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Reconstruction: July 04, 2010

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Hello everyone,

As a Fourth of July special, I bring to you all my latest attempt at recreating Honolulu.  You may have seen the hint at the bottom of the previous update.  I have chosen to BAT one of the approximately 400 highrise buildings on the island of Oahu.
Central Pacific Plaza is located in Downtown Honolulu, at the corner of King & Alakea Street.  It is made up of a 22-story commercial office building, a four-story extention with an open area on its roof, and an attached parking garage.
I used a combination of Google Earth, Google Street View, and Bing Maps.  I got the general dimensions of the building from Google Earth.  I used the Google Street view to estimate the width of columns, height of floors, and other details.  I used Bing to get the four orthogonal views of the building and as the basis for some textures (like the roof and parking lot).
I had to modify the building a bit in order to fit into a 3x5 lot.  For example, the parking lot only has five columns, instead of six.  There is very little room along the sides that face the streets, so there is almost no room for elaborate ground-level landscaping.  Nevertheless, I am proud of my work, and I think the results are better than I expected.
The "North", "East", "South", and "West" previews:





I'm sorry to disappoint, but I do not intend to release it as a downloadable lot right now.  The main reason is there are no nightlights in this BAT.  I would first need to learn how to do them, and then create them.  Even if I could accomplish that, I cannot properly test them in game on my current setup (1.1.638 no-CD patch because my CD is damaged).  Though, I could just trust the gmax night previews...
In testing, I have made a lot for building, and I realized that I can't place props inside the LOD.  I did try making multiple boxes and naming them LOD3/4/5, and it hasn't worked because parts of the BAT get cut off in rendering.  I'm certainly doing something wrong, so I appreciate any help.
As for the next update, we shall see.  :-)
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