Jump to content

Barroco Hispano

Member
  • Content Count

    2,161
  • Joined

  • Last Visited

  • Most Liked  

    237

Everything posted by Barroco Hispano

  1. Show us What you're Working On

    Panzerkampfwagen VIII Maus:
  2. Show us What you're Working On

    Do you think it looks bad? Zoom 4:
  3. Show us What you're Working On

    I am trying to improve the material:
  4. Show us What you're Working On

    @Dreadnought This is how it should look in SimCity 4
  5. Show us What you're Working On

    At least the water direction is fine I don't know if there is a way to make this compatible with SimCity 4... I can share the blender scene
  6. Show us What you're Working On

    I created an "ocean texture" in blender but I still don't know how to make it look good in SimCity 4 :l
  7. Chile

    Beautiful!
  8. Show us What you're Working On

    @Bastet69008 Nakajima G8N Renzan.
  9. Show us What you're Working On

    3DS Max and Maya Indie licensing announced ($250 PER YEAR) https://cgpress.org/archives/3ds-max-and-maya-indie-licensing-announced.html
  10. Show us What you're Working On

    If the alpha blend will work correctly in SimCity 4 I could do things like this...
  11. Show us What you're Working On

    To be honest, I have never faced that problem. I only scale the models by 133% at all angles to preserve details that would otherwise be lost or look weird and also to make them look more in line with the height of the sims, cars, trees, Roads, etc If you want you can download the building here (.FBX Format): https://1drv.ms/u/s!AizKPlOWj9nmgR5PlmV5r8S8mR8r?e=w8rOXa
  12. Show us What you're Working On

    @Odainsaker Thanks for the explanation but I get weird results when I scale it on a single axis.
×