-
Content Count
203 -
Joined
-
Last Visited
A long, long time ago...
Community Reputation
2 RecognisedAbout vadvaro
-
Rank
Dweller
-
i don't have a coastal city, so the new gdv stuff would be of no concern to me. i do like it in my non-ucs2 game though also, i don't care to much about the diagonal streets. they still can't be zoned, right? so again, i don't see the need. what i would really like to see is some wall pieces. perhaps those cool japanese ones? i have edited them to be understood in english. but what is easier is the jeronij sets. please can we see those another lot i miss alot is the peg trails. check out his personal website, he re-released his older urban ones, but i prefer trail-park 3.
-
do we have an update on the landmarks? i have several extra simoleans and want to get whatever good that is left. i decided against the hollywood sign. i had never placed it before, and thought it might be terrian conforming. it isn't and looks like crap. so forget it. until i create a 1x1 letter set(yea right), word signs are not in my town.
-
UCS 2 - Neptune Bay - MultiPlayer Region
vadvaro replied to TheJerseyDevil73's topic in SC4 City Journals
Well. My 1st 50 years have finished, and i imagine that my neighbors might be interested in what i have been up to. first things first, the data: you will notice a point where my income got pretty shaky. i had a real problem on my hands at that point. i had just about spent everything, and then accidently bulldozed a few water sheds. seems the sims liked those sheds, but i hadn't the money to rebuild them. instant drop. you can see the trend. poor people started the town with industry, but as they got smarter the began to work in offices or high tech. the only pollution i have is from the waste to energy plants and traffic. there was a jump in my pop in between turns. i was getting a ton of sims from the north rail on bournes turn 2, but turn 3 city seems to not send any. as a matter of fact, mine head to his. oh well. the overview. it looks good next to everyone elses. the freeway is only used by mallow now, and the rail is about the same. some detail photos: many inner city sims kids and adults love this park. this is only a small section, to large for simtrop standards the river that mallow and i share becomes a canal in my city. note the park trails along the shoreline. the area in the lower right corner should grow a few scrapers when the demand is right. here is a closer look at the bridge that leads to mallows town. seems like a soccer game is in session. also a point of interest is the 'downtown' boulevard. one of the citys water supplies. how we get our power. many sims from all over the city work in these high tech firms. i believe only 3 or four manufacturing firms are present, and no dirty industry. the lower west side is a large sprawl with most people heading south for work. i like how one side of the road most buildings are of one sort with others styles on the opposite sides. i wonder if there is a story there to investigate. but it is not all the same, here is a nice lake for the drones to enjoy. they also benefit from hosting the cities zoo. however, it is a not a treat when city budgets are lean and i had to cut city spending. a few children went missing after a lion escape, but there are always more kids lions are endangered, you know. these folks also have easy access to PEGs Fishermans Wharf, home of the 9 legged crabs. (Trust us, don't ask. But if you must know, understand it involves the biolabs and Dr Vu) and lastly, if i was a sim, i'd live here. but i have to live in the mayor's house maxis gives me. -
-
if you go to pegs website, i believe there is a patch for the waterfalls. they was a id conflict. first tiem i used the waterfalls, i saw a row of cars instead of a spray of water.
-
oh well. i didn't make it. my wife needed to use the computer tonight for a paper she needed to write. i am only able to post this quick message while i am supposed to be proofreading and correcting her paper prior to handing it in. i should have asked for vacation leave. no excuses are needed, but first i thought the turn time was still 14 days and furthermore i have been away from the PC (and home even) since Friday, as you may have been aware there was a holiday here in America.
-
oh oh, i better get my ass in gear. i was still operating under the assumption that i had two weeks, not 10 days. i just got back from 4th of July madness (visited an island and stayed in a cabin, yay!) and will have to hurry. i think i am around halfway done.
-
SC4Tool - Reference and Visual Editor for BATs and Lots
vadvaro replied to Andreas Roth's topic in SC4 BAT & Lot Workshop
amazing! i have been using the earlier version and enjoy it a great deal. after reading this thread and seeing what is in store, i am all the more excited. should i watch this thread or the peg thread or the simszone site? I don't know the link on the german site. -
i can mod them with the reader for any changes you wish. perhaps lowering the income from the lot, but there is a reason for the income as it is a source of jobs. it also can be removed from a dat file, if needed, i guess. also, the nimby effects can be lessoned, but most of the lots you are talking about are balanced within sc4 specs, but can be adjusted more.
-
- 20 Comments
-
- farming
- agriculture
-
(and 2 more)
Tagged with:
-
great idea. sadly, i havn't messed with datgen as much as with the reader. i am interested in seeing a real region money sharing mod.
-
i am talking about the extra ones like stonehedge and parthenon need to be downloaded seperately. oh, by the way, i am looking to take the hollywood sign, but if someone gets it before me i understannd.
-
> can I put you down for 14 for if/when we start? yes please
-
are those large and medium squares, or medium and small? i like 14
-
how do the maxis landmarks work? since the plugin folder is regulated and those landmarks are download only and since we can't call our landmarks . . . what is the call on this?
