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City-building game(s)

Found 2 results

  1. Cosmopolitan Food Court

    Version 1.0.0

    867 Downloads

    Description: As cities grow, industry and commerce demand a larger workforce. People looking for a better living will migrate from outside the city to participate in the economy and improve their lot. Eventually, immigrants will arrive from abroad for the same reasons. The Cosmopolitan Food Court is a fictional food mall featuring four restaurants: - Ethiopian: መነሻዎች (Origins) - Afghan: کباب خانه (Kabob House) - Korean: 맛있는 (Delicious) - Thai: ดวงอาทิตย์ (Sun) There are two versions in the downloadable files: one growable medium wealth commercial services lot and one functional landmark lot. Growth Stage is four to allow some time for these immigrants to arrive and establish themselves in the city. I am not fluent in these languages so I make no guarantee on translation accuracy; the goal is to highlight diverse alphabets. Stats: Plop cost (and bulldoze): 4000 (40) Jobs: 58 Wealth: Medium Growth stage: 4 Power used: 5 Water used: 8 Pollution: 5/6/19/0 @ 2/2/0/0 Lot size: 2x2 Dependencies: None.
  2. I love the huge variety of buildings that STEX allows me to download. It truly does help diversify a city skyline. However, things start to become a problem with certain downloaded buildings dominate the skyline. For example, imagine I downloaded CO$$$ building A, and CO$$$ building B. A is 4x4 and B is 5x4 or some other, larger dimension. I zone a bunch of areas 4x5, yet Building A continuously appears when I try to build B, with B almost never showing up. I temporarily blocked Maxis CO$$$ just to increase the chances of it growing. What I thought of doing is removing Building A's file so that just Building B will be given full chance to grow. I'm not sure if that will ruin the game though, since my city already contains Building A, and I'd like to keep it there. Perhaps, I should include more 4x4 buildings if higher dimension buildings for some reason have a lesser probability of growing. I could use ploppables, of course, but I would really like to grow almost all of my buildings, so if there is an option to selectively grow buildings I'd like to take it.
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