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Everything posted by FMK
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With "Appalachian terrain mod" and some beatifications :
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NAM 31.1 Technical Support and Bug Report Thread
FMK replied to Ganaram Inukshuk's topic in NAM & Transit Networks
All S-type filler pieces are reverted:- 331 Replies
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- nam 31.1
- tech support
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[RRT Team] Road Re-Texture Team - initiative and project plans (looking for participants)
FMK replied to MandelSoft's topic in NAM & Transit Networks
I'd like to join too -
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Happy new year!
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Town names are awesome
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Agree, i hope more people will join it.
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Amazing job! Whats the 3 arc resolution means?
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Official Mapping Community Requests - Take Two
FMK replied to tungston's topic in Mapping Community Room
Izidor44 Yes, this is exactly what I need -
Official Mapping Community Requests - Take Two
FMK replied to tungston's topic in Mapping Community Room
Izidor44 It's looking cool, but can you move it little bit to the right(east), so the lakes will be on the left corner. Because i actually need town of Miass. Nice job -
Official Mapping Community Requests - Take Two
FMK replied to tungston's topic in Mapping Community Room
Izidor44 Thanks for that. I wondered to see how it will look like -
Official Mapping Community Requests - Take Two
FMK replied to tungston's topic in Mapping Community Room
Good day. I would like to request a map of this place: https://maps.google....617294&t=h&z=11 Thanks -
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fonzyfb73 Thanks Very realistic! You could, however, use draggable type B ramps on the RHW-4, which would take away those starter stubs on the diagonal MIS and let you fit smooth curves in those loop ramps, if you want. The draggable ramps are useful for those tight places. Ok, i will try.
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My new cloverstack interchange.
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The simple one.
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