Jump to content
  •   Announcement

Rip City

  • Entries
    16
  • Comments
    80
  • Views
    11,481

About this City Journal

Portland, Oregon - An outpost of civilization amidst the seas of pacific northwest forests.

Entries in this City Journal

blunder

16. Rip City by Night

16. Rip City by Night Hello again everyone. Sorry its been such a long time since my last post. Lately I've gotten bored of playing on the Portland map, and have created a new map to play on. As such this will be my last update for Rip City. If you want to see the rip city content that never made it to the STEX, or catch a preview of my next region, the Ring of Fire, head on over to simpeg.com. But now for this final update, we take a tour of Downtown Portland by night. 1. South waterfront condos. 2....
blunder

15. Portland Miscellaneous

15. Portland Miscellaneous Hello again, everyone! Thanks again for your comments. In today's update we take a look at the rest of the features on the olde downtown tile. 1. Chinatown - Overview. 2. Chinatown's main square. 3. The martial art's school and japanese theatre. I'm not sure why there's a japanese theatre next to chinatown but there it. 4. A couple of the temples. 5. More office development 6. More offices closer. 7. Portland Central Elementary and some residential along the Greenway. 8. Same,...
blunder

14. Rip City Residential

14. Olde Downtown - Rip City Residential Howdy folks, and welcome back to Rip City! Replies: Sky Guy: Thanks! I find a little bit of open space is a must; cramming the buildings together like sardines makes me go a little crosseyed. Schulmanator: Thank you sir! Although its hard to go wrong with open spaces and trees. NMUSpidey: And I'm sure Rip City would love to have you, just watch out for the people who take pride in "keeping portland wierd" Roberto Robato: That is General Metals Manufacturing, by the...
blunder

13. Olde Downtown I

13. Olde Downtown I Welcome back to Rip City! Today we take our first peek at Rip City's old downtown area. (The newer and larger downtown area is on the east bank of the willamette, which we will be getting to later). Before we start in, please remember that this CJ is not a recreation of real world Portland. That said, many features are inspired by and to a certain extent do imitate the real thing. You will also be seeing some of sparkythepenguins lovely Portland BATs here. So here we go: 1. We start on...
blunder
12. Olde John's Landing - Residential Thanks again to everyone for stopping by! Replies: escilnavia: That area where the condos are is indead all zoned medium density, I just didn't have the patience for them all to pop. bluemoose: Yeah some of it is repetitive, but oh well. And nbvc's seawall, like so many other things he does, simple rocks. NMUSpidey: Don't worry, we will be returning to nature in the future. evan&111222333444: Thank you for your kind words. ------------- New Stuff. Last time we looked...
blunder
Olde John's Landing - Waterfront Welcome back to Rip City! First off, thanks for all of your comments everyone! Your kind words and praise are greatly appreciated. Thanks also to all of you who stop by to take a peek. Next, I have a question for you about image hosting: I have a large mosaic (1k x 6x resolution) of the same cinder cone as the last update, but I don't know the best way to host it so it will display properly. I am currently hosting my images on my @live.com online storage, but when I try to...
blunder

Powell Cinder Cone

POWELL CINDER CONE Welcome back for another update, one that finishes off what the last one started. First off, thanks to each and every one of you viewers for bumping this CJ up into the BTT top 20! Replies: evanm: yes that's ploppable water. Most of it is jeronij's transparent ploppable water, some of it is DT's. spursrule: Thank you! alex: Thanks, but there are some blemishes there that keep it from being "perfect" jetty jockey: Those are from the WMP Boardwalk set, by murimk and docrorlach, some of the...
blunder

Powell Geyser Field

POWELL GEYSER FIELD Welcome back everyone! No comments on my boring and repetitive suburbs I see. Guess we'll chance tactics and head back down into the Powell Volcanic Area. If you remember from our trip to East Crater there was a trail heading south. Taking that trail we cross into the next tile south. 1. We come to a fork in the road. Let's turn left. 2. A little ways down the trail we see light in the tree tops ahead. The forest must be thinning out. 3. But the clearing is actually a field of geysers...
blunder
East Farm Hills - Oak Slopes Interchange 2 Welcome back folks. Replies: @MamaLuigi945: Thank you! Most of the houses in my suburbs are by Mattb325 and Simgoober. @Aaron Graham: Thanks, I'm glad you enjoyed it. @testuser1234: Thank you, sir. @NMUSpidey: Thanks. Yes, about 25% of the sims commute on it (this tile). The light rail is laid out to be more of an aesthetic regional transport tool than to maximize efficiency in each tile, otherwise I could get it higher. @k50dude: Thank you! New Stuff: Today let's...
blunder
East Farm Hills - Oak Slopes Interchange - Transit Welcome back! replies: @Blakeway: Thanks! I aim to please @CDMetro34: Much thanks! one thing I enjoy most about this game is making scenery. @TowerDude: Thanks! Well I am a flora addict @NMUSpidey: That's fine, we'll be coming back out into the woods again. @Texan: Thanks, but its more about wanting to make something and then using the tools you have to accomplish the task. Its like; "hey, I want to make a cinder cone!" and then "hmmm.....volcanic rocks it...
blunder
Powell Volcanic Area - East Crater Welcome back for another installment of Rip City Replies: @Wheelbarrow95: Thank you, sir! @escilnavia: Deer meadow was actually a quick tile since most of it is forest from just 2 brush types. probably 4 hours for the whole tile (medium size tile) @Adrianor: Thank you! The night shots are exactly how they look in game because I do not photoshop my screenshots, and these were taken before I started using the Day and Night mod. However once we get back to civilization the...
blunder
Powell Volcanic Area - Deer Meadow replies: @NMUspidey: Yup suburbia is home to a lot of people. Thankfully I come from a small town. @Towerdude: You're right it is; however around here all later development must yield to the cemeteries, so its not uncommon to have later construction rammed up against them. @thefunktopus: Thanks! @schulminator: Thank you, sir! I'm glad you enjoyed it. ------------- New stuff: Today we head back south. If you remember in Lava Creek there was a trail heading south. Today...
blunder
EAST FARM HILLS - OAK SLOPES replies: @escilnavia: Thank you! @k50dude: Its on the portland map with portland details. Although the overall layout will have quite a bit of resemblance to portland, this is by no means a recreation. (unless Gresham grows some cinder cones maybe). @exla357: Thanks for your kind words. If there's one thing this journal will have, it's MMPs. And don't worry, there will be wide curves, this is just the start of the region. @NMUspidey: Thanks. I usually try to imitate natural...
blunder
East Farm Hills - Tequila Rock Hello again, and welcome to another installment of Rip City. Replies: @Exla357: Glad you enjoyed it, and the amount of views so far is fine; this CJ is new here, it will take time to build. @TowerDude: Thanks, and there are some much nicer streams coming up, stay tuned. @NMUSpidey: Thnaks, I'm much more of an outdoors person than a city person myself. After a few updates you'll see an SC4 hike that I hope meets your approval. Todays update is the next area north of Lava...
blunder
East Farm Hills - Lava Creek With this update we start off on the east side of the map in an area called the East Farm Hills in the small town of Lava Creek. Lava Creek lies on the northern edge of the Powell National Volcanic Area; a part of the Mt. Hood National Forest. It has a population of around 5000 and consists mostly of businesses catering to the agricultural industry located to the north and west. I should warn you that I'm not exactly starting off with the best stuff in the region as we take...
blunder

Introduction

INTRODUCTION Hello and welcome to Rip City, better known as Portland, OR, USA. Thanks to the small amount of success my CJ has enjoyed over at simpeg, I've decided to start dual posting updates to here too. First off, though, we need to get caught up to where the Simpeg version is, and this is what I'll focus on in the first few weeks. I won't show each and every picture-or even every update-that I've put up on simpeg, but I promise to get all the good stuff. So here we go. This is the map I'll be using:...
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections