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CHAPTER 05 -- NAVAL TANK FARM

Dreadnought

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Chapter 05: NAVAL TANK FARM

 

At the turn of the 20th Century, an oil tanker unloading cargo into storage tanks would have been a novel sight, indeed. Not unheard of – but certainly not common. Coal was still the chief source of fuel for warships, and only the most progressive navies had begun to experiment with fuel oil.

Gradually, ships were converted to carry a mixed amount of coal and oil. The flagship of the Grand Fleet, HMS Iron Duke, was designed to carry 3,250 tons of coal and 1,600 tons of oil at full load.

At first, a few ship’s boilers were modified to spray fuel oil over the coal shoveled into the fire boxes. This would improve the burn rate of the coal and actually allow a warship to “raise steam for sailing” in a considerably shorter time than the all-coal warships. It could take more than four hours for an idle coal-burning battleship to raise steam to acceptable levels – so oil was a welcome improvement. Not to mention that it was easier to load and, believe it or not, much cleaner than coal with its’ sooty and invasive dust. Even so, it was 1915 before HMS Queen Elizabeth became the world’s first oil-burning battleship. (Though even then a minimal load of coal was kept aboard to run heating and cooking facilities.)

 

This is an overview of the fuel oil handling facilities. At the bottom of the picture, you see the commercial tanker discharging its’ cargo into the three “receiving tanks”. As they are filled, the oil will then be pumped uphill – through a pipeline – to the large “tank farm” where it will be stored.

To the left of the tank farm, a rail facility can also handle incoming deliveries. At the top end of the tank farm, yet another pipeline carries fuel oil down to the Navy Refueling Pier where it is pumped into the warships. This is the complete “product path” – from delivery to use.

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Just to the west of the tanker terminal is the South Ship Channel. Rather than the elaborate channel used in the older, crowded northern end of the harbor, this one is wide and spacious with breakwater “fenders” designed to dampen any wave action.

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The Tanker Terminal is as close to the harbor entrance as possible while allowing adequate room for tugs to maneuver the large tankers into the offshore discharge point. That’s Somy’s wonderful tanker, the Lilith Pleasant, under Panamanian registry. And I also used Somy’s offshore oil pier. I re-purposed the @Simmer2 oil pipeline bridge to make the connection to the offshore oil point.

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The receiving tanks and pipeline heading off to the east are also by SM2.

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Following the pipeline, the beautifully designed @Simmer2 lots climb a 15 meter hill to the storage area.  Atop the hill, NBVC’s tanks and pipelines take over. I have always been partial to the somewhat "old fashioned" look of the plain, white NBVC oil tanks -- no offensive / invasive corporate logo's. I built the tank farm on an elevation so that fuel could continue to be dispensed by gravity feed if there should be a power failure.

On the harbor side we have one of the busiest tug stations in the whole base. This one handles the arriving tankers, warships approaching the refueling pier, and assists with warships entering through the South Channel. I “modified” the Somy tugboat piers by removing the smaller Japanese tugs and replacing them with the superb steam tug by @WolfZe MUCH APPRECIATED !!

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This is a custom “pumping control” building, or – a pumping station. You can see the single pipeline (at left) climb the hill and enter the Pump Control Building to re-emerge as the four-pipe system compatible with the NBVC oil tanks. The pumping station, itself, is a re-purposed Maxis industrial lot used to make the transition between a single pipe to a quad pipe arrangement. The simple square brick building from the pipeline set was just a bit too simple – while this one catches the eye.

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This is an overview of the NBVC railway oil terminal discharge. This allows the naval base to receive oil from both tankers and railway cars. Note the pipeline running from the discharge point to the “pumping station”, then up the hill to a “junction building” at the top, and on to the tank farm.

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Just left of the tugboat station and the railway tank car terminal is the “Navy Refueling Pier”. This overview shows the basic layout of the operation. At the top is a pipeline coming downhill from the tank farm and crossing the railway and the road via one of the SM2 pipeline bridges.

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The pipeline then goes into one of the “square” pumping buildings and emerges through the “offshore connector bridge”. Again, this SM2 “bridge” has been re-purposed to make the connection between the pipeline and the Somy offshore fueling point. Since there are no props in the game capable of recreating the hose and pipe rigs used to refuel warships, I opted to use the Somy / SM2 lots to solve that problem.

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The battleship refueling is the SMS Grosser Kurfurst – one of the Konig Class - 1932  (a Reichsmarine design study). Dating from that period, she would have been an all-oil burner.

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Exiting the South Channel is SMS Bayern on her way to join the target practice in progress off the mouth of the Jade. Bayern and her sistership, Baden, were the last two dreadnoughts delivered to the Kaiserliche Marine prior to the 1918 armistice. The design is sleek and efficient, with the superstructure reduced to a minimum and concentrated in a small space amidships. The effect produced a truly handsome vessel with graceful lines.

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At 28,000 tons with 8 x 15”/45cal guns, they were “state of the art” battleships. Laid down in response to pre-war intelligence gathered on the British Queen Elizabeth Class, they were originally planned as a four ship class – Sachsen and Wurttemberg were never finished. The Bayern’s were the first German battleships to make the jump to the larger main battery guns.

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The battlecruisers of the High Seas Fleet were considered (rightly) to be so "battleworthy", there seemed little need for a “fast battleship division” as in the Royal Navy. Consequently, this class could be considered a bit slow at just over 22 knots. But, when compared with the British Revenge Class, they were, in all respects equal, and in some cases – superior to their opponents.

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Again – MANY THANKS to @Barroco Hispano for his beautifully crafted warships.

 

 

If you enjoyed anything you saw – please punch the “like” button so I will know. A comment would be even more informative.

 

Comments and critiques requested and gratefully accepted. All questions answered promptly to the best of my ability.

 

THANK YOU for your visit !

 

Next time…...The South Mole.

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Really well thought out and excellently executed!

I especially like the lillith ship scene. And, as always, @barroco hispano does truly impeccable work *:thumb:

 

 

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I think you've done a really great job here.  I am always envious of a well executed port and industrial facilities.  It must require a great deal of planning.  My only suggestion would be to put in smooth curves on the roads where it goes from orthogonal to diagonal.

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Thank you for the comment -- it is a point well taken.

I'm afraid I got in the habit of using the old "ortho" road tools in some tight places, and then simply forgot to use the "NAM" tools in other places.

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On 5-10-2020 at 12:14 PM, Dreadnought said:

Thank you for the comment -- it is a point well taken.

I'm afraid I got in the habit of using the old "ortho" road tools in some tight places, and then simply forgot to use the "NAM" tools in other places.

Great marinebase, those naval veasals are the Japanese cruiser or any thing else ?See those by Sachs and Tabi wich I have but these are more modern ! Nice to have your series work back afther so long absense !

Sincerely yours,

Kschmidt

 

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THANK YOU for the compliment !! *:thumb:  It's nice to know that all that hard work is appreciated.

DO drop by from time to time -- there is some REALLY good stuff coming up in the next three "chapters".  (Lots more stuff after that, too.)

So far, the only thing Japanese in the harbor is the "Somy" oil tanker -- and some of his tugboats that I'm replacing with tugs by WolfZe.

The rest of the ships are almost ALL beautiful battleships from 1909 to approximately 1939 -- provided by "Barroco Hispano" (previously known as "Goldman Sachs").

Again -- THANK YOU so much !! *:thumb:

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On 10-10-2020 at 11:27 PM, Dreadnought said:

THANK YOU for the compliment !! *:thumb:  It's nice to know that all that hard work is appreciated.

DO drop by from time to time -- there is some REALLY good stuff coming up in the next three "chapters".  (Lots more stuff after that, too.)

So far, the only thing Japanese in the harbor is the "Somy" oil tanker -- and some of his tugboats that I'm replacing with tugs by WolfZe.

The rest of the ships are almost ALL beautiful battleships from 1909 to approximately 1939 -- provided by "Barroco Hispano" (previously known as "Goldman Sachs").

Again -- THANK YOU so much !! *:thumb:

Thank you, As I searched these models weren´t released as they where 3ds, translated to SC4 format, where of minor less qualtity sometime.. Hopefully a better conversion to HD can  be done in the future. Trueearth maybe similair position, as 3Ds may be aswell , some bat´s maybe photoshoped in, don´t know ? Would love to recreate moskou with the red squarre wall, some africa stuff. Creator decides or he or she  is enlightend to share there work with us !

Sincerely yours,

Kschmidt

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@kschmidt

I'm not sure I understand parts of your comment, but I will do my best to answer.

Since I have NO -- repeat, NO -- 3D batting skills, we are a bit out of my field of expertise -- and I have NO idea which program the Maxis 3D system uses to build a model from scratch.  But I do know this:  I tried desperately to get anyone and everyone to make just one battleship model for me -- JUST ONE!!  But there were no takers.  Everyone was more interested in "Gordian Knot" highway systems or yet another skyscraper.  When I found someone -- after three years of begging -- willing to make battleships, I went ahead with the project.  I have not -- nor will I ever -- question their "bona fides".  We have become friends, and I have only the greatest respect for their skills and talent.  PLUS -- I can have as many battleships as I like!!  After three years of begging -- i'm a bit like a child in a candy store !!  *:ohyes:

If you have "technical" questions regarding the programs, etc, etc, -- I suggest you contact "Barroco Hispano" directly.  *:read:

I have, however, been reliably informed that "3DsMax" models are the most easily converted to SC4 formats -- but they frequently have color and texture issues. *:party:

I DO NOT USE any form of photo-shopping in SC4. 

As far as the quality of the battleship models, themselves -- they are TOP OF THE LINE.  Careful examination of enlargements will show fine and sharp structural detail, an unbelievable degree of authentic historical detail, and several layers of unique textural artwork.  "Somy" once made the best ship models in the game.  The models of Barroco Hispano are FAR better in quality.  Some of them are HD -- some of them are not.  It all depends upon the difficulty in rendering.  But even the 2D renders are far superior to anything in the game.  The best batters in our community have expressed their delight at the level of quality.  They are -- pure and simple -- "works of art" -- "masterpiece quality".  And Barroco Hispano is to be congratulated for bringing them to life with such vivid flare.

I wish you luck with your "Moscow Quest".  For your sake, I hope it doesn't take three years !

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