-
Content Count
25 -
Joined
-
Last Visited
A long, long time ago...
Community Reputation
0 Clean SlateAbout TM
-
Rank
Sophomore
Recent Profile Visitors
111 Profile Views
-
could I get the link to that topic?
-
Wow the default regions are small then. By the looks of it, for the sheer magnitude I want, I'll have to install a custom region off the stex. If I have any trouble with that, I'll consult the mac forums on simtropolis.
-
thank you! I did the math and it's basically 100 city tiles for a mile.
-
Hi, long time player of the game, and just recently got back into the world of sim city. Planning on starting a whole new region, but my goal will be to be as realistic as possible-- which I know a lot of you strive for. It has come to my realization that much cities/ regions in the U.S. are gridded way more than the average eye sees. One such major aspect of this network of endless square is the way in which most farmland is laid out. According to most satelite images I've seen iva google maps, the farmland is perfectly laid out in 1 square mile squares with small roads bordering them. My question to the public here is, how can I determine what equals a square mile in the game? Is it set up to where the maximum area I'm alowed to develop agrictulture is a square mile? Is there some kind of landmark I can use to determine the length of a mile in the game (back to back empire state buildings etc)-- or is there just a number of squares on the in-game terrain grids that equals a mile? Sorry if the question has previously been covered, but the forum's search option seems a little out of whack currently, saying any word I type in is "common and deleted."
-
I've had a mighty mouse for a while too and I'm too accustomed to using the scroll ball for panning safari pages and zooming in and out while holding command at the same time. For me the scroll ball stops working every 2 days or so, from mostly which is probably true, oil from one's skin. For me it usually just takes a rag damp with water and rubbing vigorously for a good minute then rubbing it again (very hard) for another minute, with the dry part of the rag. I wouldn't dare use anything besides water on my electronics. I'm glad to know that you've found an easier way though.
-
Ok nevermind, I just tried a different folder, (Home > Documents > Sim City 4 Data > Regions.) I took a config.bmp image that was 16x16 from that folder and put it into photoshop again, making sure I had everything aligned. I turned it into a 96x96 image and put 36 of the original images into it. I loaded the region on Sim City 4 and it took my "state of the art in terms of two years ago" computer a couple minutes to load it. Now the only problem is the region viewer keeps the same viewing elevation as it did with the default size region. So my only question is how does one change the viewing elevation to encompass the whole region?
-
God damn that Chicago Spire looks so fake that it has to be real. I never thought the Egg building in Europe would be topped. This is my first hearing of it, when was it erected? Never mind just Wiki'd it haha.
-
Ok apparently I'm doing this wrong haha. I tried it two different times. Once I did Sim City 4 Data > Regions > Berlin > Congfig.BMP. The BMP file was this 16x16 image that was green and red. First attempt I copy and pasted it into a bigger image using photoshop, then put it back in the same folder, nothing happened. Second try I copy and pasted the file a couple times in the folder, nothing happened. Am I missing a fatal detail?
-
I nice new CJ. I will be sure to follow this one since it's brand new.
-
how does one do this with mac version?
-
Well in reality, cities are for the most part, gridded. If you have google earth you can witness this first hand. Most of the U.S.'s cities are old and established over the years, so they'll be composed of a grand series of grid boxes in differing shapes and sizes, mostly rectangular shaped. Bout the only thing that isn't grid like in most major cities are the major highways. But even in regions like dallas-fort worth, the suburbs are all gridded. And in Phoenix, even the highways are to an extent, gridded. Here are some recent pictures of my region I've been working on for the past couple years, but had a big 1 year break, so I guess I'll continue with my CJ if it's still here. edit: I fixed your photos for you so that they would be right on the post instead of having people copy & paste. ___idiotbox
-
Almost every large city is based on a grid. I'd consider gridding a city is one of the most realistic things one can do. Even most suburbs of major american cities like Dallas and Pheonix are gridded. On the other hand some old European cities like Paris are based off of roundabouts and start-like road patterns. That bridge is pretty sweet.
-
This is one of the few city journals that I enjoy reading. Great job.
-
Wow a lot of these regions blow me away, what time and effort you guys have put into them. I just got done terraforming mine piece by piece, the Kirby metropolita region.
-
Wow, such a plethora of great maps. On one had some are ridiculously creative, and on the other hand, some are ridiculously realistic, great maps you guys. David1314 That's one mean region you got there. SanAntonio Love those farms and the farm road layout. Anyways, here's mine, a work in progress.
