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Other images in Vanilla Only Challenge (S3-01-W)

Miniature World

In case you missed your magnifying glass.. here's some of the features included in Miniature World.
 
Worldwide:
All biomes accurately reproduced (Polar, Tundra, Taiga, Desert, Steppes, Rainforest, Savanna, Grassland). Forest tree cover is also accurate.
As many Maxis Landmarks were placed as possible, the ones that were excluded were generally too large and were distracting, or there simply wasn't enough room in that area to plop them.
Subway Stations placed at some of the world's busiest metro locations (Mexico City, NY, Boston, Paris, London, Istanbul, Rio, Tokyo, HK, Shanghai, Beijing, Seoul)
Tennis Courts placed at the four Grand Slam locations (Melbourne, NY, Paris, London)


North America:
Lake Louise Hotel (Resort Hotel), Las Vegas (Casino), Wrigley Field (Major League Stadium), Cape Hatteras Lighthouse (Lighthouse), Miami (Marina), Disneyland (Monorail), KVLY-TV mast (Radio Tower), Union Watersphere (Water Tower), Western US Windmill Farms, Great Plains (Open Grass Area), Denali
Ranger Stations placed at some of my favorite National Parks (Yosemite, Yellowstone, Acadia, Grand Canyon)
Misc. American things: Skateboard Park & Basketball Court (California), Farmer's Market & Softball Field (Rural America/Suburbia)


Europe:
Odeon Theatre (Opera House), The Thinker (Mayor's Statue), Luxembourg Garden (Large Flower Garden), German Windmill Farms, Bordeaux & Tuscany (Community Gardens), The Matterhorn


Asia:
Bollywood (Movie Studio), Trans-Siberian Railway (Accurately done with railroad), Reindeer migration (Woodland Animals), Mt. Everest


Africa:
The Serengeti (Wild Animals), Kilimanjaro


South America:
Yungas Road (Streets on cliffside), Soccer Field


Australia:
Ayers Rock (Uluru)


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From the album

Vanilla Only Challenge (S3-01-W)

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  • 20 image comments


11 Comments

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 This is an interesting idea in studying world architectural features.  I found a world map that is 64x32 with 389 cities.  Took about 20 mins to render.   Yours looks a bit smaller, reminds me of SimEarth.   I don't want to unduly influence so I'll comment here on your Downtown Athens entry in the next challenge... Absolutely incredibly detailed artwork, looks like a Pointillism painting.

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Thanks RandyE. I actually got the map online, a mercator projection and made some adjustments to it for it to all work out in the end. I actually got the idea from a SC3 map I saw along time ago - called "World Populated" over on SC3000.com.

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There are a few landmarks I can think of that would have made a well-rounded world, like the Sydney Opera House, The Rio Statue, Easter Island.  The lower hemisphere is lacking representation in the vanilla set of landmarks.   I'll look for that map you mention, the name is familiar.   The voting does seem to be skewed a bit, not as objective as what I expected either. 

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1 hour ago, RandyE said:

The voting does seem to be skewed a bit, not as objective as what I expected either.

I believe the voting represents the main interests of ST members which is highly in favor of skyscrapers. When korver posted this pic I was sure it would beat mine and I'm surprised it didn't.

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1 hour ago, CorinaMarie said:

I believe the voting represents the main interests of ST members which is highly in favor of skyscrapers. When korver posted this pic I was sure it would beat mine and I'm surprised it didn't.

This challenge were all SC4 entries. In the next challenge voters seem to be expressing their preference for a particular game.    The 1s and 2s seem to say more about game preference than content.         

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@korver

Just wanted to say great work on this image, I think it was a very original and clever take on the challenge. ;)
 

About voting...

It will always be subject to opinion, and all we can do is offer some recommended criteria. This is posted when voting opens, and can be seen in the album description and the main topic. Without going through various stages, or adding some other process, a 1-5 star system is really the simplest and easiest way to get the results.

I understand that people like to see high density stuff. But certainly not all challenges allow skyscrapers, and other games are more than welcome. There's actually quite a number which are specifically about other themes (e.g. bridges, traffic, ancient civilizations, railroads, nature, etc). Feel free to post in the Ideas Bank to suggest anything for future consideration. :)

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1 hour ago, Cyclone Boom said:

Feel free to post in the Ideas Bank to suggest anything for future consideration. :)

Thanks, okay we'll take this to the Ideas Bank.   There's at least one important thing to say about the criteria in regard to the various games --all 4 of which I've played and enjoyed.

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