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City-building game(s)

Found 2 results

  1. Hello, Cities are bound to their tile size. However, you can make illusion that your cities is seemingly infinite. Here's how. Connect your streets and OWRs with other tiles ones. The trick is to Streets: use road as an NC then disconnect the road using the NAM disconnector. Next, drag your street to the edge with NC. After that, plop the rail viaduct over street piece on top your NC then add the U-rail under road piece. Finally, destroy the U-rail and the street NC is completed. OWR: this is tricky since directly connecting OWR to NC doesn't work. You have to convert the OWR into something else. Fortunately you can use RHW to do so. For more compact, you can even use RHW-4 NC with OWR connecting it. Want to try? Well, first drag your OWR into the edge you want to have NC. Then disconnect the edge OWR using the disconnector. Next, plop the RHW-4 NC piece. Finally, enjoy! Stitch your city images together using EPIC technique and Photoshop. You may difficulties with buildings that have lot size beyond the border. The solution for this is to use overhanging buildings. If you don't plan to use my 2nd point, you can plop it twice: first tile and second tile. But, if you use the second point, you just need to plop it once. In other words, the things you need to care about to make infinite city are buildings, networks, and the city shot if any. What do you think? As always, thank you.
  2. Someone said that if you run a city up to 500 years the game would uninstall itself. Turns out that (and I was taken in) is false. Note that on this image of my city "Inner Harbour" that it is in year 590. Just shows you can't always count on what people say in these forums. Such imagination! For Shame! BTW, this is my largest current city, and it clearly needs some work according to the ticker. This view is resident average age (as you can see from the panel). Blue zones want museums, parks and art galleries while green should have schools. Everyone should remember to look at all the displays. Can be quite informative.
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