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Showing results for tags 'super light asphalt'.
Found 2 results
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Version 1.0
2,553 Downloads
Contents This package contains texture overrides which will add Moonlight's Super Light Asphalt sidewalks to Tram in Street and a Rural GLR set compatible with Magneto's Super Light Asphalt Mod. This mod is designed to be used as an AddOn for Magneto's Super Light Asphalt Mod: Although you can use this mod as a stand-alone mod also if you prefer. The included textures are all Euro versions, both LHD/RHD options can be selected from. Load Order To ensure these files load after the NAM, please ensure you copy the dat files in the zip file into the same folder as Magneto's Super Light Asphalt Mod. For stand alone users, please check the readme for further instructions. Also note it will need to load after any mod that changes the textures of Tram in Streets. Choose only the LHD or RHD file where both exist, and again refer to the readme for more specific instructions. Dependencies NONE Notes: Just a quick thank you to Magneto for his work on bringing the Super Light Asphalt mod to so much of the NAM. If you are still stuck or have any comments, feel free to comment in my shack on Simtropolis here:- 2 Comments
- 6 Reviews
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- super light asphalt
- tram in street
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Version 0.9.9
11,915 Downloads
The Super Light Asphalt Mod is a retexture mod designed to extend the effect of Moonlinght's Super Light Asphalt Sidewalk Mod to NAM components. It will change the default sidewalk concrete texture and replace it with an asphalt texture (a must-have for asian CJs!) Installation Detailed information in the readme file. Dependencies -Moonlinght's Super Light Asphalt Mod (optional, strongly recommended) -Moonlinght's NAM roundabout fix or equivalent (optional, recommended) -NAM 31 or higher (strongly recommended) Supported features -Elevated rail over road & avenue -Flups -GLR -NWM -Overpasses -Tram in Avenue -Tram in Road -Tram in Road textures variations -Tuleps -NAM stations & transitions -RTMT stations -Turbo roundabouts -Draggable overpasses Unsupported features -Extended draggable GLR -Rural GLR -RHW -Tram on Street -US T-RAM variant -Street & Road roundabouts UPDATE 0.9.9.9 (03/2013) Added draggable elevated networks (to be found in the update folder). UPDATE 0.9.9 (12/2013) Turbo Roundabouts & ELR Over Avenue textures have been added for NAM32 compatibility, as well as other minor fixes and additions. The update is exclusively aimed at the sandstone version; development for the concrete version is discontinued. Still, the Turbo Roundabout & the flup rail plugins can be used by both versions of the mod without any visual disruption. UPDATE 0.909 (08/2013) Another variant is available! All GLR textures, including Tram-In-Avenue & Tram-In-Road medians have been redesigned with sandstone background. To use these, install the z_Super Light Asphalt Mod (sandstone) following instructions in the readme.You don't need the older version (concrete) to make the new one (sandstone) work. In case you use the sandstone variant, please note that the mod will not change the median textures of BATs, such as Tram & Tram-In-Avenue transitions. Credits -to Moonlinght, for the sidewalk mod -to Mandelsoft, Ganaram D. & Memo for their technical assistance -to all developers, for providing the tools -to every member of the NAM team, past or present, for their contribution to the NAM -special thanks to the modding community for all the hard work that keeps the game alive and make it unique. Suggestions or Problems with this mod: report here please- 13 Comments
- 10 Reviews
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- moonlinght
- texture
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