Jump to content
  •   Announcement

  •    Alternatively see here for an enhanced Google site search, which you may find provides more accurate search results. (More Info)

Search the Community

Showing results for tags 'summit'.



More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


Forums

  • Simtropolis Department of Public Works
    • Simtropolis Recovery Project
    • The Planning Commission
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • Mapping Community Room
    • SC4 BAT & Lot Workshop
    • SC4 Modding - Open Discussion
    • NAM & Transit Networks
  • Cities: Skylines & CS2
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
  • Challenges Forum
    • SC4 Challenges - Info and Discussion
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Furry Community's Topics
  • Simtropolis Italia's Discussioni
  • New Washington's Topics
  • Everything about details's Topics
  • CityBuildingMasters X's Topics
  • City Journal Club's Topics
  • City Journal Club's Photo Shopping, Type Faces, Page Layout !
  • City Journal Club's Writing
  • Coolio Club For Cool Children's Topics
  • Atlantic Energy Co.'s Topics
  • Micropolis's Topics
  • City-Builders Website's Club Topics
  • SimCity Polska Organization's Topics
  • Simtropolis em português's Topics
  • Simtropolis em português's Fórum
  • My Little Pony Club's Topics
  • SimCity 2000 Resource Club's Topics
  • Simtropolis中文's Topics
  • Simtropolis en français's Topics
  • NewCity's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Topics
  • Southeast Asian Mayors's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Request Maps
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Social and Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Mapping
  • SimCity 3000 Resource Club's Information
  • The Great British Simtropolis Club's Topics
  • Roller Coaster Park Builders's Topics
  • Banished's Topics
  • Banished's Modding
  • Banished's Questions
  • Banished's Stories
  • Android City Builders & Other Games's Topics
  • City-Builders Website's Banished Toolkit
  • City-Builders Website's Banished Villages
  • City-Builders Website's Banished Achievements
  • Spooky Souls Building's Topics
  • TheoTown's Topics
  • Found Custom Contents's Topics
  • Cities in Motion's Topics
  • SimCity 3000 Resource Club's SC3000 Ordinances
  • SimCity Societies + Destinations's Topics

Categories

  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews

Categories

  • News
  • News
  • News

Categories

  • SimCity 4 Files
    • Residential
    • Commercial
    • Industrial
    • Agricultural
    • Building Sets
    • Civic & Non-RCI
    • Utilities
    • Parks & Plazas
    • Waterfront
    • Transportation
    • Automata
    • Gameplay Mods
    • Graphical Mods
    • DLL Mods
    • Cheats
    • Tools
    • Maps
    • Ready Made Regions
    • Dependencies
    • 3ds Models
    • Obsolete & Legacy
    • Reference & Info
  • SimPeg (PLEX) Files
    • PLEX Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • SimCityBrasil Files
  • SimCityPolska Files
  • WorkingMan Productions (WMP)
  • Cities: Skylines II Mods
  • Cities: Skylines Buildings
    • CSL Maps
    • CSL Roads & Traffic
    • CSL Vehicle Assets
    • CSL Game Mods
    • CSL Props
    • CSL Programs & Tools
  • SimCity (2013) Buildings
    • SC13 Game Mods
    • SC13 Roads & Traffic
    • SC13 Vehicles
    • SC13 Programs & Tools
    • SC13 User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • SC3K Cities & Maps
  • CitiesXL Buildings
    • CXL Mods & Tools
    • CXL Maps
    • CXL Textures & Props
    • CXL Lots
    • CXL 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Furry Community's Files
  • Simtropolis Italia's Archivio
  • New Washington's Files
  • Everything about details's Files
  • CityBuildingMasters X's Files
  • City Journal Club's Files
  • Coolio Club For Cool Children's Files
  • Atlantic Energy Co.'s Files
  • Micropolis's Files
  • City-Builders Website's CB Files
  • SimCity Polska Organization's Files
  • Simtropolis em português's Descargas
  • My Little Pony Club's Files
  • SimCity 2000 Resource Club's SCURK Tilesets
  • SimCity 2000 Resource Club's CITY Files
  • SimCity 2000 Resource Club's Multi Object Tilesets
  • SimCity 2000 Resource Club's Single Object Tilesets
  • Simtropolis中文's Files
  • Simtropolis en français's Files
  • NewCity's Files
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Files
  • Southeast Asian Mayors's Files
  • SimCity 3000 Resource Club's SimCity 3000 Starter Towns
  • SimCity 3000 Resource Club's SimCity 3000 Cities
  • SimCity 3000 Resource Club's SimCity 3000 Terrains
  • The Great British Simtropolis Club's Files
  • Roller Coaster Park Builders's Files
  • Banished's Banished Mods
  • Banished's Kid's Mods
  • Android City Builders & Other Games's Files
  • City-Builders Website's Banished Save Games
  • Banished's Modding Files
  • SimCity 2000 Resource Club's MAC Files
  • Spooky Souls Building's Files
  • TheoTown's Files
  • Found Custom Contents's Chinese Sites
  • Found Custom Contents's European Sites
  • Found Custom Contents's Japanese Sites
  • Found Custom Contents's North America Sites
  • Found Custom Contents's Asia-Pacific Sites
  • Cities in Motion's CiM Maps
  • Cities in Motion's CiM Mods
  • SimCity Societies + Destinations's Files

City Journals

There are no results to display.

There are no results to display.

Calendars

  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Furry Community's Events
  • Simtropolis Italia's Eventi
  • New Washington's Events
  • Everything about details's Events
  • CityBuildingMasters X's Events
  • City Journal Club's Events
  • Coolio Club For Cool Children's Events
  • Atlantic Energy Co.'s Events
  • Micropolis's Events
  • SimCity Polska Organization's Events
  • My Little Pony Club's Events
  • Simtropolis中文's Events
  • Simtropolis en français's Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Events
  • Southeast Asian Mayors's Events
  • The Great British Simtropolis Club's Events
  • Roller Coaster Park Builders's Events
  • Android City Builders & Other Games's Events
  • Spooky Souls Building's Events
  • TheoTown's Events
  • Cities in Motion's Events

City-building game(s)

Found 1 result

  1. Cooperation and isolation

    Good morning or afternoon to some! It's been a while since last update to my CJ. Unfortunately, I suffered a serious medical problem - an Achilles tendon rupture. It is a brutal injury which, essentially, makes one unable to walk and requires quick visit to an operating table... Thankfully, I am already past that stage and the operation was a success. Before rehabilitation starts, me and my leg will have to endure a cast - for thirty more days... Some people already call me "Master-Plaster"... I hope I have justified my absence from the forums and city journaling. I can only hope I will regain my life as quickly as possible. I always liked exercises, so starting the physiotherapy should be a welcome and pleasant experience once the cast comes off. I wish you a safe and healthy New Year and an interesting read through the next episode of SimCity: Tribalism. A previously distant and virtually unconnected tribe of the Residents has enjoyed a lucky and unusual series of coincidences recently. These, made it possible for them to make new friends and potential partnerships in a very short time... In Y.O.U.S 35 the construction of R-3 highway was completed and the Resident territories have been opened up to travels and exchanges with Southern Udanani. A joint Businesspeople-Smileyface delegation was sent down this new throughway, soon after the route was opened. This way, a new contact was made. At roughly same time, the Altruist diplomatic mission (who previously made contact with some other tribes) also arrived to Bedroom's shores aboard ATS "Ibis". As if this wasn't enough, it also turned out that a small delegation of Gridlayers has been visiting Slacker's town of Dolittle, just South of the Resident capital. Given the occasion, diplomats from this distant tribe have also decided to pay Residents a visit with so many possibilities of contact presenting themselves at once. As a result, the aristocratic and classy tribe has been blessed with four diplomatic connections within a short, 3 day span... All of the parties involved in this unexpected meeting were interested in establishing diplomatic relations and discussing various forms of cooperation in a peaceful, quiet setting. Lack of hotel rooms and appropriate conference facilities forced the Resident hosts to establish a new town that could accommodate foreign delegations. This is why as yet nameless, new town has been established East of Bedroom. Currently, the town consists of several luxury and low density accommodations for foreign diplomats as well as three fully equipped conference centers which can be used for conducting work groups in different formulas. Some of the Residents call it the "Friendship Village". As you can see, large amounts of the new settlement consist of green areas and lush vegetation. The Residents used this kind of intentional design in order to increase the land value of the new city right after establishment. Despite the fact that area looks quite wealthy, some urban planners have criticized the project for hasty design and chaotic layout, going even as far as to call it "amoeba" due to its peculiar shape. One way or another all the guests have been invited into the Friendship Village to conduct talks. The entire event has been formalized under the name "Coastline Summit 35" due to the fact that most of the tribes participating have access to seas surrounding New Udanani. Appropriate security has been provided for the event by the Resident police and self-defense forces and the summit has begun. Numerous topics were discussed during the meeting so it would be quite difficult to list them all out. The most important information is probably how all of the tribes reacted to each other. Especially towards previously undiscovered Gridlayers and Residents. The following infographics show the sentiment towards these tribes, complete with a short information on the issues and common grounds found. The "Coastline Summit" in Y.O.U.S 35 kickstarted a period of dynamic cooperation between many New Udananian tribes. In fact, it was decided that the areas surrounding the Friendship Village will become the first ever town to be controlled by three different tribes with the Residents, of course, being one of them. It has been decided, however, that the Revered Spirits of the St'ropoli Dimension shall indicate the ownership of the new town. If you would like to help with that decision, you are kindly invited to cast your vote in the poll at the top of the page. Some people say that isolationism is also a form of diplomacy and there's certainly one tribe that continues to put this idea into practice - the Localvores. For the last few years the tribe has focused on expanding their influence through creating natural environment. As a result "The Loneliest Neighborhood of New Udanani" has greatly expanded through the creation of new grasslands, mountain forests and deciduous woods. As you will see, the Localvore greening policies have had a very positive impact on the local region. Future development plans agreed for this piece of New Udanani assume further expansion of such areas. In spite of the Localvore autarchic ambitions, there is one interesting tidbit that many people pay significant attention to. The mountainous areas of Greener Hills contain deposits of water which has valuable elements beneficial to health. The Localvores have thus established an extraction and bottling facility to take advantage of this gift of nature. Believe it or not, the Localvores allowed for several Altruist employees to be hired for this new enterprise... As a result, this industrial facility is the first ever Localvore business to employ foreign workers. By the end of today's episode, have a look at some more shots of the newly developed natural areas of Greener Hills which you may find inspiring. Thank you, see you next time and best wishes for good HEALTH in 2024! Comment replies: @Tamijo - Noted. Thank you for voting! @Cortana - I'm sure you are doing well in your own regions. Sometimes it's just a matter of imagination and a good combination of custom plugins. @TogaMasterJohn - It's a fine joke, even if a "dad joke" type. I'm glad you liked the details. @sc4baidu - Hi @sc4baidu! Sorry for the late reply. As you can see, I had a health problem requiring immediate medical attention and was away from the page for at least two weeks... Regarding your question - I made the conveyor belt and crusher house myself through the objects available in "BSC MEGA Props - RT Vol04" plugin pack. I simply pieced them together in LE and saved them as custom ploppables.
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections