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Found 1 result

  1. Hey folks! After a long period of modeling and modding, I want to start playing the game again, and I always wanted to create my own city journal. This CJ will be from a modders perspective: I will link the mods and assets which were used in every episode, and I am planning to include a small review for every item.There will be some special mods and assets just for this CJ (of course I will publish them for you)Sometimes I will explain you how the game works internallyAlthough there are thousands of nice assets in the workshop, I will only use a few of them. Every asset increases the memory usage and load time!Visuals are quite important for me, but I also want to create a city that works. That means I will not use cheats like Unlimited Money or Unlock All. From time to time, I will share screenshots of the traffic map and the building level up progress. The map will be based on real terrain. The major roads will also follow the real street map. That will be the basis for a fictious city. Let's begin with the entry before the first entry: Entry 0: Introduction Image created by Pdg, released under CC BY-SA 3.0 My city will be built on the terrain of "Cap de Creus", a spanish peninsula that extends into the Mediterranean Sea. From Wikipedia: I visited the area a few years ago. I took a few pictures of the monastery and the view from the mountain behind it. There are ruins on top of it: For this CJ, I selected the northern part of the peninsula: There is not much space to build, so this will be a challenge. And there only one road connection leading from from Figueres (Spain) to Port-Vendres (France). The 5x5 tiles area also contains some totally flat land in the south west: That's the end of the 0. entry. What do you think so far? Did I select the best part of the peninsula? Now we can still change it. --- Next time we will import the terrain.party height map into the game for the first time.Then I will show you how to edit 16-bit height maps correctly. And maybe we will also create some custom terrain textures.
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