Jump to content

RebaLynnTS

Member
  • Content Count

    454
  • Joined

  • Last Visited

  • Most Liked  

    2

Everything posted by RebaLynnTS

  1. simpeg-forum-threads Becca up to BAT

    Date: 12/1/2005 1:11:27 AM Author: sparkythepenguin Will you be making the LA River lots dry canals like they are portrayed in the movies? Those would look awesome for cities in more arid regions.quote> I plan on making two versions .. dry and filled. If I can figure out how I might also make a version of them that are filled part of the year, and dry the rest (like the real thing).
  2. U Store It

    Maybe I released it a bit too quickly .. I just noticed the plopable version costs 2400 a month. I did not entend for that to happen. I'll update it tomorrow.
  3. U Store It

    If anyone can help with the dat file thing, I'd be very greatful.
  4. simpeg-forum-threads Becca up to BAT

    Sorry for the prop problem, I reuploaded the file with the original prop files, it should work fine.
  5. simpeg-forum-threads Becca up to BAT

    Date: 11/30/2005 5:10:02 PM Author: rhino120 Hi Becca, Just downloaded your lot and it looks great.  Just one problem though, the plop version doesn't have the chain link fence around it.  I do have the chain fence dat installed.  Any insight? Dana quote> I thought I had it working, but guess not, Let me look into it and repost it.
  6. U Store It

    Everyone else, thank you very much. and keep watching my thread for more stuff. I am having more fun designing than playing :)
  7. U Store It

    Elbarto92 .. After I posted it I realized I should have maked it as a BAT, but oh well, we live an learn. rudeboy .. My future versions will be more spacious, this was designed based on a real place near me and the spacing is accurate.
  8. simpeg-forum-threads Becca up to BAT

    Well, It's posted. For my next project I may work on somthing I've been toying around with. I have not been able to find any LA River style lots, and thought I might try that one on for size.
  9. simpeg-forum-threads Becca up to BAT

    Here it is, the final lot. I am going now to post them to STEX. Day https://www.simtropolis.com/idealbb/files//Day.bmp align=baseline> Nighthttps://www.simtropolis.com/idealbb/files//Night.bmp align=baseline>
  10. simpeg-forum-threads Becca up to BAT

    Date: 11/30/2005 3:47:54 AM Author: T Wrecks Not bad at all, especially considering it's your first BAT! I just feel that the lot work is a bit basic... For example, the green area around the structure is pretty large and very uniform. You put some trees on it, but it's always one and the same tree. A bit more variation would look nice - try different trees or the Maxis prop families. And why not give  those sims a few parking lots in front of the structure to park  their cars? Allow them to go there by car, load their stuff on trolleys and get it to their storage room. The open space inside the fence youd be reserved for trailers of any kind, and you could add a dumpster there, or a little moving van. Would a forklift be exaggerated? I guess so... otherwise it would be nice to have one, plus maybe some pallets. A footpath to the left of the building may lead to whatever is behind it. Maybe a little stone (or wooden) bench for your Sims to sit down? And a trashcan so that they don't spread their garbage everywhere? Streetlights are a nice touch, but why does one of them light up the empty lawn? I'd rather make some of them illuminate the entrance. And if you decide to add a small footpath to the left, you could make them illuminate the path. Finally, I think there are better overlay textures that can be used for transit-enabling this lot for street access. Somewhere among the Maxis textures, there's a slightly narrower grey driveway that would look good here. If you think it wouldn't be very well visible on that grey concrete base, you could change the base to a tile texture that would match the sidewalks of the surrounding streets... Well, you get the idea, I guess... I hope I was able to give you some inspiration. Trust me, lots can make a huge difference! quote> Thank you for all the input, I found it very helpful. Now I know what prop families are for Some of the ideas may be a bit too rich for this lot as it is a low wealth lot, but I will get to work on many of the suggetions you made.
  11. simpeg-forum-threads Becca up to BAT

    Ok, here are the day and night versions of the plopable lot. I am now ready to start making the Growable version, and will then put them in a zip file and upload them (I could use some help with putting them all in a dat file, and making an auto installer). Day https://www.simtropolis.com/idealbb/files//Day.bmp align=baseline> Night https://www.simtropolis.com/idealbb/files//Night.bmp align=baseline> what do you think?
  12. BAT Projects - SimGoober

    Date: 11/29/2005 11:35:25 AM Author: SimGoober what.. that wasn't 'uncle'?... Reba.. I updated the ditches a couple weeks ago.. the 4 way is i there... quote> Cool, I must have missed it some how, sorry. And, thanks.
  13. BAT Projects - SimGoober

    Before you stop uploading, I could really use those irrigation canal lots I asked for 1. A four way. 2. A drop down from one level to another. 3. A pump lot for going uphill. Thank bunches.
  14. simpeg-forum-threads Becca up to BAT

    Date: 11/29/2005 8:37:46 AM Author: SimGoober Hey, nice concept.  I saw it a couple days ago, but didn't comment until now.  As to the textures... what they said.. lol. Many of my early works have colors that are oversaturated, so I try to point that out when I see it.  Here are a couple colors that might be closer to what you we mean; I keep a folder of just solid colors for this sort of thing, in various hues and such.quote> Thank you very much for the colors, I have adjusted them on the model, and am fixing to test them out. I found your Tutorial on making plopable from growable lots very helpful.
  15. simpeg-forum-threads Becca up to BAT

    deadwoods Thank you for the great suggestions. BTW, I really love your work. jacqulina Thank you very much. sparkythepenguin I have PaintShop Pro, but it has a similar feature. I had already read that you need to darken the textures first, but the tutorial I read did not tell me by what %. Your information was very helpful.
  16. BAT Projects - SimGoober

    Date: 11/28/2005 11:12:32 PM Author: vab423 Date: 11/28/2005 9:24:48 PM Author: SimGoober I just uploaded two new ones, quote> Please stop.  Some of us who can't stop acquiring fantastic creations to enhance their games are actually not able to play the game because we spend so much time downloading. 'Hi, I'm Vicki, and I'm a downloadaholic.  Yesterday I spent two hours online and downloaded 2 SimGoober originals, 8 updated lots and 6 of Barbyw's megalots.  I can't play SC for more than 15 minutes at a time before the next urge to check the STEX hits me.' quote> Warning .. New BATter in town Very shortly I plan to upload my first lot .. you can check on the progress here ... https://www.simtropolis.com/idealbb/view.asp?topicID=71010 ... Not meaning to take anything away from SimGoober, as he has been a very big insperation for me.
  17. simpeg-forum-threads Becca up to BAT

    Date: 11/28/2005 10:55:50 PM Author: sparkythepenguin Becca, You certainly found a type of building that really begs to be in Sim City 4! There are tons of U-store-it places in most big cities. I'd say that you are right on the mark making this a CS$ lot. It makes a lot of sense! Keep up the good work and it is always great to see a new BATer!quote> Thank you for the nice comments ... This is a lot closer to what I was hoping for. https://www.simtropolis.com/idealbb/files//New%20City-Jul.bmp align=baseline> Just a bit more tweeking, and I will upload this lot. Probably Tomorrow (Tuesday). As you can see one of the lamp posts seems to intersect with the building, I am not sure why, but I can fix it.
  18. simpeg-forum-threads Becca up to BAT

    Date: 11/28/2005 9:28:37 PM Author: bixel Keep at it, by the looks it wants to be in the Industrial, but the reality of it is that its a CS$$, either way its your call. A realistic and needed addition to Simcity.quote> I was kind of thinking this one would be a CS$. The real one is in a rather low wealth part of my home town. I fully entend to make more for higher wealth areas. I like the way Simgoober offers both plopable and growable versions of his lots, and think I will do the same.
  19. simpeg-forum-threads Becca up to BAT

    This is the first attempt at a rendered lot, I am not happy with it, and am going to try something a bit different. https://www.simtropolis.com/idealbb/files//New%20City-May.bmp align=baseline>
  20. simpeg-forum-threads Becca up to BAT

    Date: 11/28/2005 2:31:18 PM Author: NicolaiS It looks very promising Rebecca ... as a beginning Batter myself I know that you already have come a long way. Keep it up and I am looking forward to the finished product.quote> I did a lot of reading here on ST before getting started. The tips and tricks and extra tools have come in very handy. I am having to render the finished lot in three parts due to a lack of memory on my computer, but I hope to remedy that problem very soon.
  21. simpeg-forum-threads Becca up to BAT

    I am hoping to upload the finished project soon.
  22. simpeg-forum-threads Becca up to BAT

    Date: 11/27/2005 10:56:30 PM Author: nycsc4 i would make the walls white and the doors orange, if that is possible.  It would be just like the Public Storage places in real life.quote> Those Colors would be for a U-Haul Storage place, which I plan to build (I'm not stopping with one). This one is modeled after a place close by to me. Here is an updated version with some highlights added. If you look closely, you can even see the little bumber guards I still need to add some more details, and lighting, but it is coming along nicely. here is a photo of the place it is modeled after. https://www.simtropolis.com/idealbb/files//100_1655.jpg align=baseline>
  23. simpeg-forum-threads Becca up to BAT

    Date: 11/27/2005 9:27:34 PM Author: ardecila Wow, this looks great! I'll wait to see a rendered preview before I judge anything, of course.  My only comment would be that everything is the same color; it might seem kinda dull and flat-looking in a game where each building uses many different colors. So, I'd change the walls to a medium gray.quote> Thank you. I have considered a color change already, but I have yet to add the highlights, which are in a brighter (and different) color. If this still is not to my liking, then I will make needed adjustmesnts. Still, I thank you for the input.
  24. BSC Irrigation Canal Set

    The only thing missing is a 4 way connection.
  25. Underbridge Rail Intersections

    Woderful. I can't wait for the street, and road, etc, versions.
×