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    Dirktator

    SimCity Update 5 Coming

    Update 5 is focused on improvements to Multiplayer and Multi-city Play

    • New: Historic Price charts for Global Market resources are available from the SimCity World button on the main menu.

    • New: The Region Wall chat has been completely updated with a new look and new functionality! Chat functions more efficiently and it’s much easier to communicate with other players. Time stamps show on chat messages on rollover. Regional events are easier to read and can be toggled on and off.

    • New: Added a filter for friends’ regions in the join region section.

    • New: Trading control. Added feature to give players more control over their utilities. Players can now choose whether or not to keep their power, water, or sewage local. This setting can be found on the information panel accessible by clicking on the power plant, water tower, or sewage pipe or plant. Sharing with the region is on by default.

    • New: Regional Missions: Added seven new regional missions: Drink It Up!, Plug In, So Stoked, The Wheels on the Bus, Ferry Dust, Station to Station, and Riding Coach.

    • New: Regional Achievement: Added a new regional achievement, Field Trip!

    • Gifting Improvements: Cash gifts are now delivered electronically, not by truck. This should improve the efficiency of gifting.

    • Resource gifts: Resource gifts will happen more reliably. Multiple trucks can make deliveries at once if they are available in the sending city and the truck capacities have been increased.

    • Great Works Improvements: Delivery trucks will mark their resources as dropped off as soon as they reach the Great Works, instead of when they arrive back in the city. This will make tracking time more reliable.

    • Great Works Improvements: Update to have all resources at Great Works handled at the regional level. This will address players in different cities seeing different resources once the server has processed the region and cities.

    • Great Works Improvements: Fixed an issue where an Arcology would maintain power from the region and fixed an issue where shoppers would not increase at the Arcology as it was leveled up. This will update in both existing and new Arcologies.

    • Great Works Improvements: Tuned the Solar Farm.

    • Regional Unlocks: The advanced coal mine unlocks regionally. Fixed issue where the Trade HQ sometimes did not unlock.

    • Fire Advisor Trading clarity: Tuned the Fire advisor so they do not tell you that neighbors are sending fire trucks when your neighbor has no fire stations.

    • Trading: School buses that travel from a neighbor’s city will show that city’s avatar.

    • Regional Commuting: Fixed an issue where Sims would not be able to take transit out of cities with lots of streetcars or shuttle buses. This could cause some cases where commuting Sims could not return home and their homes would go abandoned.

    • Garbage Trucks and Recycling Trucks: Fixed an issue that some cities experienced where garbage and recycling trucks do not leave their buildings or disappeared when trading service with neighbors. Existing cities who have trucks that have disappeared will have to demolish their missing trucks’ garages and plop new garages.

    • Text Clarification: The “Out of Money” message now says “Can’t find work” when appropriate in rollover feedback and the approval rating UI. This is to clarify your Sims’ actual need.

    • Like 12


    User Feedback




    Text Clarification: The “Out of Money” message now says “Can’t find work” when appropriate in rollover feedback and the approval rating UI. This is to clarify your Sims’ actual need.

     

    Lol anyone want to guess at how many people were begging for that quirk to be fixed? :P

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    My point is that you guys are beating a dead horse. No, that's not strong enough...

     

    You are beating a horse that has already been hit over the head with a frying pan, shot, chopped to pieces, run over with a Ford Explorer, and shoe-bombed.

     

    Just let it go. I'm just as disappointed as you... but it's not changing. Ranting about the problems of Simcity is just wasting your time. We've heard all the complaints, you have absolutely nothing new to contribute to the list.

     

    The game failed. It's a sad shame. Move on.

     

    One thing is for sure, if you do nothing, resign, and accept it like you suggest, nothing will ever change and worse, things will not improve with next games. That's exactly what EA wants... pass things under silences. And apparently, it worked with you.

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    Do you have ever seen a city closed a lot with only one way in input and output?

    A brilliant idea!!!!

    For lovers "of building" are truly exceptional to play multiplayer.

    A brilliant idea!!!!

    But someone who has worked on SimCity2013 has ever browsed the pages of Simtropolis?

    I think not!!!!!

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    My point is that you guys are beating a dead horse. No, that's not strong enough...

     

    You are beating a horse that has already been hit over the head with a frying pan, shot, chopped to pieces, run over with a Ford Explorer, and shoe-bombed.

     

    Just let it go. I'm just as disappointed as you... but it's not changing. Ranting about the problems of Simcity is just wasting your time. We've heard all the complaints, you have absolutely nothing new to contribute to the list.

     

    The game failed. It's a sad shame. Move on.

    the horse needs to be beaten until it's dead and buried under six feet of concrete and can never rear its ugly head again.

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    My point is that you guys are beating a dead horse. No, that's not strong enough...

     

    You are beating a horse that has already been hit over the head with a frying pan, shot, chopped to pieces, run over with a Ford Explorer, and shoe-bombed.

     

    Just let it go. I'm just as disappointed as you... but it's not changing. Ranting about the problems of Simcity is just wasting your time. We've heard all the complaints, you have absolutely nothing new to contribute to the list.

     

    The game failed. It's a sad shame. Move on.

    Completely wrong.  Do you seriously think that the developers of SC2013 don't read feedback?  It's important to let them know there is still a potential fan base.  It's important to let them know they still haven't addressed any of the big issues with these patches.  It's important to follow the SC2013 saga in case they ever make large maps, offline, etc.  Just accepting the current SC2013 as it is and chalking it up to "the game failed" is short sighted and pessimistic.  I for one don't give up on things so easily or quickly.

     

    BTW: I didn't see any "rants" in the comments.  Also, aren't we all here because we're looking to "waste our time" with meaningless internet content and games?

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    Once again, E.A. is hunting the small fishes and ignore the bigger ones. An excelent recipe for failure.

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    My point is that you guys are beating a dead horse. No, that's not strong enough...

     

    You are beating a horse that has already been hit over the head with a frying pan, shot, chopped to pieces, run over with a Ford Explorer, and shoe-bombed.

     

    Just let it go. I'm just as disappointed as you... but it's not changing. Ranting about the problems of Simcity is just wasting your time. We've heard all the complaints, you have absolutely nothing new to contribute to the list.

     

    The game failed. It's a sad shame. Move on.

    Completely wrong.  Do you seriously think that the developers of SC2013 don't read feedback?  It's important to let them know there is still a potential fan base.  It's important to let them know they still haven't addressed any of the big issues with these patches.  It's important to follow the SC2013 saga in case they ever make large maps, offline, etc.  Just accepting the current SC2013 as it is and chalking it up to "the game failed" is short sighted and pessimistic.  I for one don't give up on things so easily or quickly.

     

    BTW: I didn't see any "rants" in the comments.  Also, aren't we all here because we're looking to "waste our time" with meaningless internet content and games?

     

     

    "Do you seriously think that the developers of SC2013 don't read feedback?"

     

    We know they do, that's given fact.  What they don't do is pay it any mind.

     

    Because modding was so essential to SC4 being played long past its shelf life, Ocean Quigley promised "full modding capabilities".... yet when we, the largest SimCity modding community, modd the game, they threaten the banhammer on anyone with modds.

     

    They do read our feedback apparently, but that doesn't mean they'll take it into consideration.  They sold the game, and our free modds only mean fewer DLC opportunities for them.

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    At least if fans keep protesting about all that is wrong with the game, developers on any potential sequals may listen and produce a new Simcity that will actually be a good game.  

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    My ears will perk up when they have better textures. I saw one with a road crossing a railroad. The railroad looked okay, I guess, but the crossing was absolutely terrible. It's like they put sidewalks near the rails and just left it like that. None of the metal "plates" they inlay on the ties, or pavement. And no crossing guards or lights, which literally exist everywhere in the world where there's railroads.

     

    Other topics to note: "mods", "larger map", and "offline".

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    Will this patch remove Simcity '13 from your origin and give you the money back? Because that patch would be good

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    This makes a good gripe session, but can we ever expect any response from the developers or their bosses other than more hype?

     

    When it comes right down to it, this is not a reboot of SimCity  original:  it is a poor remake like a B movie.  It resembles "The Attack of the Killer Tomatoes" both from the quality point of view and the entertainment point of view.

     

    The forum comments are more entertaining than the game.

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    This makes a good gripe session, but can we ever expect any response from the developers or their bosses other than more hype?

    I think you already know the answer to that question.  and it's why interaction with them shouldn't be encouraged.

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    This makes a good gripe session, but can we ever expect any response from the developers or their bosses other than more hype?

    I think you already know the answer to that question.  and it's why interaction with them shouldn't be encouraged.

     

    Well, they are a rather poor bunch if they don't like the feedback.  As for subscribers getting cut off for being critical, that's just vindictive.  I am not a subscriber.

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