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Buggi

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Everything posted by Buggi

  1. Maxis is not going to release ANY new content. Period. So please don't ask. All content will come from the community. Anyone have a step-by-step way to reproduce the crash-to-desktop bug that is present in the game? I need to get that to my contacts to see if we can get a fix for that.
  2. I can sum up those 10 to these: New types of Ports New types of Networks/interchanges Commute and path information New Civic Options (ordinances) Everything else is content related, not source related. Look to modelers or moders for that stuff. I'm talking raw features. Opening up what is now closed.
  3. Why can't a thread I started 3 years ago die!! DIE !!! DIE !!!
  4. AGS Arbordale Stadium

    Oh, does it offer any demand cap relief?
  5. AGS Arbordale Stadium

    Fantastic stadium!! Very real!
  6. Battlefront Zanapolis | SciFi BAT plant

    I don't often post in CJ's, but I just had to in this one. The amount of work that has gone into not only the custom buildings, ships, and other SC4 content but also all the additional stuff that's gone into it as well makes this just AWESOME. (bourne checking out yours now). The Sci-Fi stuff in here is just great! Surprised the SC4 alien ship hasn't made an appearance yet! Also, is there a consolidated place that lists your custom buildings used? With so many, soooo hard to keep track.
  7. Maximizing Residential Population

    Pictures, like screenshots, speak louder than ascii
  8. Tower Life Building

    Breathtaking!
  9. SC4Terraformer Support

    I need something exactly like this for the Spring map editor I'm working on. Though I don't have the patience to do it all. Please check us out at http://taspring.clan-sy.com/ It's what I do when I'm not playing SC4 It's a free, opensource, RTS engine based on Total Annihilation.
  10. NAM: Development

    When is the community going to get another official release of the NAM? The last release was last October!! Can someone please think seriously about this?
  11. Simtropolis Site Bugs

    I rate you low for making that observation.
  12. Simtropolis Site Bugs

    Bug fixed.
  13. Simtropolis Site Bugs

    Logo missing "Many Cities, One Community" I like that slogan!
  14. Welcome back to Simtropolis!

    What's it say that my bookmark still says Simtropolis 3? And this is AFTER a computer rebuild a few years ago. Where does time go? I need to make a withdrawl!
  15. Just wondering, who uses the subscribe feature to keep up on their favorite threads? Anyone using the subscribe to author feature? Anyone subscribed to me? LOL!! @.@;;; ok, I had to ask, but at least answer my first question
  16. Mods by Gizmo28 Updated

    What'd you do to the bomber?!? And why haven't I found it?
  17. Welcome back to Simtropolis!

    Poor dirk, he puts sooooo much time and effort into the site and has to deal with the immaturity of some people whining about miniscule things. I think someone needs to chill before he no longer is considered a Mega Fan... We love you dirk!
  18. Welcome back to Simtropolis!

    Chill! Dirk had years to customize the last version of Simtrop. This was a major change. And to my knowledge this new forum software IS IdealBB. It just takes _time_ Patience is a virtue.
  19. Welcome back to Simtropolis!

    Whoa! @.@;;; And we SO have to get back the Simtrop Trademark emoticons!
  20. To all you BATers out there who need a slight change of pace I have something for you. Another pet project I am on is upgrading the graphics engine and they need some super genius! http://www.openttd.org is the main project. An Opensource version of the classic Transport Tycoon game. But they want to completely dissolve the need of the original graphics to really branch out. They're working on a 32bpp graphics engine and need to redo the current graphics (8 bit PCX &nbsp Now I know, you all are thinking, WTF? but I know the genius that resides on these forums can whip out the GOOD STUFF in NO TIME. Plus it just will show that community how unBELIEVABLY talented this one is. *pokes SG and others* http://wiki.openttd.org/index.php/GFXDev:Main_Page is THE page to start from. It'll cover everything from What is needed to how to do it. I would appreciated it beyond words if there were a couple people willing to work a few hours on some items. It's so similar to SC4 that I don't think a TON of work would be required. Thanks!!!!!!!!!!!
  21. That's funny. Have a request thread and just ignore it. HA
  22. FINALLY!! It's an OpenSource clone of TTD released WAY back. Looks sorta like SC2k though. Currently they're exporting out of Blender... but I think any OBJ works. Using pre-rendered images for most everything I think. Much to my dismay.
  23. This isn't a BAT request. And I think I've contributed enough to this community to be able to ask such a thing. I was one of the people who started the modding community.
  24. This will turn into a discussion, I assure you. Call me a knave again and I shall send my avatar to your home!!
  25. BSC Parks v2 Gardeners Compound

    So far has the award for most dependancies :D
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