia es un estadio depurtivo cubierto ubicado en la ciudad venezolana de valencia. La capacidad de la arena es de 10.000 personas y se usa principalmente para baloncesto y conciertos.
  3. Two Polar Tower

    Version 2.0


    The Two Polar Tower or "Torre Polar 2" is an office building located in Caracas, Venezuela on the east side of its sister tower "The One Polar Tower" The building measures 121,9 meters in height and has 25 floors. Its construction began in 1994 and ended in 1997. Data: The 3D model has two versions Landmark (plop) and office CO$$$ ESPAÑOL La torre polar 2 es un edificio de oficinas ubicado en Caracas, Venezuela. Se encuentra junto a su torre hermana "Torre Polar 1" El edificio mide 121,9 metros y cuenta con 25 pisos. Esta construccion inicio en 1994 y termino en 1997. Este archivo contiene dos versiones, una landmark y uno comercial de oficinas de riqueza elevada CO$$$ Dependences: (NAM)
  4. La Previsora Building

    Version 1.0.0


    "La Previsora" is an office skyscraper located in sector Plaza Venezuela in Caracas, Venezuela and is the headquarters of the La Previsora Insurance Company. Construction of the tower began in 1970 and was finally inaugurated in 1973. Dependencies: SFBT Essentials (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=750) PLOPPABLE This is my first model for SimCity 4 ... ESPAÑOL La Previsora es un importante rascacielos que se encuentra en la ciudad de Caracas, Venezuela. El edificio es propiedad de una compaña aseguradora del mismo nombre. La construccion del edificio empezo en 1970 y fue finalmente inaugarada en 1973. Este es mi primer modelo, esper que les guste. pronto estare subiendo mas edificios de Venezuela.
  5. Unsure about schools

    How does SimCity 4 handle schools in the game. For a long time, I used to build high schools right by elementary schools and made sure that each type of school's radius covered the entire city. Is this necessary? Do I really need both high schools and elementary schools? or is the larger high schools sufficient enough to keep sims happy? And does the radius need to cover the entire city, including commercial zoned areas?
  6. Pretty much what the question asks lol. Is there a mod after all this time that finally gets rid of it or at least puts it way up? Granted, it took me 80 built up tiles to possibly reach it, but I'd like to know :>
  7. Lets build a Castle!

    Cities: Skylines - EP25 - The British Challenge - The Castle (Part 1) Hello Guys, and Welcome back to another episode of Cities@ Skylines with me, Pug Gaming. In this Video I begin work on our next project - The Castle
  8. Interchange Help

    I'm looking for some ideas for how to handle an interchange I'm going to be building. The interchange is a four-way meeting of an elevated highway running west from one island to another, and a ground-level highway running along the western shore of the east island. It's going to meet somewhere shortly before the west-bound highway becomes a bridge, and I'm not sure the best way to approach it. Any tips or examples?
  9. Dev Blog link! Hello, please check out my new dev blog series for a game that I am working on. Thankyou!
  10. 6.Security

    SECURITY 5th January 2002, The Security project has been approved, As the Security Department decided, A new Police Headquarters is going to be built in the Regional Capital, Port Tuduri. Port Tuduri, choosed for the construction of police headquarters, because is the biggest town in the region To build this building, wich provides with more than ten patrol cars and a lot of space to jail criminals, the region has asked his first loan. next to the building construction a whole security improvement plan has started. A lot of Policecars waiting to start patrol REGION MAP AND OVERVIEW LINK
  11. Hello, SimCity players, and welcome to "The How-To Guide To Building The City of Your Dreams" official thread. The entries will be posted in the following categories: 1. Modding 2. City Specialization 3. Layout Help 4. Beautiful Cities 5. Strategy/Planning Ahead 6. Other Below, I have the description of each category. Each category will also have sub-categories. Modding- Write entries about the latest SimCity and take screenshots and videos of the mods in-game and in-use. City Specialization- Show the adventures of your city through a certain specialization while guiding mayors on how to do well and become successful in that certain specialization. Use screenshots and/or videos. Layout Help- Whether it's a road layout or a zoning layout or any other kind of layout, showcase it in these entries and guide people on how to create a booming metropolis, with or without a specialization. Screenshots and/or videos. Beautiful Cities- Teach people how to create beautiful cities that they could stare at for hours on-end. Screenshots are recommended over videos, but either one is fine. Strategy/Planning Ahead- Give advice on good in-game strategies or tell people how to plan ahead in their city so that they can make thousands of Simoleons an hour. Other- It can range from contests (such as the ones posted on the official SimCity website through their blog) or asking people to send us their cities and how they used our advice to create amazing cities. Below, I also have the jobs available for each category. Modding- 5 jobs available City Specialization- 5 jobs available Layout Help- 5 jobs available Beautiful Cities- 5 jobs available Strategy/Planning Ahead- 5 jobs available Other- 3 jobs available If we are overwhelmed and have a full staff within five days time, we will expand the job limit and allow more people to join in as editors. Now that you have read through this entire post, please go HERE to continue with sign-up. If you have a problem with anything, please tell me in this thread. Thanks!
  12. Hi, latest NAM came with awesome RHW bridges, but I don't know how to build them. Any video-tutorial or something that can help me?
  13. How can bridges be made high enough for ferries to cross under? I've searched a bit on the forums but haven't found the answer yet. I have the latest (NAM 31.1), and no matter where I build,even when I terraform (raise the land up a bit on each end), the popup box that lets me choose the bridge always tells me that the the highest option is just barely too low for ferries to pass. I have a fair amount of water in this city, and therefore quite a few ferries and a seaport. A river splits the the city diagonally into two, so a bridge is needed. I'm sure someone has struggled with this problem before. Any ideas how to solve it? Thanks!
  14. Hey everyone, This is my 3rd region so far so I have some experience, but I've been playing by myself which is no fun. My Origin name is Jade_Cim, feel free to add me or send me a message so I can invite you to my region. I'm also open to joining other regions as well. *Please note this is not sandbox mode, so we can participate in challenges and earn badges etc.

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