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peanutgallery83

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    A long, long time ago...

Everything posted by peanutgallery83

  1. blam BLaM Modular Railyard System

    Amazing
  2. Highway under bridge

    Great idea!! Having these done in English would be the only request to make these a perfect 10 in my mind.
  3. NAM General Discussion Thread

    This is happening to me too when placing the initial road puzzle piece for creating an overpass. Date: 8/4/2005 2:08:08 AM Author: fisherman783 Oh, one more, Tropod.  Assuming this is the appropriate thread for bugs... seems like it. Note the odd diamond-shaped pit... it was spontaneously created upon plopping.  I've had this happen with both varieties of the 'OnSlope' road puzzle pieces, too.  I believe I've used the road pieces more than the others, but so far it's only the road puzzle pieces that have done this.  Coincidince?  I don't know, but hopefully you guys will be able to figure it out. quote>
  4. Welcome to Milanta!

    City Journal Started: July 25, 2005 10:00pm CDT Total Number of Updates: 4 Last Update: July 28, 2005 1:20am CDT Table of Contents: 1. Welcome to Milanta 2. Update #1 : Milanta City Improvements: Seaport and 2 new major parks 3. Update #2 : Introducing Hempstead and Milanta Int'l Airport 4. Update #3 : Heading into the Hills: Dolby Ridge, Erman Hills and Jasper Region: Milanta Population: 508,447 City: Milanta Suburbs: West Milanta, Hills, Richland Population: 330,192 This is my new city journal, reviving a city of the same name that I lost in a computer crash a year ago. This city will have the same focus as the Milanta of old
  5. Welcome to Milanta!

    Thanks everyone for the great comments! Sorry for the lack of updates, I'm currently out of town and using a poor dial-up connection just to type this....when I get back I want to post an update slightly different than my previous ones.....we're goin Rural. Stay Tuned....
  6. Welcome to Milanta!

    Thanks all for the great feedback...much appreciated! Jasper - I'll get a region shot for you later today!
  7. Welcome to Milanta!

    Region: Milanta Population: 519,404 City: Dolby Ridge Suburbs: Erman Hills, Jasper Population: 67,434 Update #3: Welcome to Dolby Ridge, Erman Hills and Jasper
  8. Welcome to Milanta!

    GLENNI: Thanks! Hope I can keep ya entertained with future updates. MissTonya: Any particular requests? ...Never know what might pop up! oroen: Thanks for the comments...and for the road construction stuff. I couldn't remember who made those, but I've downloaded several different construction lot sets from the STEX...wish there were more so I could make a really realistic road construction pic! To answer your question... The Southeast Expressway is intersection-free in its entirety. It runs from I-477 on the east side of the airport, past the southeast corner of the airport itself where it gathers the traffic from the avenue tunnel coming from Milanta, then continues along to join up with I-77. It turned out rather nicely..IMHO...and is heavily traveled with all the residential developments nearby heading to the interstates. In total there are 4 or 5 on ramps onto the expressway. I'm working on an update for later tonight and will try to get some more pics of the expressway design. Thanks all...and stay tuned for an update coming soon....Dolby Ridge is on the docket for this one...
  9. Welcome to Milanta!

    Traffic_Jam, jacqulina and cifa - thanks for the positive comments! Inspires me to keep working. Jerebannus XVI: Thanks, I think you'll like the northern suburbs...they're more ritzy and designed somewhat more artistically gurrgkud: Welcome back! That road project is gonna be a one heck of a makeover...I downloaded the slope mod thing and have since started re-doing my railroads, highways and avenues. Lemme tell ya...that's one heck of a project in the northern suburbs because of all the hilly terrain! I'm not real fond of that road around the Western terminal either...but when I made it there wasn't any other way to get the sims to the control tower (which makes the airport function). With all the new ped mall stuff out though, I think I may try to replace the road with some of that. newyorkrunaway1: Sheesh, I'm gonna have to really step it up to keep my updates better than the last... petriknl: One thing I'm really trying to do with this whole CJ is to keep the city in flow with the terrain...and in some places on this map that's going to make for some very interesting building strategies.... StormyNight: What kind of capitol city area would we have without a little corrupt actions going on....
  10. Welcome to Milanta!

    Region: Milanta Population: 515,335 City: <?xml:namespace prefix = st1 />Hempstead Suburbs: Population: 55,437 Update #2: Before we get to the first look at Milanta
  11. Welcome to Milanta!

    MayorTim: I really have no idea why I had that one area where 5 of those darn things popped up. They haven't shown up anywhere else...yet. There were originally 7 of them...I've since demolished two...but I have to take them down gradually or it totally messes up my demand stuff (each one houses 4000+ people). When I tried taking all of them out at once, it caused about half of my downtown area to abandon....not good! Tomirish: [Editted] You can now get the diagonal streets mod in the 7/25/2005 release of the NAM. Thanks to MiniMark and vester_DK below who posted that information. StormyNight: Thanks again for your comments...they're much appreciated. Cheers.
  12. Welcome to Milanta!

    bienefeldt: Thanks for the comments. That interstate under the park deal was probably the hardest part of the city so far because I hadn't ever really done a tunnel like that before, but it turned out kinda cool. Nardo69: If rail is your thing, wait for some of the suburb areas. Also, when I get into some of my rural development and what-not, rail will be a bigger part. For you and oroen I've been working to smooth some of the roads...particularly the interstate and railways in my cities. I think you'll notice it more in the suburb areas (which are newer developments so I did a few things differently). Perhaps Milanta needs to set aside some funding for street repair.... hammo: I'll try and find that cul-de-sac mod superchad: Patience patience my child...just kiddin. The airport lies south of the city, I'm working on a little more development around it and then I'll get it on here in an update. Most of my remaining updates of the areas around Milanta will be residential areas, perhaps with some small commercial sectors...and of course the airport. Thanks a lot for all the comments folks. I'll get an update up today.
  13. Phats Hottest CJs

    This is a pretty cool idea. I would agree its tough to get a fair rating system that gives up and coming CJs a realistic chance of cracking the top 10...but perhaps there is an easier way to do that... Since you've got the Hall of Fame thing going. What if once a CJ makes the HOF you remove it from the Top 10, thus allowing new CJs to gradually move up. Since a CJ needs 5 weeks at #1 (or 1000 points) it would take a decent pace to cycle through. This way, when you make a post with the latest Top 10 list, you could have 1-10, then down below or something list out all those in the HOF. Just an idea.... Cheers.
  14. Welcome to Milanta!

    Region: Milanta Population: 514,742 Featured in this post: City: Milanta Suburbs: <?xml:namespace prefix = st1 />West Milanta, Hills, Richland Population: 336,487 Update #1: After years of complaining from citizens and Milanta
  15. Welcome to Milanta!

    StormyNight: Thanks, if you think those are ritzy areas though, wait until I show you the wealthy northern suburbs.... petriknl: Like I said to StormyNight, if you like the suburbs in this update, you'll love the outer suburb cities. Also...for the farm land...I think we can find a place on this map..... (notice the TIIIINY little speck of development that is the 5 large maps currently forming Milanta and its surrounding area. https://www.simtropolis.com/idealbb/files//milantaregionFULL.jpg align=baseline> jacqulina: Thanks for the comments, always nice to get some...inspires to continue. Update to follow....
  16. Welcome to Milanta!

    Thanks for the comments! gurrgkud: I'm working on trying to get some parks worked into the downtown skyline...thinking maybe along the Lake on the north side of the interstate would work. I will tell you though....my suburbs are much greener than the cement and glass wonderland that is the downtown area. Those will come soon.... djrules5454_simtropolisedition: I'm kinda picky that way! newyorkrunaway1: Somehow I knew that one was coming.... there's always one .... Side note: The Milanta City Council has set aside funding for the rebuilding and remodeling of the Milanta SeaPort. Stay Tuned...
  17. What Stadium Shall I Do Next

    I vote for Wrigley Field in Chicago, or Fenway Park in Boston. If all else fails maybe Yankee Stadium (although it's really not THAT pretty of a park). Either way I'd love to have a baseball stadium to use in place of the Major League default stadium. Cheers.
  18. Sunken Higway eye candy Set

    Absolutely perfect!
  19. Sarah H Bingham General Hospital

    very nice, i've been using big coverage area hospitals but this one is the first one that really looks like a hospital. would be nice to have a slightly larger coverage area however, I can't seem to overload its capacity in the range it covers.
  20. Is there a time limit to sim city 4?

    I have 7 cities in one of my regions all with 900+ years on them. It helps having a very fast computer that slows minimally even on large maps that are nearly filled.
  21. Project Sun Dome (3ds expirementation)

    how bout Iris Arena
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