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30 Rising StarAbout screamingman12
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Years ago I downloaded the infamous "JT_Tower06". It's a nice building, but it grows like a weed. I can't seem to find the plugins file for it (it was probably compressed along with other stuff), and I was wondering if it's possible to make some quick and dirty fix to make it grow less often or to remove it. Could anyone guide me with this or point me to a fix that has already been made?
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NAM 31 Central Bug Tracker Thread
screamingman12 replied to Wiimeiser's topic in NAM & Transit Networks
Not sure if this has been reported before, but I'm having this problem with elevated rail: I've checked my plugins folder and I can't seem to find any other elevated rail prop mods or cosmetic mods. -
To demolish or nor to demolish? ... that is the question
screamingman12 replied to Mr Hoot's topic in SimCity 4 General Discussion
I wouldn't demolish them. I know they're going to look ugly but they eventually will be re-occupied. In addition, demolishing a building further throws off the demand for that particular zone, leading to even more abandonment (demand will drop as once-full parcels are developed) if done on a large scale. -
My game has a "build, abandon, repeat" mentality
screamingman12 replied to Moonraker0's topic in SimCity 4 General Discussion
It's not just about population, it's about controlling growth. Always zone less than you think you will need (i.e. a couple blocks at a time, rather than the entire city at once). This will take longer, but you will have less abandonment in the long run. -
When I first learned Automata, the rule was 150 polygons, and that was pretty much set in stone as far as we were concerned. As far as the red/blue/green splotches go, that happened when people started playing around with 512x512 textures, which need hardware rendering to support. I would imagine that 200-225 polygons would be the upper limit as far as models that will spawn frequently (cars, trains, buses, etc). I know a few years ago someone built a CTA L train with an interior for the game, but I don't know the polycount on that.
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Grade separating trams and trains
screamingman12 replied to sachizm's topic in SimCity 4 General Discussion
As you know, you can cycle through the puzzle pieces with the tab key. I know there are elevated rail over T-RAM and elevated heavy rail over T-RAM puzzle pieces in the latest version of the NAM. There are also tram in road/tram in avenue underpasses and tram in road/avenue to subway transitions on the STEX. What you could do is go from streetcar to a couple tiles of tram-in-road to a tram-in-road to subway transition, then back again on the other side. -
Residential buildings abandoning due to "commute time"
screamingman12 replied to GeneralEtrius's topic in SimCity 4 General Discussion
Transit usage is inversely related to wealth level. The higher the wealth level of a sim, the more likely they are to drive. If you're not using the NAM, you should download it, it can help negate this some. -
I agree, this is completely stupid. What needs to be assessed is the state of copyright law in this country, not the necessity of a government blacklist of websites. In the meantime, I think this is a good time to download UltraSurf.
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Uexplainable Pollution...
screamingman12 replied to froelich131's topic in SC4 Bugs & Technical Issues
Try removing the ordinances and see what happens. -
Careers in Urban Planning
screamingman12 replied to ElBarto92's topic in Architecture & Urban Planning
Same here. I'm going into Civil Engineering in the fall, and I hope to go on to Urban Planning in graduate school, preferably at UCLA. -
Can't you just make backup copies of the CDs? That seems like it would be much more useful than storing the files on your computer.
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Can't you just make backup copies of the CDs? That seems like it would be much more useful than storing the files on your computer.
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So we already have a thread for portable music players, but what about those who consider themselves full or semi audiophiles, and will settle for nothing less than a large mound of professional equipment to play their vinyl/cassettes/CDs on? Well now such a thing exists! Tuner/Receiver: Pioneer VSX-7300 Multi-CD Player: Technics SL-PD5 Cassette Player: Harman/Kardon TD292 Turntable: JVC QL-A200 Speakers: Sony SS-F5000P (2x)
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