Clevedon Valley - Revisited
Clevedon Valley - Revisited
I'm back! Hey it's only been 4 years, and here is my old CJ, still here and ready for me to carry on where I left off!
Clevedon Valley was one of my more important tiles, one like many of us, that I had put hours of work into, built a replica of the Raurimu Rail Spiral, and yeah - put - hours - and hours - of work into. To cut a long story short, a few years ago it got prop pox. At the time I quietly deleted the tile, and re-imported a non poxed tile from a back up. However I was then very cautious about developing it further, especially with any prop heavy lots like SPAM - those seasonal crops use a lot of props. Eventually I stopped developing it further as I did not want to risk going over the 6 mb limit on the save file. Time passed, and I stopped playing SC4 for a few years, but as you can see the last few weeks I have started playing again, (digital download version of SC4), reloaded by plugins and regions from a external hard drive back up, and wandered back here to ST. Then I found out that prop pox had been cured. Wow. With the fix installed I now feel confident to revisit some of my favourite tiles, and continue developing them without the worry that they will tip over the edge and get the pox.
First things first though you need to open the tile and...
Yeah get over it Fairbanks... I play rural. Spread out. Low density. You can take your medium and high density and... [insert PG13 appropriate burn].
Anyhoo.. yup, large tile, lots of SPAM farms, with their prop heavy crops. Note the large areas of pines, yes I like my pines, but they are flora, and apparently the game engine treats flora differently in the prop count thingy whatever - yeah I don't really understand it, but I'm just trying to sound intelligent. (Rail spiral top right corner, see here or more on that).
Anyway, fast forward a RL few years, a couple of computer deaths, but an external hard drive back up later... (don't worry I fixed the power problem over on the left)
Yup, I still have a rather nice space left in this tile to develop further.




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