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SamInside

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About SamInside

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  1. I think I would like a little town of 2'000 citizens, full of agricultural zones. Then you would not change the existing buildings very much, and you would build new houses only in empty areas around the small town. Then if you want to have little towns all around you could use districts and pretend they're other little towns. Or you could make a single high density city but manteining the original town, maybe moving the center of the city, etc. There are various options; the important thing is not starting from scratch.
  2. Cities skyline a buy?

    That's not even a question! get it
  3. Exactly, I've thought about "savegames" but I've only looked in ST Exchange, and it only had "Maps". Most are probably big cities but with so many files I guess I'll find what I'm looking for, thanks for the link.
  4. One thing that I don't like (from SC4 to C:S) is starting completely from scratch, placing roads and zoning onto empty plains. I would love to start from a village or a town. Are there any maps for C:S that provide something similar? We can also discuss this idea. My reasons for this need: Realism: creating cities from scratch is an exception, not the norm. Cities evolve with time. I don't care about simulating other epochs, I just want to start from an existing city. Fun / challenge: it's more fun and challenging to start from an existing town because it forces yourself to keep its existing elements (one should role-play to avoid - or at least limiting - bulldozing. Towns could have an existing story which comes with the map. Little towns could be based on agriculture, and you may change this during the course of the game, with generations passing, ecc. This of course is for those who care more about gameplay than city design.
  5. Pizen/Moscow city with a beating heart...

    Nice music, Hiigarar.
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