TMW - Anhur System | "Waging War"
Overview ~
One of the galaxy's harshest worlds, the unstable political landscape, heated race relations and the loss of major infrastructure left Anhur and its cities a crumbling mess. War torn Anhur, revered for its atrocities violating sapient rights, leaves its human and batarian inhabitants to paint an event, forever embedded in galactic history; and the long standing rivalry and cold distance between the two feuding races co-existing on the planet.

MilitantRadical
Lol ha, I'd prefer a singularity + wreave combo ![]()
tankmank
They are indeed, pretty much built into what ever a planet's environment is really. They'll be making apperances all over the galaxy ![]()
KonstantinII
Yes, and I'll do it some time, but not yet ![]()
fan o SC4
Thanks ![]()
sarthakknight #1 and #2
Thanks a lot ![]()
Schulmanator
Someone better pay up then ![]()
Benedict
Thanks. All these pics are starting to get quite intensive. You wouldn't believe how many BATs I need for just one picture these days ![]()
Roman_Samudra
Thanks? ![]()
Fox
Thanks. Hopefully this goes on for a long while. I might even surpass 3N ![]()
spursrule14
Thanks ![]()
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Note: So. Much. Rendering. So. Many. Hours.
That is all.
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Torn by civil warfare, shady politics and minimum wage abolition, Amun's broken world is a disparate society, housing two races with the coldest and most volatile relationship.
It's human name, Anhur, named after the Egyptian god of war, became a name all too apt to the planet's situation. Heavy colonization, by both humans and batarian interests have the planet in
a constant state of flux. Race politics became central to Anhur's political landscape, with the interests of each race exclusive to their own; and while the planet's cities aren't segragated, a room
for conflict arose across Anhur's competitive economy. Human's living on the planet, aware of the batarian slave culture, then feared the worst when major corporations and Anhur's mixed political
body, enacted the abolition of the minimum wage. A large number of corporations then began exploting the revised legislation, and hundreds of thousands of people, at a point reaching the millions, were left despartely in employment without payment for their services. Legal slavery rapidly became widespread, sparking the Anhur Rebellion.

During the rebellions of 2176, the largely batarian faction, the Na'hesit, warred to retain their rights to their slave workers while the abolitionist Anhur militia sought to wipe
the legal slave system from the planet. At the cost of many lives and entire civil infrastructure, the two factions warred in a violent fashion. Cities across the system were
leveled to the ground by air strikes and bombardments, forcing civilian populations to evacuate. Mass displacement of populations then posed problems what were becoming
crowded cities in unaffected reigions. Both human dominated and batariand dominated cities suffered great losses and casualties skyrocketed as the wars escalated.
Warfare across the Amun star system dominated the galactic agenda, conflict reaching systems like Sekhmet and Sobek, that effectively cut off the supply of helium-3, hydrogen and
deuterium to large portions of Anhur. On the ground, more cities suffered the consequences of war.

One of the planet's affected cities, Hatun'dek [batarian designation], were among the hardest hit by bombardments. The influx of human migration to the city began to overrun
its once batarian majority population and by late 2176, it's human majority population had forced the Na'hesit to target the city in its list of attacks. While strategically unimportant until
2177, the city was intially bombarded in an attempt to drive human settlers out of Hatun'dek. In later months, the human and partially batarian Anhur militia setup fortifications
in the city in order to make advancements into Na'hesit territory.

Devastated by the intial bombings, the remains of Hatun'dek and its expansive colonial prefabs and high-rises prompted a mass evacuation. Hatun'dek in 2177 was left an abandoned ghost town. A skeleton of
roads and civilian infrastructure, damaged by world-wide conflict.

The remains of Hatun'dek's downtown area depicts a leveled community with the skeletons of the once utilized skyscrapers. Prefabs lie derelict and abdoned, most to unstable
to inhabit.

Large swaths of built up structures collapsed or were vaporized in the ensuing fires and bombardments of the intial raid on Hatun'dek.

In the immediate area, an Anhur militia outpost is setup in one of Hatun'dek's last remaining stable batarian high-rises. Meanwhile, in the skies, Na'hesit gunships scout the area for any potential
threats and fortifications in the rebel occupied city of Hatun'dek.
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