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Leira: Sognefest

BugeyedDragon

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Hello! We need a license to film in Boomooderie now, and it was denied. Fortunately, the president Aleksy Cyryl of Leira contracted us to film every landzone in Leira! First one is Sognefest.

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First off is the miniature of Kleppur. This is the largest miniature in Sognefest and it has a handful of ruins along the coast.

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You can see the landzone Cirla (town hall) here, it also functions as a hospital.

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Stokkseyri Podstawowy (elementary) is seen at the top, some more houses at the bottom as well as a road going to a big intersection.

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Upper corner of Kleppur, and a short glance at a radio tower.

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The full radio tower, a parking lot, a resting home and a graveyard that tells the future for the resting home inhabitants. Multiple windmills that power Kleppur as product of mass-deforestation.

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Commercial area of Kleppur, a major recycling center, and the farmlands of Kleppur that hang off Mount Klepp

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More farmlands and other corner of Kleppur, we finish off Kleppur!

Kleppur was deforested because the need for windmills was high. They weren't able to create windmills on the other side of the mountain as it proved dangerous with landslides.

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The small island of Nes, with a farm and some older buildings. Historical rip-rap too.

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Other side of Nes, featuring a water tower and a farm.

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Beach at the tip of Hafnir, the larger old town.

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Part of Hafnir, at the top you can see the wheat that grows every year for some weird reason.

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Close-up of Hafnir, a festival is going on in another landzone so the entire landzone is empty. We can't film the festival sadly. But next year we will!!

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More Hafnir, more weird wheat.

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At the edge of Hafnir are windmills.

Hafnir's cobblestone streets were recently redone, so now you can drive on them.

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The neighborhood of Vallanes, deforestation beginning as demand for power is high and Leira is going enviromentally friendly.

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Commercial area of Vallanes, some leftover industrial buildings from long ago. And the other school, Akureyri Podstawowy.

Vallanes' commercial district was once an industrial manufacturing hotspot, but it was all repurposed. Deforestation is also being used for science to see how the ground is recovering.

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Upsir was once part of Vallanes, but became independent through unknown means. Small windmills are abundant and provides wine, cheese, bread, and crackers.

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"The Small World of Cows" as tourists call this tourist trap.

Upsir's land was proven to be rich with gold and silver. But the previous president Bartosz Hipolit passed an "Ultimate Law" (Laws only removed democratically) to prevent mining as favor for the farmers.

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Enter Dvergasteinn, an uninhabited miniature that's gonna be mostly windmills soon.

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However, the ruins of an old civilization lie here. Historians find this particular area was a marketplace, and was called Isafiordir. They still dig bodies up.

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The center of the deforestation project. Wood is being hauled off to other provinces that are developing more.

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The sea is proving dangerous to the area, so riprap is being installed to prevent erosion.

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Windmills.

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Finally, Mount Gasteinn.

Dvergasteinn has many horror stories originating from it. Of course making it a tourist stop.

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That's all for now folks!

Oh, also, if you have any questions about the area, what the provinces are, and such, feel free to ask!

(i was proud of this city. Boomooderie I'll return to.

one day

or maybe

boomooderie

will come

to us.)

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Looks neat, the farmlands and windmills are a nice touch. One small suggestion though, your city would look nicer without the grid being on :)

 

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What korver said ^^^. Toggle it on/off with 'g.' Wouldn't change a thing otherwise. a Keep it up!

I am kind of curious to find out what happened to that old civilization...

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DANGIT. I FORGOT THE GRID AGAIN!!!!!!

nonetheless, next city should show more historical ruins. would give a better timeframe to discuss them.

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Nice entry , and not over crowded . Plenty of room to expand in the future . keep it up . :thumb:

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Very nice rural entry, town and rural pics look very lovely;definitely turn off the grid, in town it will not give a big difference, outside however for looks it´s to bad, the world isn´t squarre, well done !

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