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greenOak

No-road zot bug - any solutions to the most annoying SC4 bug?

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The appearance of a no road zot over a newly constructed growable residential building is well known. Sometimes it is not a problem as the zot disappears before any adverse effects can occur. However, often in large cities the building becomes abandoned before the zot goes away. The issue is mentioned in this 10-year old thread. 

No Road Connection in all residential buildings - SimCity 4 General Discussion - Simtropolis

Some said that this doesn't happen and that OP and others must be misunderstanding what is going on. I am open to alternative explanations, but you can see the issue in the link below:

SC4 No-road zot bug

The only solution I have found to this problem is saving and exiting to the region when the no-road zot appears and then loading back into the city. When I do this the no-road zot always disappears very quickly. However, having to constantly enter and exit from region view quickly becomes frustrating. It takes me just as long to finish the last 20% of a tile as the first 80% because of this bug.

I have tried running the game at the slowest simulation speed to no avail.

As for mods, I'm using NAM, Cori's No Kickout (issue still exists without this mod), and the rest are custom buildings.

Does anyone have any suggestions for dealing with this bug?

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