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jim 546

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Everything posted by jim 546

  1. Show us Your Interchanges!

    An interchange I finished recently to connect my airport with the rest of my city:
  2. Show us your airport!

    Here's a simple airport I recently started: It's a simple layout, the older civil aircraft buildings on the right, with the much newer, larger terminal to the left. A view of the new terminal: A view of the civil aircraft area: Finally, a small detail. I tried to replicate an abandoned crosswind runway with some of the RMIP apron sections, and I think it's worked quite well:
  3. How about the crest shape in the Maxis logo? That would be cool.
  4. Lest we forget

    In the UK on this weekend, major sporting events started with a minutes silence and the last post, with poppy logos on team kits. Some even had a laying of wreaths.
  5. Schulmania

    Homer Simpson: Mmmmmmmmm..... Michelin Donuts!quote>
  6. Lest we forget

    Originally posted by: Barbarossa In five days time, I will do my best to remember Canada. Barbarossaquote> In two days time, you should remember the millions of men who have died in wars for all nations by attending remembrance services.
  7. Whilst using the SAM asphalt texture, I noticed this: The end of the street seems to face the wrong way when in this situation. Notice however that to the left, there is a similarly placed street branching from a T junction, and that faces the correct way. I've tried bulldozing and relaying the street, with no change. The city on the other side is blank. Is there anything that can resolve this?
  8. SAM end of street problem.

    Yes, thanks Tarkus. I know now it's not just me.
  9. GLR In Avenue Problem

    I think the game treats GLR in avenue more like El-Rail than avenue. Of course the avenue functions, but it seems odd when using things like this and GLR on ped mall tiles rhat zoning is a bit...odd?
  10. Help!

    Can you download any other things from the STEX?
  11. Change a letter Game

    Fine
  12. SAM end of street problem.

    I tried that but it didn't work. I'm thinking of re-zoning that section as it's the only place where the SAM seems to go wrong. BTW, thanks for the move.
  13. stex question

    Dirk has said there will be some CXL sections coming soon, and some other cool stuff like searching for CXL or SC4 files only...
  14. Lest we forget

    The poppy is used globally, not just Canada/USA.
  15. Hi New Boy here

    Read the first message of this topic and use the links at the bottom of it.
  16. RTMT bus/subway stop problem

    I have this problem too. The readme explains this, but it isn't very clear so I've got to stick with the blue ones for now.
  17. Help!

    First off, welcome to ST! Second, how are you installing it? If you are just unzipping it and putting the contents into the plugins folder, then your method is incorrect. The NAM contains an installer exe. Run that and follow the instructions. If you ARE doing that, and it doesn't work, then I'm stumped. Maybe someone from the NAM squad can help?
  18. Show Us Your Suburbs

    Originally posted by: Murdock813 ... what is it that connects the number to Tampa?quote> I'm guessing 813 is the area code for Tampa?
  19. Reset Regions Help!

    Do you mean the default regions? If you do then look in the options menu on the region view.
  20. The_Mario_Man - First BAT

    Better, but not quite. A bit darker maybe?
  21. The_Mario_Man - First BAT

    The red brickwork is very bright. Toning it down a bit would look much better. And possibly some more roof junk, it's a good model though.
  22. Plugins problem

    There's also a lesser known airport bug which can cause the game to crash more frequently, so replacing all the Maxis ones with other ones will cause the game to crash less.
  23. Show us Your Interchanges!

    Originally posted by: Owaen The extra MIS lane is to minimize congestion in the roundabout. Bonus is if someone regrets the exit, they can continue eastwards/westwards. What do you mean by defunct junctions ?? quote> So it's just to help clumsy sims? I thought it looked a bit odd going on the MIS road when you could just stay on the normal highway. By defunct, I mean that there are two junctions serving the same purpose, it just makes the interchange look a bit odd. Thanks for the explanation and "great" paintwork. Also, can anyone tell me if "defunct" is a word, or if I've made it up?
  24. So, what are those points for?

    Originally posted by: DCMetro34 Originally posted by: Larks2242 Originally posted by: jim 546 Did he say how much each duckie is worth? quote> No he never did, but i bet they would cost alotquote> Duckie? I want a duckie! quote> Me too! Me too!
  25. Show us Your Interchanges!

    Owaen, you make some brilliant interchanges, but can you explain the purpose of the single lane roads running the length of the highway? I also see two defunct junctions there.
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