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Everything posted by Hyperwolf
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Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
Anything more on this? yes that's been up for a long time. Check the thread called "Hyperwolf Mods" -
Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
Hello Top_dog - Umm it should work... I am updating some things so give me from a few days to a week and I will give you some more clear instructions on how to get my mods to work for you... thanks -
You have to put mods in this folder C:\Program Files (x86)\Focus Home Interactive\Cities XL 2011\Paks. The (x86) is if you are on a 64 bit OS.
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Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
Pharmist made a mod for this. go to http://forum.citiesxl.com/viewtopic.php?f=59&t=1775 and scroll down all the way into the updates section and look for the title "Z_BRIDGE_TEST_v1.75.zip" -
As he said at the beginning, this is the "tokyo" map: You can download it here
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Visit http://www.forum-gc.com/t2660-regroupement-de-tous-les-liens-des-mods for a list of neat mods including a ton of new textures (some which can be placed over water) more trees and buildings (including burj khalifa)
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Visit http://www.forum-gc.com/t2660-regroupement-de-tous-les-liens-des-mods to see a large list of neat mods, including a ton of new textures (some which can be placed over water) trees and more
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Your city is very beautiful and neat. I love how much detail and effort you have put into this. Outstanding work!
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Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
Yes the traffic will still work -
All of my mods have been moved to the XLEX on xlnation.net List of my experiments include (from newest to oldest) 1. Parking Pack mod (allows placing parking spaces and plopping cars in them) 2. Alimar City Map 3. The Getaway Island Map 4. Venice Map 5. Highways allow intersections 6. Highway interchange collision box reduction Mods I have made but are currently unavailable unless requested: 1. Suburban neighborhood housing (A mod that reduces dimensions of a few houses so you can build them much closer together) 2. The Interior Lake Map 3. Warehouse unlocker
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@ ThoseWhoCame - I updated the intersection without roundabouts to support all country road sets. Please view the main post. Let me know if you have any problems. @Cheuk18me94 - Unfortunately I haven't downloaded the patch so I'm not sure exactly what needs to be done to make a mod for this. Let me know if my current mod for the intersection without roundabouts works with the patch and if it does than I will try to make a mod for the intersection with roundabouts.
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Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
I used Paint.net -
Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
The best way I have found to make a map is to take a traffic screenshot at night then open it in a photo-editing application and "invert" the colors. Here is one I made for my current cj: -
Yes I could make it but latel[e been spending all of my free time building a city rather than making mods. If I get time I will make it for you. Yes I agree the highway system in CXL needs a serious makeover. Now if you wanted to change simple things on your own it is fairly simple. In order to open a patch file you need to unpack it. There are a handful of tools that will do this for you. My favorite is PakUnPak by Arcadoli which you can download here.
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you can download the intersection without roundabouts and place them freely. It is the other mod that modifies all the dimensions. Let me know if you have any troubles
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Pharmist Mod Experiments
Hyperwolf replied to pharmist's topic in Cities XXL Custom Content Creation
Well I use both of their mods and this mod works for me. Sorry it doesn't work for you I guess Pharmist will probably release one that will work for you! -
Pharmist Mod Experiments
Hyperwolf replied to pharmist's topic in Cities XXL Custom Content Creation
@Jesse Swiss - A few months ago I found myself wishing I had the default expressway in the American road set so I made a mod for it. This mod will simply add the default road into the American road set. It will not replace the American expressway: Download -
Thanks for your interest! If you want to see the kind of realism you can achieve with my mods, please visit my City Journal on the Cities XL website forums. Here is the link to my city. Have a great day! @tia_gorm - first install the mod into the "paks" folder. Then when you are building your city go to options and activate the option the place buildings manually. Then open up the unskilled workers low density and you will see the new houses there. Here are some visual instructions: Does this answer your question?
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Unfortunately, you have to place them individually. The models are actually still the same size but the game thinks they are taking up less space so you can overlap the yards which allows them to be closer together.
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What exactly do you mean free zone? For example, after you download my mods and you place a grid of unskilled low density houses, my houses will appear at random just like any other house. If you want them placed closely together, you have to do them individually. Does this answer your question?
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Thanks! Let me know if you encounter any issues and I will do my best to resolve them.
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The first two downloads (the red roof house and the white roof house) are completely separate and will appear as new houses. The next two downloads will modify the dimensions of the two houses seen in the picture above which are already in the game.
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Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
@saaws thank you for the feedback I appreciate it! @simcitymaster101 I need to know if you have modded anything before or if you are new to modding. I don't want to post big long instructions that you don't need. -
Highway addons for cities xl 2011
Hyperwolf replied to simcitymaster101's topic in Cities XXL Custom Content Creation
@aidanhall2009 I could possibly publish a mod for the smaller housing. I use a mix of the original houses with some of my re-textured houses. Some of them don't look right when you zoom in, they only look good from a distance. Others look good from all zoom levels. When I get some more free time I will show you what I mean. @Rumarfo21 To build a bridge with intersections, I opened the class file for that particular bridge and I changed the "allow intersections" property from false to true.
