Jump to content
  •   Announcement

  • Entries
    6
  • Comments
    80
  • Views
    1,178

Awakening After a Long Sleep

Daeris

1,176 Views

Hello everyone, I'm Daeris. *:lol:  I'm a kid at heart, gender-fluid ENFP Leo with a love for cinema, video games, and outer space (Hi!). Some of you perhaps have seen me a bit active on the site in recent weeks, and I'm very happy to be back. I have played nearly every SimCity game, including SimCity 4 on launch, but like many builders I moved on to other things over the years. However, as tumultuous a year that 2020 was, one good thing it did was encourage me to finally play some old games had I never experienced, as well as to dive back into my favorite city-builder of all time! I'm so thrilled this community is still growing strong, with mods still being released. The warm and welcoming community indicates to me that SimCity 4 has as many years left as we want it to!

When I was a kiddo and originally played, I basically would just create epic downtown sectors with skyscrapers dominating the skyline, which of course looked cool as all heck. However, it always frustrated me to then return to my region view and realize it didn't really look realistic to have a giant megacity, with nothing else around it. I recall stumbling upon a concept that was taking root, called the Natural Growth method, in which the development of the whole region is not something you as the player pre-plan. Instead, you try to play more as an observer, making logical and realistic decisions about the direction the city grows. You build and expand slowly, naturally, and only introducing services when it feels realistic and right to do so based on necessity. Part of the magic of this method is the fact you haven't pre-planned the region, so it very much takes on a life of its own! As you progress and look upon your railroad network, your first highway, and your downtown sectors that spring up in their destined locations, you can easily be filled with wonder as YOU are the creative vessel for which the region came to life and developed on its own!

I won't bore you anymore with minutiae on the Natural Growth method, but -- if you care to learn more -- I started a thread where many of the most talented modern minds of Simtropolis chimed in to preserve this playstyle. Give it a look if you might want to try this method yourself (and who knows, perhaps you too will have some advice to share on the thread): 

 

This City Journal will be my first city journal ever (so I must admit I'm a little nervous *:yes:), however I decided it would be fun to document my journey, even it it's just mostly for myself! For those who do check in from time to time, I appreciate you and I hope you are both entertained and that you perhaps find some inspiration in some way (and then pass that on to others). *:yes: I will always be open to suggestion, constructive criticism, and fun ideas, so please don't be a stranger! Also, I have plans to perhaps make this CJ a little interactive in some capacity, but I'm still brainstorming the best ways to do it (more to come). Lastly - and I literally just had this idea while creating this post - I'm going to toy around with a fog-of-war mechanic in this CJ, because for new settlers discovering a new land, they wouldn't immediately know what the region looked like in its entirety (we'll see how this works out).

 

Anyways, lets get this CJ started...

Very much like my re-awakening from a long hiatus away from SimCity 4, my settlers also suddenly found themselves awakening from a deep slumber. They resided on a small beach that was calm, but not too calm, with deep blue water that also had a glimmer to it.

image.png.217cc0f596f9789e746dec21bbf3edc7.png

 

They had no surefire recollection or memories of how they ended up there, nor where they had come from previously, but they knew they needed to work together to survive. And so they did what anyone would do, they started building shelter and working towards improving their lives.

After many years of cooperation, cultivating the land, and domesticating nearby fauna, a small port town had formed...

Port Novel founded:

5ff7e11986e22_ScreenShot01-02-21at10.53PM001.JPG.2a492a4e19fe47f3a79437c35ac33857.JPG

^Families settle into mostly shacks in Port Novel, where they farm the land, fish, hunt, or explore the surrounding land to better understand their region.

5ff7e28928b5f_ScreenShot01-02-21at10_54PM.JPG.b9634111c6f05a7709d9f50dd6cf2bc3.JPG

^After the community is established, the leaders decide they need to expand and map the land, however populace is an issue (there are not many settlers to spare). One ship is sent to begin mapping the coastlines, while small parties are also sent in various directions... on foot.

 

5ff7ec76a69f7_ScreenShot01-07-21at11_54PM.JPG.40aa7d8a9d2229dcead97aeabb801522.JPG

^North of Port Novel is overgrown with a dense forest the settlers have long avoided, and not much flatland. :( The settlers also swear to their Simgod that these woods must certainly be haunted. Perhaps these woods even have something to do with their mysterious arrival in this new land? Probably not, but they are spooky just the same.

 

5ff7ee40e995f_ScreenShot01-08-21at12_07AM.JPG.08b9bb7e40004868ad2e5cef5f10d7a3.JPG

^East of Port Novel, while dense with trees, there is additional tillable land for farming, as well as what appears to be a traversable ravine between two rough hills. It's too irresistible to our explorers, and our leaders send them to settle these flatlands to the East, and explore the ravine.

 

5ff7ecd8840cf_ScreenShot01-08-21at12_13AM.JPG.d368ac3d73a3d9c774cadc88f24f9f3f.JPG

^To the south of Port Novel, the shipbound explorers quickly find curious coastal outcroppings with enough flatland for more ample farmland. They hastily return to Port Novel share the news! They report that the peninsulas look just like sharks teeth *:lol:! Afterwards, they depart yet again to return to their task of mapping what they can of the nearby waters.

5ff7f11395083_ScreenShot01-08-21at12_14AM.JPG.102afab5c4da4174c32bba6acbfae082.JPG

^Northernmost "shark tooth" peninsula, which Port Novel decides to expand to.

 

In the coming weeks & months... a trail is beaten down along the the coastline south of Port Novel. 

5ff7edc0d12de_ScreenShot01-07-21at11_58PM.JPG.be0ceec53f2b3ef457223d225891312c.JPG

^The path is simply known as Southpath. Easy enough. =p

 

5ff7f307da092_ScreenShot01-08-21at12_46AM.JPG.0b70ed5df820bfaf9d5b9c4623d4861e.JPG

^In time, villages are nestled into the aforementioned peninsulas. The path in these parts receives the moniker "Sharktooth Trail."

"Are there actually sharks in these waters?" wonder many of the settlers. =p

 

Northbite founded:

5ff7f41695aba_ScreenShot01-04-21at02_34AM.JPG.26bfaf324805ea127fa82a9e1cf801ee.JPG

 

Midfin founded: (that's right, the settlers on the southern peninsula were stubborn and decided that their peninsula looked more like a shark fin instead of a shark tooth *:lol: ...how particular of them)

5ff7f47f51e65_ScreenShot01-04-21at02_32AM.JPG.608b1c62f77c9b050ea46b1b8ecbeb43.JPG

 

Eventually, the shipbound explorers return, and with them they bring their best estimation of the waterways and coastlines of the unknown region they have all awoken in...

5ff86e9070c53_JunonValewaterways(fow2).jpg.c47f2e42fe55b5db32479b006d6260ad.jpg

 

A closer look at the immediate area, and known features:

5ff86e8569f94_ScreenShot01-08-21at09_38AM.JPG.020cd0c0b6cb7901f69867882458336f.JPG

 

Updates of Uncovering Junon Vale:

  • Settlers have awoken in this strange new land.
  • Port Novel is founded! ~ Families farm and hunt and fish.
  • From Port Novel: Explorers were sent by ship to map the waterways. Explorers were sent by foot south to settle coastal flatlands. Explorers were sent east to settle flatlands and explore a ravine. The haunted forest is clearly much too haunted for exploration *:lol:!
  • Northbite is founded!
  • Midfin is founded! ~ They are stubborn and think their peninsula is a shark fin not a shark tooth
  • Southpath connects Port Novel to Northbite.
  • Sharktooth Trail runs through the southern sharktooth-like peninsulas
  • The ship of explorers has returned on their monthslong journey, bringing a mindblowing map of the region and all its waterways. Of course, there is no way to know what awaits inland... until we go explore and settle those lands! ~ A new hidden lake is discovered relatively close!

 

  • Like 13
  • Yes 2


13 Comments


Recommended Comments

Looking very cool, I'm interested to see how this grows. And thanks for including the map! Really handy to track the context of everything going on.

  • Like 1

Share this comment


Link to comment

Great start. Very cool way to keep a sense of mystery, keeping the viewers wanting to see more. I know I do. Thanks for sharing. *:thumb:

  • Like 1

Share this comment


Link to comment

Wow! That's a wonderful introduction to your region and you've made it interesting so I want to read more to see how it all develops. I, too, really like the Fog of War concept for displaying the regional map and so it makes even more sense why new settlements will likely be along the coasts.

  • Like 3

Share this comment


Link to comment
6 minutes ago, CorinaMarie said:

Wow! That's a wonderful introduction to your region and you've made it interesting so I want to read more to see how it all develops. I, too, really like the Fog of War concept for displaying the regional map and so it makes even more sense why new settlements will likely be along the coasts.

Thanks! Here's part 2: 

I noticed when you click the next entry button it might not take you there. Hmmm, strangely enough I think it double posted initially (and I deleted the other version), so maybe that has something to do with it?

Anyways, thanks again, I hope I can keep things fun and entertaining for people.

  • Like 3

Share this comment


Link to comment
3 minutes ago, Daeris said:

Here's part 2:

I found it! And I'm reading it now. *:)

 

3 minutes ago, Daeris said:

I noticed when you click the next entry button it might not take you there.

Yeah. With my admin powers it does take me first to the deleted one and then the next click to the real second entry. For members it's getting itself confuzzled. @Cyclone Boom has dived deep into the murky electrons of the database and is at this very moment working to fix that.

  • Like 1
  • Yes 1
  • Thanks 1

Share this comment


Link to comment

All fixed now with the next/previous links. *:)

This is due to a silly site bug by where it still has the permissions for displaying the link, even with entries not publicly visible. I remember some member asked about this previously too and we'd fixed it up for them also. What I've done is checked the pics are transferred over to your new entry with the correct IDs assigned, and then removed the deleted entry (since it otherwise ends up in the site's equivalent of the Windows recycle bin). If this happens again with a need to re-publish something, just let me know and I'll fix it as well.

Meanwhile, it's great to see you've made it over here to the dedicated CJ section with an excellent start to the showcasing of natural growth progression.

We'll be following this for sure. *:8)


By the way...

Cori noticed her Podunk region pic shows in your Natural Growth preview link, and suggested I could fix that to show one of yours instead.

Which pic would you like me to set for that?

  • Like 4

Share this comment


Link to comment
4 minutes ago, Cyclone Boom said:

What I've done is checked the pics are transferred over to your new entry with the correct IDs assigned, and then removed the deleted entry (since it otherwise ends up in the site's equivalent of the Windows recycle bin). If this happens again with a need to re-publish something, just let me know and I'll fix it as well.

Oh wow, thanks so much for fixing the issue. I hope it wasn't too much of a chore for you, but I really appreciate it. I'll keep ya' posted if any other issues.

 

5 minutes ago, Cyclone Boom said:

By the way...

Cori noticed her Podunk region pic shows in your Natural Growth preview link, and suggested I could fix that to show one of yours instead.

Which pic would you like me to set for that?


Oh, hmmm, well I definitely don't mind Cori's pics and any & all of her stuff is something I aspire towards. =p

That said, if you want to make the link preview my favorite of my latest podunk towns, go ahead and use the Slyside Lake one:
5ffa3aa27fce1_ScreenShot01-03-21at10_26PM.JPG.08ed66032011014768817aaba4b50bef.JPG

  • Like 5

Share this comment


Link to comment
4 minutes ago, RobertLM78 said:

Erm... well, you just gained a follower  :)

Oh yay! Thanks friend! I hope I don't disappoint. :)

  • Like 3

Share this comment


Link to comment
1 minute ago, Daeris said:

Oh yay! Thanks friend! I hope I don't disappoint. :)

I don't expect I will....  I really like the "natural growth" approach (it is something I've only recently given a fair try of doing, and it has its own challenges)

 

  • Like 3

Share this comment


Link to comment

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections