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Harrington SC4 Entry 2: Ok, that didn't look to natural

89James89

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Replies:

 MissVandelier: Thanks for looking in on the project and for the suggestion, I picked them up and a load more houses along them lines and really like the look of them so thanks!

sunda: I'm sorry, I don't understand what you said but thanks for dropping in and leaving a comment!

raynev1: Thanks for following and glad you liked the entry. Hope this one is even better for you!

Ducio: Thanks though I got rid of them as I didn't think they looked that good and that trees looked better, though, as your about to see, it's a bit of a moot point now.

 

 

Entry 2: Ok that didn't look natural at all

So, as you can probably guess from the title I really didn't like the way that the last entry ended up and didn't feel that the growth looked natural at all with the huge blocks of industry serving a region of 10k people. As such I took the decision to start over with a new map and a slightly different approach to it where I'm not limiting myself by the RCI indicators and going for a more 'this makes sense approach'. Anyway, I'm sure you don;t all want me to blabber on again with how I've started the town so I'll try and make the captions and descriptions for you all short and sweet.

Initial area.

VDNte4O.jpg

 

So, welcome to Harrington (again), this was the initial settlement after a few years of people coming here.

jTrxyhL.jpg

 

After a couple of years you can see some substantial growth in the are and several new settlements springing up alongside the weirdly snaking development of Harrington itself.

fJHaq4I.jpg

 

Then, came the first bit of redevelopment as an enterprising farmer by the name of Mr Poppin built a market on some of his land to give the sims somewhere central to actually buy stuff.

j8lLt05.jpg

 

Which led to Mr Pippin (a long standing rival of Mr Poppin) to build a huge and expensive state fair outside of town, which, despite its size is still no where near as popular as the market which benefits hugely from its location, much to Mr Poppins delight (and relief).

UHCeoZX.jpg

 

Anyway, these two places to buy stuff made the area even more popular and soon Tilby had sprung up across the river to the north.

Ah5Q2wp.jpg

 

Then came the regions first real issue as apparently the local Mayor had neglected to do anything about everyone's rubbish and, as you can imagine, burying it in your own garden was getting a bit hard what with the top layer already being last years pizza boxes. As such they came up with this brilliant solution where they burn the rubbish in dumped piles, even using the heat to generate some electricity. Oh and don't worry, they also put in a recycling place as well in case you don't want to burn your washing machine!

Q5R3fYV.jpg

 

Good old Mayor! He even let the workers and bin men build a small settlement, Tenburn, next door (I'm sure its a perfectly safe place to live!)

 

So there we have, a new and much more natural looking start to our region. Hope I haven't annoyed you lot too much by restarting and that you think its worth it.

 

Anyway here's the usual overview and as with last time, one hidden in spoilers with place names shown.

LeocIr3.jpg

Spoiler

K2eiGEx.jpg

 

Till next time!

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Agreed, this does look a bit more natural! Good of you to rebuild it all. :) 

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Rural look indeed a lot better in this incarnation of the region. Pioneer american look hard come by, SC4 game hierargy  tends to overtake less wealthy development too fast ! Harbour and other industrial lot´s sometime less fitting or to dominant, well done !

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