Jump to content
  •   Announcement

  • Entries
    18
  • Comments
    45
  • Views
    5,505

The Kingdom readies itself to go sky-high once again!

Feedback for the Kingdom's International Airport siting  

25 members have voted

  1. 1. Which site should host the airport?

  2. 2. Which specific runway configuration option should the International Airport use?


4cdJTMW.png

Queen Ilene: We are excited to announce seven proposals for the siting and configuration of our upcoming International Airport! These seek to optimize the airport's functionality with balancing both positive and negative side effects of its operation. As part of this process, we would like some input from citizens, local government and air transport professionals.

 

 

mUmTv14.png

 

Jenny Salisbury: We are very eager for your feedback! We are finally moving forward with this project due to the Kingdom's recent attainment of its first million inhabitants! Below are some considerations for this decision. The Royal Port Corporation summarizes them below:

 

METEOROLOGY:

  • Prevailing winds are of monsoon type, arriving from the south and southeast during the summer half of the year, and from the north and northwest during the winter half of the year.
  • Winds occasionally shift to a more east-west alignment, but only rarely take a full east-west alignment
  • Near the airport site we have Lake White, which routinely gets blanketed in fog in spring, autumn, and in the early mornings in general.

 

URBAN AND REGIONAL DEVELOPMENT:

  • The city of Zamacentia is located relatively far away from the main conurbation of the Kindom, which roughly spans from Zacien in the southwest, all the way to Obstragon and Soblun to the northeast. All of the conurbation is linked by high-speed rail, while Zamacentia does not have this benefit.
  • The city of Brandt is the closest settlement for options A, C, D, E and F, residents might show worries of accelerated deterioration of its rich historic architecture, along with complaints about noise, air and water pollution. The city, at the same time, serves as the current western terminus of the Rota Shinkansen high speed rail line.

 

SITE TOPOGRAPHY:

  • Sites closer to the south (adjacent to Zacien and Brandt) are constrained east-west by Lake White, and there are dangerous cliffs belonging to the Alba River Canyon, which can complicate landing approaches arriving from the south.
  • Sites to the north are more constrained by the mountains forming the northern boundary of the Kingdom, while the adjacent hills to the east are taller than towards the south.

 

AIRPORT OPERATION:

  • Parallel runways allow for maximum throughput, of up to 60 aircraft maneuvers per hour (30 take-offs, 30 landings, simultaneously), but have the least flexibility for wind variation.
  • Crossed runways (T, L or X configurations) have a more limited throughput for aircraft, as they do not allow simultaneous maneuvers and have a more limited ability to handle alternating maneuvers. They, however, facilitate holding maneuvers in the sky areas while also keeping more flexibility to adapt to the wind direction.
  • Orthogonal runways (parallel or L) facilitate the construction of airport facilities, giving more room for terminals, parking, cargo, emergency services and airport-side development.

 

֍ KINGDOM OF ROTA ֎
INTERNATIONAL AIRPORT

SITING PROPOSALS

 

QJl6MUK.png

 

 

Site 1--North of Zacien, northwest of Alba-Brandt, southwest of Balfour:

 

Mew: Nyah nee niei nya ñnniaaauuu-niou mew?

(Translation: Should we place the airport here?)

0ZKPSXR.jpg

 

 

 

Site 2--South of Lake Bronze, southwest of Zamacentia, northwest of Balfour:

 

Mew: ...ñah neiniu-nee nimiu? Niu-ñie niu niou!

(Translation: ...or maybe here instead? Make sure to vote!)

TlSvvVm.jpg

 

 

Option A:

EsK7s08.jpg

 

 

Option B:

EDH254v.jpg

 

 

Option C:

VeOoYNl.jpg

 

 

Option D:

JxGwq0b.jpg

 

 

Option E:

Eqa7T0h.jpg

 

 

Option F:

6usUTUR.jpg

 

 

Option G:

Amy5r2K.jpg

 

 

4cdJTMW.png

Queen Ilene: Please communicate with us and give feedback on which airport layout to use, or which one could be further adapted for an even better solution to the growing air travel demands of Rota. Don't forget to vote on the poll accompanying this update!

  • Like 10


6 Comments


Recommended Comments

What program did you use to make the airport plans? I like it. Very simple. Paint.Net? GIMP? Or just Photoshop?

Share this comment


Link to comment
7 hours ago, Hellken said:

What program did you use to make the airport plans? I like it. Very simple. Paint.Net? GIMP? Or just Photoshop?

Autodesk Sketchbook Pro 6.2.4, done with the poly-line tool, digital ruler and mouse in a separate layer as part of my multi-layer planning map. This sort of thing can be done with ease in Paint.NET and GIMP, no need for Adobe Photoshop.

  • Like 1

Share this comment


Link to comment

provided that no flight path should be in the way of any high terrain/tall structures, i'd probably say either A or B

  • Thanks 1

Share this comment


Link to comment

Originally I voted for C in order to take advantage of prevailing winds and minimize approach difficulty. After looking a little more closely at the map, I have to agree with @Drack as Alba is right under the flight path. Screw the poll results. Best layout is option G, or a slight variation on it, with runway 18/36 being a little bit longer. That 2 runway layout will easily support up to 10 million passenger movements per year; reducing the necessity for cross-wind landings. I live in a city with an airport that used that configuration up until 2014. With that 3rd runway now in operation, the airport reached just under 18 million passenger movements last year. 

  • Like 1
  • Thanks 1

Share this comment


Link to comment

A: No. The North-south runway is next to a cliff and planes will fly directly over Alba. They won't like it.

B: Depends. Looks OK. Just make sure there are no mountains north of the runway.

C: North-south runway is OK. The NW-SE runway has planes flying directly over the small town so that is a no.

D: Looks alright if you make some adjustments. Keep the N-S runway away from the cliffs and hills as much as possible. The East-West runway does not have planes flying overhead the town. But I notice that the west end is too close to a cliff.

E: Not sure what to think about this one. The left runway is close to the edge of a cliff. There seems to be a ridge north of the right runway. Can't really tell if it is tall enough to be an issue.

F: Hmm. Have you considered putting Option F just north of the lake? Perhaps you could put the NW-SE runway directly north of the lake. And the N-S runway just east of the lake. You can play with different configurations.

G: There seems to be a hill just north of the airport and not sure if the hills to the east will be an issue.

  • Thanks 1

Share this comment


Link to comment

As an aviation enthusiast. Options "B" looks the best to me.

I don't know what the northern side looks like from the pictures but the other options in real life would forced planes to fly really low over one of the town. This is a big no-no in aviation world.

What would happen is the airport would get restrictions on operating hours or worse, that particular runway would be blocked off from being used at all.

 

All those cliffs on the west and south side are also problematic. Stay away from them as far as possible. 

Share this comment


Link to comment

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections