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Hi all, I have been creating quite a lot of custom submenus for the Submenu DLL mod, which I now tend to share on the STEX. However, I'm not sure how to proceed. I found the "Upload file" button, but that doesn't seem right. Can someone please point me towards a short manual or "how-to"-Guide .. Thanks
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Thanks, I'm gonna give that a try! Right, that solved the problem.
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Unfortunately not. I also made an extra MMP submenu, but it appears empty ingame. There is something strange with these MMPs. Interestingly, when adding the lots to the submenu with the sc4 tool, it all looks fine given the output of the command: INFO Reading MMP Historic Harbor/HH_Birds_MMP_new.dat INFO Reading MMP Historic Harbor/Workers/HH_WorkersResting_MMP.dat INFO Reading MMP Historic Harbor/Workers/HH_WorkersMoving_MMP.dat INFO Reading MMP Historic Harbor/Workers/HH_WorkersBuilding_MMP.dat INFO Reading MMP Historic Harbor/Wagons/HH_Wagons_MMP.dat INFO Reading MMP Historic Harbor/Piles/HH_DockPilesRotten_MMP.dat INFO Reading MMP Historic Harbor/Piles/HH_DockPilesOld_MMP.dat INFO Reading MMP Historic Harbor/Piles/HH_DockPilesNew_MMP.dat INFO Reading MMP Historic Harbor/Cargo/HH_PropsSmall_MMP.dat INFO Reading MMP Historic Harbor/Cargo/HH_PropsMedium_MMP.dat INFO Reading MMP Historic Harbor/Cargo/HH_PropsLarge_MMP.dat INFO Reading MMP Historic Harbor/Cargo/HH_JunkProps_MMP.dat INFO Reading MMP Historic Harbor/Birds/HH_Birds_MMP.dat INFO Using Historic Harbor Birds (0x6534284a-0xe83e0437-0xc008a6ba) INFO Using Historic Harbor Birds (0x6534284a-0xe83e0437-0xc008a6bb) INFO Using Historic Harbor Birds (0x6534284a-0xe83e0437-0xc008a6bc) ..... So I guess it's not worth the hassle .. I think I'll just leave them within the flora menu ..
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I updated to the latest version (mine was .14), but to no avail. Those MMP still refuse to cooperate. Funny, as I already created quite some MMP submenus without any problems. Right, the problem has to be linked to these specific MMP dat files. I just created a MMP submenu for Girafes MMP cars without any problems.
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I run into a problem with including MMPs into my submenus. Obviously, I did somethink wrong, however I don't know what. I created a submenu for the historic harbour lots, some of which are MMPs. I also edited the MMP files, however, they don't show up. But to my surprise, they also vanished from the flora menu. So they are nowhere to be found rigth now. I attached the submenu files as well as a normal and an MMP lot. Maybe someone can have a lookt into it and tell em where I went wrong :-) Quays.dat HH_Birds_MMP.dat submenu-historic-harbour.dat submenu_patch_historic_harbour.dat
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@Andreas Roth @smf_16 Thanks for clarification. I misunderstood this in the first, but it obviously makes much more sense this way :-)
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I have another question regarding MMPs. I modified quite a lot of them to show up in the custom submenus. Am I right that I need the modified files only to create the submenu patch files with the sc4 tool, but can keep the original ones in the plugin folder? I have a seperate folder structure "Plugins for submenus" for use with the sc4 tool.
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[sc4pac] Let's write our own package manager
Rady replied to memo's topic in SC4 Modding - Open Discussion
Looks like a Ubuntu problem. The path is "/home/peter/NAS_Dateien/$Peter/Games/SC4/sc4pac-gui-linux-x64/", however th ln command kind of ignores the "$Peter" part within the path, resulting in the link pointing to "/home/peter/NAS_Dateien//Games/SC4/sc4pac-gui-linux-x64/". I need to investigate on the Linux side of this problem :-) Edit: Problem solved. In case someone has the same problem, here's the solution for the Linux command. "$Peter" (which is my share on the server) is recognized as a variable, that of course has no value, as it does not exist. For the $ to be recognized correctly, a "\" has to be added before. So, the proper command has to be sudo ln -s /home/peter/NAS_Dateien/\$Peter/Games/SC4/sc4pac-gui-linux-x64/sc4pac-gui /usr/local/bin Now sc4pac starts when entering "sc4pac-gui" in the command line. -
[sc4pac] Let's write our own package manager
Rady replied to memo's topic in SC4 Modding - Open Discussion
Still no success. What strikes me odd is that the sc4pac-gui looks "strange" in the file explorer, although it has the same rights as the sc4: -
[sc4pac] Let's write our own package manager
Rady replied to memo's topic in SC4 Modding - Open Discussion
Yes, I copied it to the applications directory: peter@PC-Peter:~/.local/share/applications$ ls -l sc4* -rwxr-xr-x 1 peter peter 732 Mär 9 14:18 sc4pac-gui.desktop ALso I did run the mime command (did it a second time just now). Typing sc4pac-gui in the terminal results in peter@PC-Peter:~/.local/share/applications$ sc4pac-gui sc4pac-gui: Befehl nicht gefunden. ("Command not found") -
Given you last sentence ... I'm using the submenu mod extensively for all my custom content and have created around 62 of them, most of them very specific for a certain set of lots, including more or less standardised menu icons. From your point of view, would it make sense to share them? If yes, where? Here? STEX? Just asking, not going to be disappointed if you say "thanks keep it" :-)
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[sc4pac] Let's write our own package manager
Rady replied to memo's topic in SC4 Modding - Open Discussion
I just tried to setup the sc4pac so that I can run it directly using the "Install with sc4pac" button on the STEX. I followed these steps # First, add sc4pac-gui to PATH or adjust the path to sc4pac-gui in "Exec" as necessary. # # Install this .desktop file in ~/.local/share/applications/ # # (This step is maybe not necessary.) Update the mimeinfo.cache: # update-desktop-database ~/.local/share/applications/ # # Register the new MIME type by running (which adds an entry to ~/.config/mimeapps.list): # xdg-mime default sc4pac-gui.desktop x-scheme-handler/sc4pac # # Test with: # xdg-open "sc4pac:///package?pkg=memo:submenus-dll" My PATH variable now reads as follows: eter@PC-Peter:~$ echo $PATH /home/peter/.nvm/versions/node/v22.11.0/bin:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games:/usr/local/games:/snap/bin:/snap/bin:/home/peter/NAS_Dateien//Games/SC4/sc4pac-gui-linux-x64 However, the test resulted in this: peter@PC-Peter:~$ xdg-open "sc4pac:///package?pkg=memo:submenus-dll" gio: sc4pac:///package?pkg=memo:submenus-dll: Der angegebene Ort wird nicht unterstützt which translates to "The location specified is not supported". This is of no urgency, but maybe you can have a look into that. -
[sc4pac] Let's write our own package manager
Rady replied to memo's topic in SC4 Modding - Open Discussion
Thank you, I will have a look at this. I already wondered how make this button work, but haven't got the time to investigate. -
Thank you for saving me hours of tedious work
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You might have touched a weak point so what you are telling me is that the exemplar file is the same for all lots? AT least for all lots of a certain set
