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City-building game(s)

Found 4 results

  1. Version 1.0.0

    146 Downloads

    Made by MayorOverpop. After a long silence, here is a wholehearted work released. Commentary In the world of Sim, thanks to the efforts of talented BATTER members such as Mr. SOMY and Mr. NOB, facilities and environments related to harvest-type fisheries, such as fishing ports, fishing villages, and seawalls, have been enhanced. However, even today in the Sim world, resource depletion, reduction of ocean area due to land reclamation, and rising seawater temperatures due to global warming are becoming serious problems, and urgent measures are needed. Therefore, in Sim, as a countermeasure to these problems, efforts have been made to develop resource-saving, production-oriented fisheries in order to move away from complete reliance on harvest-type fisheries. Additionally, to study these strategies, donations from Sim citizens and companies, as well as sponsorship contracts with companies, were used to construct a new research institute. The Aquaculture Research Institute (ACI) introduced here is a facility built through this process. ACI is a complex research facility consisting of a central research institute, an offshore research tower, and an aquaculture experimental facility. The offshore research tower is connected to the central research institute via an underwater passage, and the aquaculture experimental facility is linked to the offshore research tower by pipelines. ACI is planned to promptly carry out the full range of tasks, from examining research themes to experiments and feedback to industry. Moreover, ACI actively engages in public dissemination of information and benefits to citizens, such as making the process of experiments and aquaculture public, selling aquaculture products at low prices, and using underwater facilities for tourism. ACI has also succeeded in keeping maintenance costs low through corporate donations, revenue from aquaculture product sales, patent royalties, and other sources of income. Below is an overview of each facility. 長き沈黙を経て、ここに放つ渾身の一作 【 解 説 】 シムの世界においては、SOMY氏やNOB氏など有能なBATTER諸氏の努力により、漁港、漁村、護岸など収穫型漁業に関する設備および環境の充実が図られてきました。しかしながら、今日、シム世界においても資源枯渇、埋立てによる海洋面積の減少、地球温暖化による海水温上昇は深刻な問題となりつつあり、早急な対策が必要とされています。 そのため、シムではこの問題の対策として、省資源型、生産型漁業を発展させることにより、収穫型漁業への完全依存から脱却を図ることとなりました。また、その方策を研究するため、シム市民及び企業からの寄付金 、及び企業とのスポンサー契約により、新たな研究所を建設することとなりました。 ここに紹介する水産養殖研究所(ACI)は、このような経緯で建設された施設であります。 ACIは 、中央研究所、海上研究塔、養殖実験施設からなる複合研究施設です。海上研究塔は海中通路により中央研究所と連絡し、養殖実験施設はパイプラインにより海上研究塔と連結しています。ACIは研究テーマの検討から実験、産業へのフィードバックに至るまで、一連の業務を速やかに実行できるよう計画され ています。また、ACIでは、実験や養殖の過程の公開、養殖産品の低価格販売、海底施設の観光利用など、市民への情報公開、利益還元も積極的に行なわれています。 尚、ACIは企業の寄付、養殖産品の販売収入、特許使用料収入、その他の収入事業により、維持費を低く抑えることに成功しています。 以下に各施設の概要を紹介します。 [ 1.中央研究所 ]--- 1. Center Laboratory (1 Lot) This is a research building with five floors above ground and eight floors underground. Primarily, research on genetic engineering is conducted here. This building also serves as the headquarters overseeing ACI and functions as a visitor center for those touring the facilities. Underground, an underwater passage connects to the Marine Research Tower, and visitors use this passage to reach the tower. On the road-facing plaza of the building, large staircases dedicated to visitors are installed, allowing many visitors to move efficiently. For visitors who have difficulty walking, such as those with disabilities or the elderly, elevators and walking-assist robots are provided. All facilities within ACI are designed to be barrier-free. Additionally, ACI has obtained ISO 9001 and ISO 14001 certifications and implements comprehensive measures to improve the quality of research results and aquaculture products, as well as environmental initiatives and resource recycling. A popular feature for visitors at ACI is the direct sale of aquaculture products. In particular, squid noodles have become highly acclaimed for their smooth texture and the visually striking glow that continues until they are consumed. However, some staff members, becoming more enthusiastic about sales than research, occasionally disrupt the core operations. 地上5階、地下8階の研究棟です。ここでは主に遺伝子操作の研究が行なわれています。ここはACIを統括する本部でもあり、また、各施設見学者のためのビジターセンター機能も有しています。地下には海上研究塔につながる海中通路が接続され、見学者もここを通って海上研究塔に向かいます。建物の道路側広場には見学者専用の大型階段が設置され、多数の見学者が速やかに移動できるよう計画されています。身体障害者や高齢者など徒歩による移動が困難な見学者にはエレベータや歩行支援ロボットが用意されています。尚、ACI内の施設は全てバリアフリーで設計されています。また、ISO9001、ISO14001ライセンスを取得し、研究成果及び 養殖産品の品質向上、環境対策、資源リサイクル等に万全の対策を施しています。 ACIで見学者に好評なのは、養殖海産物の即売です。特に、イカソウメンはのど越しの滑らかさと、胃に収まるまで発光を続ける見た目の美しさで大評判となっています。しかしながら、職員の中には研究よりも販売に熱心になる余り、本来の業務に支障をきたすこともあるようです。 [ 2.海上研究塔 ]--- 2. Tower laboratory (2 Lots) This is a frontline base for fisheries and aquaculture research installed offshore. It is a tower-shaped building with a diameter of 24 meters, housing research facilities, management facilities for the aquaculture site, and a restaurant for visitors. Additionally, this tower also serves as a boarding base for the tour submarine (see below). The offshore research institute is connected to the central research institute by an underwater passage. The underwater passage is a large pipe structure with an outer diameter of 10 meters and an inner diameter of 8 meters. Furthermore, the underwater passage also functions as an underwater observation facility for visitors, with large windows installed in the middle of the passage so that the underwater environment can be observed. In case of an emergency, there is a shelter at the top of the passage, where people who take refuge are rescued through a hatch after surfacing. The offshore research tower is installed in seas calm enough for waves, but in rough weather, all openings of the tower and the windows of the underwater passage are closed, and the structure is designed to withstand waves that exceed the height of the tower. The offshore research tower comes in two types: one with an underwater passage parallel to the north-south axis and another with a passage inclined at 45 degrees. 海上に設置された水産養殖研究の前線基地です。直径24mの搭状の建物で、研究施設と養殖場の管理施設、見学者のためのレストランなどがあります。また、この塔は観光潜水艦(下記参照)の乗船基地ともなっています。海上研究所は中央研究所と海中通路でつながっています。 海中通路は外径10m、内径8mの大きなパイプ構造となっています。また、海中通路は見学者の海中観察施設でもあり、通路の中間には大きな窓が設けられ、海中の様子が観察できるようになっています。緊急時には通路上部に避難シェルターがあり、そこに避難した人々は浮上後、ハッチから救出されます。海上研究塔は波の穏やかな内海に設置されますが、荒天時には塔の開口部、海中通路の窓等はすべて閉じられ、研究塔を越えるような波にも耐える構造となっています。 海上研究塔には南北軸に平行な海中通路がついたものと、斜め45度についたものがあります。 [ 3.大型円形養殖場 ] --- 3. Large Circle Fish-Farm (2 Lots) This is the main aquaculture facility of the Marine Aquaculture Research Institute. It is used for the cultivation of large fish species. Feeding, removal of waste, harvesting, and transportation of the harvested fish are basically automated. In addition, one underwater robot is permanently stationed for auxiliary tasks. To respond to tide fluctuations, the circular cage-like section moves up and down, and to handle waves, the flexible connection between the bottom of the aquaculture facility and the pipe unit (see below) is used. 海洋養殖研究所の主力養殖施設です。大型魚類の養殖に使用されます。給餌、排泄物の除去、収穫、収穫物運搬は基本的に自動で行なわれます。また、補助作業用に水中ロボットが1台常駐しています。潮位の変動に対しては円形の籠状の部分が上下し、波浪に対しては 養殖場下部とパイプユニット(下記参照)のフレキシブルな接続により対処しています。 [ 4.小型角形・円形養殖場 ]--- 4. Small Square/Circle Fish-Farm (4 Lots) The functions are basically equivalent to those of large-scale ones. They are mainly used for the cultivation of seafood other than fish and for raising fry before transferring them to large-scale farms. 機能は基本的に大型と同等です。主に魚類以外の海産物の養殖、大型養殖場に移す前の稚魚の養殖に使用されます。 [ 5.パイプユニット ]--- 5. Pipe Unit (2 Lots) It connects the fish farms and is used for transporting goods between the offshore research tower and the central research institute. It is also used for transporting deep seawater from the open ocean. 養殖場を連結し、海上研究塔及び中央研究所間の物資の輸送に使用されます。外洋からの深層水輸送にも使用されています。 [ 6.観光潜水艦 ]--- 6. Passenger Submarine - ATLANTIS (2 Lots) We introduced the large tourist submarine ATLANTIS for tours of the aquaculture facilities and for observing shallow-sea marine products and marine life. Among the ACI facilities, this project is the only one that earns income exceeding its maintenance costs. 養殖施設の見学と浅海水産物、海洋生物観察のため大型観光潜水艦 ATLANTIS を導入しました。この事業はACI各施設の中で、唯一、維持費を上回る収入を得ています。 [ 海洋施設の設置方法 ]--- Setting of marine facilities Please create a shallow seabed terrain. Level the seabed horizontally at a depth of about 16 meters. As a guideline for the depth, build one offshore research tower and adjust the terrain until the lower beam of the underwater passage becomes visible, or raise the terrain until just before the beam is hidden (the underwater passage is a prop, so it will not be damaged). A slight angling of the terrain is acceptable, but flat terrain seems better for aquaculture sites. 遠浅の海底地形を作ってください。 水深約16mで海底を水平に均します。水深の目安は海上研究塔を1つ建て、海中通路の下部ビームが見えるまで地形を下げるか、ビームが隠れる直前まで地形を上げてください(海中通路はpropsなので壊れません)。少々の地形アンジレーションは構いませんが、養殖場は水平地形のほうが良いようです。 For the installation of the ocean research tower, please use the shape of the top of the tower as a guide. For other facilities, please use the arrows as a guide. 海洋研究塔の設置は塔の頂部形状を手掛かりにしてください。他の施設は矢印を手掛かりにしてください。 All marine facilities are fixed at a set depth and installed at a predetermined depth. In SimCity, the transparency of seawater is determined by the depth to the seabed. In deep water, even a position 1 meter below the surface becomes opaque. Therefore, to make marine facilities visible, it is necessary to create shallow seabed terrain. You can optionally introduce surface ripples. PEGASUS's Crystal Lagoon can be used. 全ての海洋施設は水深固定で、決められた深さに設置されます。SimCityでは、海水の透明度は海底までの水深で決まります。深い海では水面下1mの位置でも不透明になります。そのため、海洋施設が見えるように設置するためには浅い海底地形を作る必要があります。 海面の波紋はお好みで導入してください。ここではPEGASUS氏のCrystal Lagoonを使用しています。 Marine facilities are must to be plopped on a shallow seabed. [ ロット諸元 ]--- LOT facts 主要設定値 水産養殖 研究所 区分 サイズ ロット数 設置費 撤去費 維持費 ランドマーク効果 公園効果 水質 汚染 その他 中央研究所 教育 5×5 1 12,000 1,500 200 M50/R22 M0/R0 M0/R0 市立大学の 教育効果 海上研究塔 公園 1×1 2 4,500 800 60 M40/R50 M0/R0 M3/R6   大型養殖場 公園 4×4 2 3,500 450 45 M0/R0 M0/R0 M12/R10   小型養殖場 公園 2×2 4 2,000 300 30 M0/R0 M0/R0 M6/R8   パイプユニット 公園 1×4/5 2 500/400 150/100 15/10 M0/R0 M0/R0 M0/R0   観光潜水艦 公園 1×2 2 1,200 100 35(収入) M50/R30 M35/R60 M0/R0   需要限界上昇 水産養殖 研究所 H-I CO$$ R$$$ R$$ R$ 中央研究所 35,000 5,000 5,000 5,000 0 海上研究塔 0 0 1,500 1,500 0 大型養殖場 0 0 500 1,000 1,000 小型養殖場 0 0 300 700 800 パイプユニット 0 0 0 0 0 観光潜水艦 0 0 0 0 0 *ロットは全部で13個あります。 *全てのロットは追加設置型です。iLiveReader を使用しています。 *観光潜水艦 ATLANTIS は SimCity の画像解像度が低いため、サイズを1.5倍に拡大しています。 *たまに海洋施設に火災が発生します。たぶん消防の範囲外でしょうから、燃え落ちるまで放置してください。引火延焼はまず起こりません。…誰かが水上消防署を作ってくれるまで我慢しましょう。 *水産養殖研究所はいろいろな障害に遭遇しています。障害記その他に興味のある方はこちらをご覧ください。 Main facts ACI group lot size lots Plop cost bld. cost month cost Lmk. ef. park ef. water Pol. other Center Lab. school 5x5 1 12,000 1,500 200 M50/R22 M0/R0 M0/R0 City College Tower Lab. park 1x1 2 4,500 800 60 M40/R50 M0/R0 M3/R6 L fish-farm park 4x4 2 3,500 450 45 M0/R0 M0/R0 M12/R10 S fish-farm park 2x2 4 2,000 300 30 M0/R0 M0/R0 M6/R8 Pipe unit park 1x4/5 2 500/400 150/100 15/10 M0/R0 M0/R0 M0/R0 Submarine park 1x2 2 1,200 100 -35 M50/R30 M35/R60 M0/R0 Pushing up the limit of demands ACI H-I CO$$ R$$$ R$$ R$ Center Lab. 35,000 5,000 5,000 5,000 0 Tower Lab. 0 0 1,500 1,500 0 L fish-farm 0 0 500 1,000 1,000 S fish-farm 0 0 300 700 800 Pipe unit 0 0 0 0 0 Submarine 0 0 0 0 0 * ACI contains 13 lots. All lots are ploppable and modified with iliveReader. * Submarine is expanded 1.5 times larger than real ATLANTIS because of the game picture resolutions. * Sometimes a fire-accident occurs on a marine object. But the fire is not spreading. Wait until the fire burn it down or someone make a marine fire station.
  2. Version 1.0.0

    256 Downloads

    Made by MayorOverpop. ClockPlaza_E01.zip, ClockJP_E01.zip and ClockTower_E01.zip are the English version. An unprecedented and highly anticipated work as time passes. [Explanation] "What time is it now?" Most Sims have watches, so you can answer this question. However, only one person—the mayor—could not respond. There is a calendar, but the mayor does not have a clock. 「… Six, seven, eight... By the way, what time is it now?" "Alright, nine." "I see. Ten, eleven..." The mayor also doesn't understand this story. Because the mayor doesn't have a watch. So, to you, the poor mayor, here's a watch as a present. There are three types of clocks: the Clock Plaza, the Japanese Clock, and the Clock Tower. Place your favorite clock in your city. And from now on, from 6 p.m. to 6 a.m., be careful not to make noise from construction or building destruction. These watches were inspired by the modding explanation (making props that appear and disappear) posted on Ragtaro's website. Ragutaro, thank you for your interesting explanation. I referenced this Japanese clock, but it doesn't fit the irregular hour system, which divides day and night into six parts at sunrise and sunset, so it's just for show. However, it might be useful for those who develop cities using feng shui... Since the shadow of the hands does not fall on the dial, it looks somewhat unnatural. *The trees in the images were created by NOB. It's perfect for creating a boulevard or a large urban park. [Specifications] Flat type (1. Clock Plaza, 2. Japanese Clock) Name: Tokei Plaza, Watokei Category: Parks 3×3, Installation-type, Additional Base: Large plaza Numerical settings are the same as those for 'Large Plaza' (Setup fee: 400 Maintenance fee: 35 Removal fee: 40) Hour hand props: 24 clock squares, 12 Japanese clocks Tower Shape (3. Clock Tower) Name: Clock Tower Category: Landmark 3×3, Installed Type, Added Base: Big Ben Numerical settings are the same as those for 'Big Ben'. (Setup fee: 75,000 Maintenance fee: 150 Removal fee: 6,750) Hour hand prop: 48 hour hands, 48 numbers, 4 letters Hour hand and numeral prop Model Reference Key Type Change Added appearance and disappearance time settings [Notes] * The time is set to S.M.T. +0.00 (SimCity Standard Time Precise) so that it synchronizes with lots that have other time events. * Occasionally, the hands will double . Slow PCs, high population density, and complex traffic may increase this frequency. * These lots are modified by using the iliveReader.. Be aware of the possibility of conflicts with other lots or mods. * If you want minute and second hands, please order from Maxis (they probably won’t have them in stock). 時の過ぎ行くままに前代未聞の注目作 [解説] 「今、何時ですか?」 ほとんどのシムは時計を持っているので、この質問に答えられます。しかし、ただ一人、市長のみが返答できません。カレンダーはあるのに、市長は時計を持っていないからです。 「… 六つ、七つ、八つ …ところで、今、何時(なんどき)だい?」 「へい、九つで」 「そうかい。十、十一 …」 この話も市長はわかりません。なぜなら、市長は時計を持っていないからです。 ということで、貧乏市長のあなたに時計のプレゼントです。時計は、時計広場、和時計、時計台の3種類があります。お好きな時計を都市に設置してください。そして、これからは夜6時から朝6時までは、工事やビル破壊で騒音を立てないよう注意しましょう。 尚、これらの時計は、ラグ太郎さんのサイトに掲載されている Modding の解説(出現・消滅するプロップの製作)をヒントに作成しました。ラグ太郎さん、 興味ある解説ありがとうございます。 和時計はここを参考にしましたが、日の出、日の入を境にして昼夜をそれぞれ6分割する 不定時法には合っていないので、時計としては飾りです。しかし、風水で都市開発をする人には役に立つかも… 針の影が盤面に落ちていないので、やや不自然です。 *画像の樹木はNOBさん作。大通りや大型の都市公園を演出するのに最適です。 [諸元] 平面型(1.時計広場、2.和時計) 名前:時計広場、和時計 区分:公園 3×3、設置型、追加 ベース:大きな広場 数値設定は「大きな広場」と同じ (設置費:400 維持費:35 撤去費:40) 時針プロップ:時計広場 24個、 和時計 12個 塔型(3.時計台) 名前:時計台 区分:ランドマーク 3×3、設置型、追加 ベース:ビッグベン 数値設定は「ビッグベン」と同じ (設置費:75,000 維持費:150 撤去費:6,750) 時針プロップ: 時針 48個、数字 48個、文字 4個 時針及び数字プロップ モデル参照キータイプ変更 出現・消滅時刻設定追加 [注意事項] *時刻は他の時間イベントを持つロットと同期するよう、 S.M.T.+0.00(シムシティ標準時ジャスト)に設定しています。 *時々、針が二重になります(下図)。 遅いPC、人口過密、複雑な交通は、この頻度を高くするかもしれません。 *リーダーを使用しています。他のロットやモッドと競合する可能性に注意してください。 *分針、秒針の欲しい方はマクシスに注文してください(多分、在庫はないでしょう)。
  3. Version 1.0.0

    165 Downloads

    Made by MayorOverpop. This is Tokyo's savior! The latest topic of attention [Description] This is an incinerator for residential and commercial areas modeled on the real thing. It is intended for people who hold the policy of 'processing trash in your own city.' Message: 'No more hiding trash' will no longer appear. No pollution. However, it also has almost no power generation capacity. Since the real one does not emit smoke, this batch also does not. - More details here - [Specifications] Name: Waste Treatment Plant Category: Public Utility Tool Sanitation System 4x4, Installable, Add-on Base: Energy Incinerator Installation Cost: 25,000 Maintenance Cost: 500 (← previous value 1000) Removal Cost: 2,250 Trash Processing Capacity: 50,000 (500 tons/month) Power Output: 4 (← 5,000) Pollution: 0, 0, 0, 0 (← 250, 200, 0, 0) Water Supply: 100 (← 0) [Notes] Installing it in open spaces gives a strange impression. It is suitable for locations surrounded by mid-rise or lower buildings. Also, whether in a high-end residential area or not, brown garbage trucks will run around the city. If there's time, I'd like to make a Tokyo-style (odor-proof) skin (Body: Blue, Head: Light Beige). これが東京の救世主だ!いま注目の話題作 [説明] 本物をモデルにした住宅・商業地用のゴミ焼却炉です。 「ゴミは自都市で処理」のポリシーを持った人向け。 メッセージ:「ゴミを隠すのはもうたくさん」は出なくなります。 公害なし。その代わり、発電能力もほとんどありません。 本物が煙を出さないので、このロットも出しません。 - 詳細はこちら - [諸元] 名前:清掃工場 区分:公益ツール衛生システム 4×4、設置型、追加 ベース:エネルギー焼却炉 設置費:25,000 維持費:500(← 変更前の値1000) 撤去費:2,250 ゴミ処理量:50,000(500t/月) 発電量:4 (← 5,000) 公害:0, 0, 0, 0 (← 250, 200, 0, 0) 水道:100 (← 0) [注意] 開けた場所に設置すると珍妙な印象です。中層以下の建物に囲まれた場所が適してます。それから、高級住宅街であろうとなかろうと、茶色のゴミ収集車が街の中を走り回ります。暇があれば、東京型(防臭型)のスキン(胴体:青、頭:明るいベージュ)を作りたいところです。
  4. Version 1.0.0

    125 Downloads

    Made by MayorOverpop. A Controversial Work That Sharply Approaches the Current State of the Japanese Game Market [Fictional Story - October X, 200X] Electronic Arts Co., Ltd. (a 100% subsidiary of U.S. Electronic Arts Inc.) built its own office building due to strong sales of SimCity 5. However, since the budget is still insufficient for the building to be completed, the sales of SimCity 5 were further strengthened. Also, with SimCity 4, a Japanese version of the customization tools could not be provided, which led to protests from many fans and had a considerable impact on sales. Therefore, for SimCity 5, staff were invited from Maxis, and a dedicated room was set up in the new company building to handle the Japanese localization of each tool. This means that the lonely state of Japanese sites during the SimCity 4 era is expected to disappear. However, regarding the Japanese localization of the tools, some experts have expressed doubts about whether it will be fully completed... (This story is purely a creation within SimCity 4 and has no relation to the real world.) [Specifications] Category: Landmark 4×4, Placeable, Additional Base: (for some reason) Tower of London Placement Cost: 10,000 Maintenance Cost: 150 Effects: Approval 0, Pollution 0, Electricity 10, Water 10 ゲーム市場としての日本の現状に鋭く迫る問題作 [物語] 200X年X月X日 エレクトロニック・アーツ株式会社(米Electronic Arts Inc. の100%出資会社)は、SimCity5の販売が好調なため自社ビルを建設しました。しかし、ビルが完成するには予算がまだ不足しているため、SimCity5の販売をさらに強化することになりました。また、SimCity4ではカスタマイズツールの日本語版を用意できなかったため、多くのファンから抗議を受け、売上げに少なからぬ影響を与えてしまいました。そこで、SimCity5ではマクシスよりスタッフを招 くとともに新社屋内に専用の部屋を設け、各ツールの日本語化に対応することになりました。これにより、SimCity4時代のような日本サイトの寂しい状況はなくなるそうです。ただ、ツールの日本語化について、一部識者の間では完成を疑問視する向きもあります ・・・ (この物語は、あくまでSimCity4内の創作であって、現実世界とは関係ありませんぞ。) [諸元] 区分:ランドマーク 4×4、設置型、追加 ベース:(なぜか)ロンドン塔 設置費:10,000 維持費:150 変更:支持率0 公害0 電気10 水道10 [ Background Story Sorry ] If I could fluently translate my EAJ story into English, this LOT would have no reason for existence. [ Specifications ] Lot name: Electronic Arts JAPAN Lot type: Landmark 4x4, ploppable, additional, Based on the London Tower Building cost:10000, Monthly cost:150 Changed: mayor rating to 0, air and water pollution to 0, water and power consumed to 10, Others keep defaults
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