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bklj2007

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About bklj2007

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  1. Moisture Dataview?

    There's a property for all the water stations to choose the water source. All of the default ones use 'aquifers' as the water source, but you can change them to either 'salt water' or 'fresh water' as well, which seems to limit their output based on location. This is one aspect I always like in sc2k.
  2. There's an exemplar called "DataView: Moisture" in the simcity_1.dat. It has a datasource listed, but nothing else. To see if the data actually worked I changed the datasource of the air pollution dataview to one that moisture represents. The ingame view of air pollution changed to this: I'm not sure how to read this, but it looks like it still has the needed source data. Now would it be possible to add this view to the game somehow without replacing another one?
  3. Post Modding Requests Here

    Originally posted by: Lampala I think it would be great if someone made a landfill mod that: 1-Changes the look from being a pile of trash to being a more realistic grassy hill. quote> Have you ever been to a landfill? to keep it related, someone make more ordinances possible!
  4. parking garages work best for me in areas that can't support bus stops which are very close and can't be reached by pedestrians. Place them by a bus stop (or whichever mass transit you use) on an intersecion of a main road that approaches your job providing areas. On another note, I find it strange that the capacity for the parking garage is 5000 and the most of any mass transit station is 2000
  5. SC4 Extra Cheats DLL

    was the source to this ever made available?
  6. Ordinances (Complete List)

    E.g. the Carpool Incentive Program doesn't have any property for reducing car congestion. Based on this and on early experiments, it's been concluded that the Carpool Incentive Program actually has no effect whatsoever.quote> just looking at the exemplars in the simcity1.dat, the carpool incentive has absolutely no effects created other than draining money from the city accounts. I wish I'd known this before, as I always enact this to try and reduce traffic in my cities
  7. Unused Ordinances

    Originally posted by: Cougar2004 quote> Wow, where did you find these?? Could there be more? Do you happen to know if it would be possible to get them back into the game? (these would be fun, assuming we got the Smoking Ban Ordinance restored to the game, which is a goal of mine, but i dont have the knowledge right now on my own to do it. But hoepfully a modder can join in, otherwise ill just have to study on weekends over the next year to learn.quote> The text is still stored in the ltext files and the advisor files are still there in the lua script files, but many of them are disabled because the ordinances were never implemented. There's probably more left as those were just the first ones i happened upon. Here's a message left in the game that refers to the electronics job fair Mayor, I fear that we're going to become some backward burg if we don't enhance #city#'s appeal to high-tech industry. We need to sharpen our educational system, including higher education, to attract the big brains. Perhaps also up the ante a bit with a high-tech ordinance.
  8. Unused Ordinances

    For what its worth, there's also some advisor text still present in the game for some of them at least. I found these two: No kidding, Mayor! These smokers, dousing us all with poison whether we like it or not! I'm sick and tired of breathing in someone else's carcinogens! Sick and tired! We need a smoking ban in #city# now, Mayor. Support your Sims for the long run, and say no to nicotine!< and What's next, Mayor? You gonna outlaw donuts cause they're bad for us? Don't encourage these health nuts, or pretty soon we'll all be eating tofu for Thanksgiving cause it'll be LAW! I'm a citizen too! My choices are my business! If the nicotine naysayers don't like it, tell 'em to stay home where the air is oh-so-clean! Mayor, repeal the Smoking Ban now!< and Local safety expert, Florrie E. Sentorange, says rush hour and school age kids don't mix. She personally counted 18 near misses at school crosswalks last week. I suggest spending the money to install crossing guards at all school crosswalks--or you'll have FUSS (Families United for Safe Streets) on your back.
  9. Originally posted by: simsmart It would be pointless to have landfill gas revovery if you didnt have a power plant to benifit from it or vice-versa.quote> Sorry I guess I wasn't clear. I meant as an example I modified the landfill gas recovery ordinance to be something completely different, such as an ordinance that gives me money each month, but it still has the original requirements of needing landfill zoned and a gas plant before i can use the modified ordinance in the city. There must be a script or a file in the game somewhere which determines when the ordinances become available and that is what I am looking for.
  10. I'm not sure if this is the correct forum, but I'm trying to figure out where the scripts are that determine when and which ordinances appear in the UI. For instance I made a custom mod using the Landfill gas recovery ordinance, but it still won't show up in my cities unless I have landfill zoned and a gas power plant. Anyone know what I need to do?
  11. Unused Ordinances

    Originally posted by: Cougar2004 Originally posted by: Bones1 Yeah, those sure look like SC3000 ordinances. They probably just copied the code, and forgot to remove some of it when they implemented the SC4 code.quote> If they just copied SC3 code into SC4... i wonder if its possible to use it for more (new) ordinances? I bet if this were possible, our massive amount of GURUs on Simtropolis would have found a way to do it by now. So I expect not. Considering that the original poster mentioned that he has always liked the Parking Fine ordinance and there is no such thing in Sim City 4... im guessing he is perhaps only playing SC3KU. (I actually dont remember if modding was even available back then.)quote> No this is definately referring to sc4 (i have deluxe)
  12. While browsing around some of the script files I found this list of ordinances, with several that I've never seen in the game. Anyone know of anyway to get these to show up in the game? I always liked the parking find ordinance. ordinance_ids.ORDINANCE_CPRTRAINING = hex2dec( ordinance_ids.ORDINANCE_WATERMETERS = hex2dec( ordinance_ids.ORDINANCE_FARMERSMARKET = hex2dec( ordinance_ids.ORDINANCE_TIRERECYCLING = hex2dec( ordinance_ids.ORDINANCE_PAPERREDUCTION = hex2dec( ordinance_ids.ORDINANCE_BACKYARDCOMPOSTING = hex2dec( ordinance_ids.ORDINANCE_INDWASTEDISPOSAL = hex2dec( ordinance_ids.ORDINANCE_LANDFILLGASRECOVERY = hex2dec( ordinance_ids.ORDINANCE_LAWNCHEMBAN = hex2dec( ordinance_ids.ORDINANCE_PUBLICACCESSCABLE = hex2dec( ordinance_ids.ORDINANCE_BIOTECHINCENTIVE = hex2dec( ordinance_ids.ORDINANCE_ELECTRONICSJOBFAIR = hex2dec( ordinance_ids.ORDINANCE_AEROSPACEINCENTIVE = hex2dec( ordinance_ids.ORDINANCE_ELECTRONICSINCENTIVE = hex2dec( ordinance_ids.ORDINANCE_CLEANINDASSOC = hex2dec( ordinance_ids.ORDINANCE_INDPOLLUTEFEE = hex2dec( ordinance_ids.ORDINANCE_CONSERVATIONCORPS = hex2dec( ordinance_ids.ORDINANCE_TOURISTPROMOTION = hex2dec( ordinance_ids.ORDINANCE_SUBSIDIZEDTRANSIT = hex2dec( ordinance_ids.ORDINANCE_CLEANAIR = hex2dec( ordinance_ids.ORDINANCE_NUKEFREE = hex2dec( ordinance_ids.ORDINANCE_LEAFBURNINGBAN = hex2dec( ordinance_ids.ORDINANCE_PARKINGFINES = hex2dec( ordinance_ids.ORDINANCE_ALTERNATEDAYDRIVING = hex2dec( ordinance_ids.ORDINANCE_WATERTOWERADS = hex2dec( ordinance_ids.ORDINANCE_TRASHSORT = hex2dec( ordinance_ids.ORDINANCE_BRIDGETOLLS = hex2dec( ordinance_ids.ORDINANCE_CARSMOGGING = hex2dec( ordinance_ids.ORDINANCE_STAIRWELLLIGHTING = hex2dec( ordinance_ids.ORDINANCE_WATERCONSERVATION = hex2dec( ordinance_ids.ORDINANCE_POWERCONSERVATION = hex2dec( ordinance_ids.ORDINANCE_CROSSINGGUARDS = hex2dec( ordinance_ids.ORDINANCE_SHUTTLESERVICE = hex2dec( ordinance_ids.ORDINANCE_CARPOOL = hex2dec( ordinance_ids.ORDINANCE_SHELTERS = hex2dec( ordinance_ids.ORDINANCE_JRSPORTS = hex2dec( ordinance_ids.ORDINANCE_FREECLINICS = hex2dec( ordinance_ids.ORDINANCE_SMOKINGBAN = hex2dec( ordinance_ids.ORDINANCE_EARTHQUAKEPREP = hex2dec( ordinance_ids.ORDINANCE_READING = hex2dec( ordinance_ids.ORDINANCE_GAMBLING = hex2dec( ordinance_ids.ORDINANCE_YOUTHCURFEW = hex2dec( ordinance_ids.ORDINANCE_POLICEOUTREACH = hex2dec( ordinance_ids.ORDINANCE_NEIGHBORHOODWATCH = hex2dec( ordinance_ids.ORDINANCE_SMOKEDETECTORS = hex2dec(
  13. Smoke and Water Graphic Glitches

    Yeah I have everything set to application controlled as well. I notice that both of us have vista 32bit. Would changing to 64 bit help? I was thinking of doing it anyway to solve the ram problem.
  14. Smoke and Water Graphic Glitches

    Yeah all my drivers are updated. I'd like to think this isn't an issue of overheating as its a brand new laptop, and also because I haven't had any problems with other much more graphics intensive game (bioshock).
  15. Just got a new laptop, It runs the game fine, but in hardware mode there are some strange glitches with smoke and certain effects that are noticable. I can run it fine in software, but I don' t like the performance hit the game takes. Here's a couple samples: Here are the specs vista home premium core2 duo 2.4ghz 3 gb ram ati mobility radeon hd2600 256mb + 1.25 gb of the ram simcity 4 deluxe edition, with all updates. no plugins Like I said, it can run software without this, but I like the better performance in hardware mode. I'm hoping its just a simple fix in the graphicsrules file or something similar.
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