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Showing results for tags 'sprites'.
Found 4 results
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SimCity 2000 Sprites Recreated in Isometric Vector Art
JardsonJean posted a topic in SimCity 2000 Resource Club's Topics
I spent a couple of weeks in the end of 2025 recreating some of the original SC2K sprites in isometric vector art style and just want to bring it here for showcase and feedback. Hope you guys like it. -
Hey alll I have done some searching and nothing has come up. so i thought i might ask!. Is there any program or any way to extract the games original sprites from the .dat files?. I have tried Wattos game extractor. but it sees the files as "Close Zoom Image"(czi) & "Far Zoom Image"(fzi), Which helps none. as the files don't show any extension information. So i was wondering if anyone knows of a old tool or a viewer to see the sprites. i am not worried about nitty gritty of importing the files. i am just looking to view or extract them into a viewable format. I included some fzi & czi for reference or if someone knows how to decrypt them? Thanks D. Roads.dat.rar
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So for the past few days I've gotten completely hooked on Factorio. Its a neat little builder game where you are tasked with building a spaceship, but before you can do that you need to research stuff, build parts, etc. And as you can imagine, building a spaceship ain't easy, so basically you are setting up an entire spaceship manufacturing line. Start with coal, iron and copper, refine them, use them as fool, build products with them, use those products to build more complex products, and so on. And of course, automate where ever you can. It really is quite addictive watching you transform a neat little environment into a giant smoking factory with production lines transporting stuff all over the place. Its still in Steam Early Acces, but has anyone else been playing this little gem?
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Hello everyone! I have been working on making a graphics pack based off SimTower with double resolution and full 32-bit color space (partial transparency for windows). Some of my early work was obvious "derivative work" of the original SimTower but I replaced most of those with better-looking, more unique art assets. However, I am working on the penultimate round of art assets before completion of the graphics pack and I have not done much art work this year (I was busy up until mid-August). Offices, Condos, and Apartments are easy. The insides of restaurants (fast food franchises and 3-star restaurants) are harder. I will edit this post to show you what I have done that looks good and what I have recently done that looks very much like the original (with one screenshot of SimTower for comparison). I would like your feedback in making my artwork more original so I don't get in trouble. I know that Yoot Saito is still around and making games (he made SimTower AKA The Tower and Yoot Tower AKA The Tower II) and that EA owns the rights to the name SimTower. I have been making such artwork since 2008, back when the first OpenTower project had its first working prototype. That prototype did not work very well with the right software on the right type of computer but is completely unusable with the updated software libraries and is most-likely nowhere to be found. However, there have been a handful of projects that stemmed off from that project (Highrise Developer and OpenSkyscraper being the projects that progressed the furthest) and I used to work with the developers of Highrise Developer to give them almost all of the art assets they used (they made some of their own as well). However, recently HTML5 has become a popular platform for games so I decided in Spring to make my own open-source tower game that can run in a browser. I call it OcramTower. Here is the GitHub directory: https://github.com/AzemOcram/OcramTower Here is the GitHub page (with a link to a video and a semi-playable version): http://azemocram.github.io/OcramTower/ Here is the majority of my graphics pack: http://www.majhost.com/cgi-bin/gallery.cgi?f=284130 --Ocram EDIT: Here is an old screenshot from SimTower (I played SimTower up until 2012) Here is my new burger joint:

