-
Content Count
17 -
Joined
-
Last Visited
Community Reputation
11 FavourableAbout Tomas13TO
-
Rank
Sophomore
-
Badi_Dea's Workshop - Post Office Released
Tomas13TO replied to Badi_Dea's topic in Cities: Skylines Modding - Open Discussion
It was one of the best things in the last SimCity. It would be awesome to have it in CSL too.- 129 Replies
-
- 1
-
-
- cities skylines
- custom content
-
(and 1 more)
Tagged with:
-
Cities: Skylines - Green Cities
Tomas13TO replied to Terring's topic in Cities: Skylines General Discussion
Nothing special in my opinion. If I want to melt my RAM I can go to the workshop. And from screenshots. Why are the grass textures on the roofs reflected.? Here in my country it is not possible. (maybe after smoking some healthy weeds) -
Tomas13TO changed their profile photo
-
Cities Skylines: Concerts DLC & Patch 1.8.0-f3
Tomas13TO replied to ghosty20's topic in Cities: Skylines General Discussion
And what is most interesting is there's no chance to create a new asset. The Loading Screen Mod reports "new_asset" failed. -
Cities Skylines: Concerts DLC & Patch 1.8.0-f3
Tomas13TO replied to ghosty20's topic in Cities: Skylines General Discussion
As Darf said. It's a reskinned stadium DLC. And a problem with shadows is still unsolved. Bleee -
released Cities: Skylines - "Mass Transit" Disucssion
Tomas13TO replied to Tim The Terrible's topic in Cities: Skylines General Discussion
Hello. Has anybody this problem with shadows after last update.?- 147 Replies
-
- 1
-
-
- cities skylines
- mass
-
(and 3 more)
Tagged with:
-
AMA with German CO developer
Tomas13TO replied to boformer's topic in Cities: Skylines General Discussion
Can we expect a DLC with deeper simulation aspects in 2017 ? If yes. What will it be about ? -
Diorama-Builders vs. Simulation-Lovers
Tomas13TO replied to boformer's topic in Cities: Skylines General Discussion
That would be great. I would like to see ferries as another transport system. -
Diorama-Builders vs. Simulation-Lovers
Tomas13TO replied to boformer's topic in Cities: Skylines General Discussion
Why do you think so ? -
How to remove lamps from vanilla ped path
Tomas13TO replied to Tomas13TO's topic in Cities: Skylines General Discussion
Here is some pictures for better explanation. My asset has two exit points. I did as you write but after unsubscribing More Network Stuff mod I can't connect the vanilla ped path to the pink invisible ped path in those exit points. I really don't know why. And one more thing. If I place a road near to the exit point, cims go throught it (last picture). In that case everything works fine. -
How to remove lamps from vanilla ped path
Tomas13TO posted a topic in Cities: Skylines General Discussion
Hello everyone. Is there a way how to remove lamps from vanilla pedestrian path in asset editor.?? -
Awesome work. It would be nice to see a tutorial how you made it.
-
Learning asset creation - American House
Tomas13TO replied to barcasam7's topic in Cities: Skylines Modding - Open Discussion
As Ronyx69 said. Reset xform and then collapse it. I'm sure it will be ok -
I wonder the same as Matthias King. And what is that green black striped complex on the right ? BTW, awesome screenshot, very realistic as always
-
Baroque City Style - Mountain Creek Side
Tomas13TO replied to Skibitth's topic in Cities: Skylines City Journals
Yes. This is it. Thank you Skibitth- 70 Replies
-
- 1
-
-
- cities skylines
- cities skylines episode
- (and 8 more)
-
Baroque City Style - Mountain Creek Side
Tomas13TO replied to Skibitth's topic in Cities: Skylines City Journals
Nice videos. From episode 16 where can I find that long curb at 33:57 ?- 70 Replies
-
- cities skylines
- cities skylines episode
- (and 8 more)
