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bobbyrap

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About bobbyrap

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  1. New York Homes Ploppable

    Thanks!
  2. New York Homes Ploppable

    Really great work! Quick question though....is there a way to just have these as for ploppables? They're a bit taller than the other medium/high density residential lots I use and look out of place sometimes when they just grow at random. Thanks!
  3. Simple filler tiles

    Thanks, Darmok. Great job!
  4. Simple filler tiles

    The diagnals come up all green in mine...I think I have the two dependencies. Anyone else with the same thing?
  5. Beaches look wierd in region view

    Rats! It is a catch-22. Saving does in fact trigger the problem in the city view before it captures the thumbnail for the region, so your suggested fix unfortunately will not work in this case. If there as some way to get it to capture the picture before it goofs up the coastal development... Any thoughts? Thanks!
  6. Beaches look wierd in region view

    When I save (in the city view), the underwater part of the beaches do the same thing. To fix--in the city view--I change the view to zones, and then switch back to normal view. My question is, to fix the regional view, should I save and exit to region, or just save? I think saving might trigger the problem in the city view before it captures the thumbnail for the region, so it might be a catch-22. I'll play around with it some now. Thanks again for the help!
  7. I developed a shoreline of beaches in one of my coastal cities, and it looks perfect in the city view. However, the beaches look terrible in the Region View, as they extend way out into the water in large, squarish shaped blocks with abrupt edges (in other words, I think the underwater beach parts are showing up in the regeion view). If anybody knows a fix, please let me know. Thanks.
  8. BAT Projects - SimGoober

    Thanks. I'll look for the update when it's posted. Otherwise, looks really cool.
  9. BAT Projects - SimGoober

    Which files do I remove so that I only have a ploppable Cost-Co warehouse? The growable is growing onto the adjacent streets. Thanks.
  10. Turning Lanes - Feedback and Testing

    I removed the all the previous files that were associated with the old NAM update. Would that take care of the old ATL files? I apologize for my lack of technical knowledge here, but I'm not even sure I know exactly what the ATL files are. Thanks for your help.
  11. Turning Lanes - Feedback and Testing

    Need some help please... I just downloaded / installed the new NAM and am experiencing the same problem shown above in Bratzo's 06/09 post with respect to my avenue intersections that are already in existence. For example, I'll open a city with avenues already in place, bulldoze the intersection, rebuild the intersections which now have left turn lanes, and then the sidewalks appear in front of the turning lanes as shown in Bratzo's earlier post. Even if I bulldoze a significant chunck of the streets going away from the intersections and rebuild, the problem persists. Also, does the new NAM change the medians of the avenues (the landscaping, etc.)? Thanks!
  12. PEG Memorial Park Kit

    Thanns Lishwitch...I'll try that as well.
  13. PEG Memorial Park Kit

    I get the "brown gift box" with some of the lots (such as the funeral scene section)...I assume this may be a bug in my system since you say there are no dependencies. Anybody else experience this problem? Otherwise, looks great!
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