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Thorvin

Euro Road Textures Mod

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    Date: 7/26/2005 3:01:55 PM Author: Buster Hi. Firstly, I just love the Euro mod. However, I think the zebra crossings are a bit too bright and stand out too much compared to the other textures. I've edited the textures and made a simpler version that I think blends in better with the other road textures:  
    ...
     I've posted this version on the STEX, here . I hope that's OK. If you guys object to that, just tell me, and I'll remove it. Thanks. 1.gif
    quote>
     

    No problem for me. The more we are to work on the project, the best it is !

    Can I include the file in the ERTM zip ?
     
     
    GingerBlokey : Still a problem ?
     
    Passerby :
    in France, for one ways :
    <ahttp://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C12.gif align=baseline>
     
    3 lanes :
    <ahttp://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C29b.gif align=baseline> or <ahttp://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C29c.gif align=baseline>
     
    Lines :
    <ahttp://www1.securiteroutiere.gouv.fr/signaux/images/GrandGif/sh.gif align=baseline>
     
     
    aragon23 : Peux-tu mieux d

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    3 lanes in Norway, or as we call it: B-motorway looks like this 502%20motorveg%20klasse%20b.jpg

    oneway is like this: 526%20enveiskjoring%20rett%20fram.jpg

    Roundabouts look like the danish, or some look this when they are close to a roundabout: s406.jpg

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    Date: 8/5/2005 4:59:05 PM Author: ExiL3 3 lanes in Norway, or as we call it: B-motorway looks like this 502%20motorveg%20klasse%20b.jpg oneway is like this: 526%20enveiskjoring%20rett%20fram.jpg Roundabouts look like the danish, or some look this when they are close to a roundabout: s406.jpg
    quote>

    I believe Sweden and Norway has kind of similar signs! 1.gif

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    Date: 8/5/2005 5:21:25 PM
    Author: S.A.C
    Date: 8/5/2005 4:59:05 PM Author: ExiL3 3 lanes in Norway, or as we call it: B-motorway looks like this 502%20motorveg%20klasse%20b.jpg oneway is like this: 526%20enveiskjoring%20rett%20fram.jpg Roundabouts look like the danish, or some look this when they are close to a roundabout: s406.jpg
    quote>


    I believe Sweden and Norway has kind of similar signs! 1.gif
    quote>

    Well at the roundabout we also use the same sign in Denmark.

    PCk4tXG.jpg

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    Well, it would be weird if they weren't... Or that is what I think, us scandinavians have tight bonds. Which is good!

    S

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    i'd really love to have a british road texture set in the game, but i had always avoided this because the most notable thing to me was always the bloody zebra crossing before EVERY intersection. i think that may be common in europe, e.g. any type of crosswalk looks like a zebra maybe?! but zebra style markings before a intersection is nonexistant here!
     
    however, from what i've read here - the zebra is optional anyway?! 43.gif
     
    the reason it is quite absurd though is because if you have a traffic-light controlled intersection, the traffic will be stopping anyway so you might aswell have a pelican crossing like with the Maxis road texture set. not only that but if the lights are green, do the cars approaching have to stop and give way to any pedestrians like you're supposed to at zebra crossings ? lol crazy... it defeats the point of the traffic lights 3.gif
     
    i'd prefer to be able to plop zebra crossings where i desire them, as you can with the pelican-crossing/crosswalk mod
     
    anyway for some additions to this mod i would like to see:
     
    - a pelican crossing for pedestrians at traffic-light controlled intersections - but if all i need to do is leave off some zebra mod file for this - then this is already available 43.gif
     
    - a give-way/yield triangle before a non-traffic light controlled intersections's solid stop-line would be nice 2.gif
     
    - possibly give-way markings at non-traffic controlled intersections (these are the double broken horizontal lines at the end of the road before the intersection) instead of the solid stop-line
     
    anyways - i would still love to see the full british/euro textures progress a bit further (with more road markings and arrows etc. too pleasssse - e.g. the keep-in arrow when approaching two lanes merging into one - but there is probably loads of other examples)....
     
    i may decide to use this if those zebras are an optional add-in 1.gif as said i would rather plop them. a zebra before traffic lights makes no sense with british road rules 2.gif

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    Date: 8/7/2005 6:20:45 AM Author: edcase2k4-thugangel1983
    i'd really love to have a british road texture set in the game, but i had always avoided this because the most notable thing to me was always the bloody zebra crossing before EVERY intersection. i think that may be common in europe, e.g. any type of crosswalk looks like a zebra maybe?! but zebra style markings before a intersection is nonexistant here!
    -> there is a UK textures mod fo roads.
     
    however, from what i've read here - the zebra is optional anyway?! 43.gif
    Yes, but you will have yellow lines without it.
     
    i'd prefer to be able to 'plop' zebra crossings where i desire them, as you can with the pelican-crossing/crosswalk mod
    anyway for some additions to this mod i would like to see:
    - a pelican crossing for pedestrians at traffic-light controlled intersections - but if all i need to do is leave off some zebra mod file for this - then this is already available 43.gif
    Why not, but it's not my priority...
     
    e.g. the 'keep-in arrow' when approaching two lanes merging into one - but there is probably loads of other examples)....
    It's impossible, beacause of the mirror effect. Have a look here :
    Mirroir.JPG
    It's the same texture, so if i draw arrows for the left texture, the arrows will be on the wrong way for the right one...
     
    i may decide to use this if those zebras are an optional add-in 1.gif as said i would rather plop them. a zebra before traffic lights makes no sense with british road rules 2.gif
    But it have sense with french rules 3.gif

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  • Original Poster
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    New update coming soon :

    New crossroads between road/street.
     
    <ahttp://thorvin.free.fr/sc4/images/Route-te.JPG align=baseline>
     
    <ahttp://thorvin.free.fr/sc4/images/Route-croix.JPG align=baseline>

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    i think the image speacks for itself...

    <ahttps://www.simtropolis.com/idealbb/files//prnc_tunnels.jpg align=baseline>
     
    if it's you who's doing the Euro modd, Thorvin, the Z_AutoroutGen.dat file for the Asphalt Highways is missing the tunnel texture for the closest zoom. if you've already fixed it, please let me know where i can download the newer file
     
    thanks!

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    Date: 8/7/2005 9:15:10 AM Author: Thorvin
    Date: 8/7/2005 6:20:45 AM Author: edcase2k4-thugangel1983
    i'd really love to have a british road texture set in the game, but i had always avoided this because the most notable thing to me was always the bloody zebra crossing before EVERY intersection. i think that may be common in europe, e.g. any type of crosswalk looks like a zebra maybe?! but zebra style markings before a intersection is nonexistant here!
    -&gt; there is a UK textures mod fo roads.
     
    i know, i know.. what i meant was i have always avoided using it because of the zebra crosswalks at intersections. its just too off-putting to look at and would be terribly un-british to use the mod in my cities, for me personally.. in UK a zebra means stop if there are pedestrians waiting to cross - imagine when people are flooring it to get through the lights before red but a pedestrian starts crossing.... not a pretty sight 3.gif maybe i should move to mainland europe 3.gif anyway despite that all of the textures are great and i must commend you on all the hard work you have put into this as it is very popular 2.gif
     
    It's impossible, beacause of the 'mirror effect'. Have a look here :
    Mirroir.JPG
    It's the same texture, so if i draw arrows for the left texture, the arrows will be on the wrong way for the right one...
     
    ah yes, i never thought of that. i remember it being a problem with another mod... o well it was only a small thought 9.gif
     
    i liek those two new screenshots 1.gif

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  • Original Poster
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    if it's you who's doing the Euro modd, Thorvin, the Z_AutoroutGen.dat file for the Asphalt Highways is missing the tunnel texture for the closest zoom. if you've already fixed it, please let me know where i can download the newer file
     
    thanks!
    Yes... i will inform when it will be done.
     
    i liek those two new screenshots
    Thanks a lot !

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    Date: 7/7/2005 9:26:14 PM Author: sjh123

    is there a way to have just asphalt ground highways and keep the concrete elevated highways?

    if so it would seem more realistic to have black ground highways but have concrete bridges and overpasses&nbsp; where one ground highway crosses another and have the ramps on the stacks concrete and to have an elevated concrete highway.

    quote>

    ?

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    would it be possible to make traffic lights on intersections optional?

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    Date: 7/7/2005 9:26:14 PM Author: sjh123

    is there a way to have just asphalt ground highways and keep the concrete elevated highways?

    if so it would seem more realistic to have black ground highways but have concrete bridges and overpasses&amp;nbsp; where one ground highway crosses another and have the ramps on the stacks concrete and to have an elevated concrete highway.

     
    no there's not. elevated and ground highways use the same textures. sorry.
     

    Date: 8/8/2005 1:13:24 PM Author: rubberring

    would it be possible to make traffic lights on intersections optional?

     
    possibly. since traffic lights are after all just props. but someone with more experience with this kind of thing will have to confirm it. i know Swamper77's done some work with network props.

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    Date: 8/8/2005 1:13:24 PM Author: rubberring

    would it be possible to make traffic lights on intersections optional?

     
    I haven't the skills to do that...

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    Do we really need those zebra intersections? They look rather ugly, and I avoid them by creating unusual intersections, but what if I need to create an ordinary one?


    Nine degrees of separation??

    NAM Team member | NYBT Member | NHP Member

    Download the Network Addon Mod and its related components here.

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    the zebra are in an additional file, so you have the choice to use them or not.

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    The roundabout is include in the new NAM (25 july 2005), found under the 'Modding Files' on your left hand.

    Next time look in the right forum: Roundabouts: Development Thread .
    Read the post by Teirusu.


    PCk4tXG.jpg

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    New updates :

    1) ERTM : new crossing roads (see post above) : http://thorvin.free.fr/sc4/mod/Route-Inter-Addon140805.zip (.zip, 28kb)
    Note : These files are temporary. Install them with the other files (don't delete them!).
     
    2) Asphalt Highway : Elevated tunnel entrance :  http://thorvin.free.fr/sc4/mod/Autoroute-Addon140805.zip (.zip, 62kb)
    2) Asphalt Highway (including tunnel updates) : http://thorvin.free.fr/sc4/mod/Euro-Highway-Textures.zip
    Note : Delete the old file (Z-Autoroute-gen.dat)
     
    Enjoy !

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    yes it would be smart to stop spamming if you want to avoid problems

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    @Tennismaster1: edit7ev.jpg

    That red bus lane is taken from the UK-road mod thread. (hint:
    it's left hand driving in the picture)

    Check this post for picture of what Route-Inter-Addon140805.zip includes. The other fil is a better textures for tunnel intrace.

    ...and btw: Please read: 49.gif The All-in-One Simtropolis Guide to Posting.
    (you are asking the same question all over, please do not do that)


    PCk4tXG.jpg

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    @vester_DK
    Nice picture (grin). I hope this is not a new intersection, because the textures
    are a bit difficult 2.gif

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