Jump to content

unfriendlyone

Member
  • Content Count

    6
  • Joined

  • Last Visited

Community Reputation

1 Recognised

About unfriendlyone

  • Rank
    Freshman
  1. LOL "why am I unhappy" "value" Jesus EA.
  2. Considering this mod came out almost a year ago.... Wondering if someone can post a fully updated checklist on how to install it, and all applicable mods associated with it... Would be, by far, the most complex mod I've enabled, and I'm dumb. Any help?
  3. Terraforming

    hmm... note the values at the top of the screen as he is laying down some coal/trees. Think that might give us a tip on what game values to modify in order to do the same? Also: The whole video is listed as "debug mode" at the bottom. Would gaining access to this allow modding? Just random thoughts with no basis in actual skill, since I have none.
  4. I hate wasting space, and hate grid cities nearly as much... Is it possible to have a non rectangular ploppable to fill in the holes?
  5. Question for modders, as I'm definitely not one (for this game at least). I know this has been suggested, but I haven't seen it written about in detail yet... It seems to me that most likely, regional maps are most likely on a x/y grid, so it has been for the existence of virtually every game ever with a map. In order to determine a position of a "city", coordinates are set in place somewhere in the regions data. Is it possible to change those coords, and move cities around? Instead of square cities placed far apart on a map, have a coastal strip, or a highway in a valley, both full of cities.... I get the feeling that this will be the stopgap measure to please the masses, at least until some figures out bigger cities 5 years from now.... Any thoughts? Anyone pursuing this approach? Or am I completely off base and EA went off on some weird tangent on mapping?
  6. SimCity Revision

×