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Everything posted by Barroco Hispano
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Salmon-class submarine
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New version:
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Panzerkampfwagen VIII Maus:
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Do you think it looks bad? Zoom 4:
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I am trying to improve the material:
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M939 series
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Merkava Mark I:
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@Dreadnought This is how it should look in SimCity 4
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At least the water direction is fine I don't know if there is a way to make this compatible with SimCity 4... I can share the blender scene
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I created an "ocean texture" in blender but I still don't know how to make it look good in SimCity 4 :l
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Beautiful!
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Type 90 Kyū-maru:
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@Bastet69008 Nakajima G8N Renzan.
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3DS Max and Maya Indie licensing announced ($250 PER YEAR) https://cgpress.org/archives/3ds-max-and-maya-indie-licensing-announced.html
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If the alpha blend will work correctly in SimCity 4 I could do things like this...
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To be honest, I have never faced that problem. I only scale the models by 133% at all angles to preserve details that would otherwise be lost or look weird and also to make them look more in line with the height of the sims, cars, trees, Roads, etc If you want you can download the building here (.FBX Format): https://1drv.ms/u/s!AizKPlOWj9nmgR5PlmV5r8S8mR8r?e=w8rOXa
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@Odainsaker Thanks for the explanation but I get weird results when I scale it on a single axis.
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