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I"m wondering if i have found conflicting files, as im auditing my plugins folder (returning to SC4).

I have 2 GraphModd's found in my Plugins folder. 

GraphModd.JPG.ffbefe9e526d92e957be79d64aef21c4.JPG

I think the first one is from the STEX

I think the second one comes from the SC3K Incinerator download

QUESTION:  Does anyone know if the V21 is actually the SAME as the V2 just with extra improvements?  OR   Are these separate files for separate purposes and should both be retained together, without regard for order of loading?

 

Besides that, I recall while loading my NAM 47 yesterday, that there was some kind of Graphmodd or DataViewMod in there.  Does anyone know if the NAM conflicts with these 2 files so i can figure out how to keep all the functionality, but remove any unnecessary duplication?

 

--

 

A similar question is:  THL_DataViewMod_MoreDetail.dat - I found in my plugins, but cannot find it anywhere on the STEX.  Does anyone know where this came from, what it does, and if it conflicts with the GraphModd files above, or the NAM 47? 

 

Today I found this on the STEX - does it have any additional functionality not already included in the ones (above) that I have already?

And lastly, I have a strong suspicion that this Improved Traffic Volume View may be superseded entirely by the NAM 47.  Can anyone confirm that for sure? 

Thanks!


  Edited by Cougar2004  

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On 5/7/2023 at 4:23 PM, Cougar2004 said:

QUESTION:  Does anyone know if the V21 is actually the SAME as the V2 just with extra improvements?  OR   Are these separate files for separate purposes and should both be retained together, without regard for order of loading?

So, for this, the V21 is a modified version of V2; basically, the guy made it ver 2.1 for convenience. So, 2.1 would be considered the update, but, not necessarily needed if you're not interested in using it and/or the 3k Incinerator mod that it goes with. Keep in mind, that if you have other incinerators (not W2Es, but, regular incinerators), then you will likely want v2.1. Otherwise, if you don't care much for the regular incinerators, or even the chart, then v2 should be perfectly fine.
 

Both are put into quotes for ease of identification :)

Quote

GraphModd v2:

Garbage Graph now has Imported, Exported, Recycled, Waste to Energy, Landfill, and Garbage Pollution items added.

ver 2.1:

Quote

SC3K Incinerator:

The building is not a Waste To Energy Plant with zero power output, but instead a "real" Incinerator. This can clearly be seen in the modified GraphMod (V2.1-included); there are separate graph plots for Incinerated and Converted to Energy waste.

 

On 5/7/2023 at 4:23 PM, Cougar2004 said:

Today I found this on the STEX - does it have any additional functionality not already included in the ones (above) that I have already?

So, the Graph Maximum Mod does add new functionality; however, I don't know if it's necessarily CAM-patible. CAM increases the demand bar limits, but, I believe each of the graph mods (this one and CAM), are just changing the viewable limit. Though, I do know that CAM does increase the in-game limits a bit with it's rearrangement of growth stages, but not clear to what extent.

And as for this:

On 5/7/2023 at 4:23 PM, Cougar2004 said:

And lastly, I have a strong suspicion that this Improved Traffic Volume View may be superseded entirely by the NAM 47.  Can anyone confirm that for sure?

this is correct. It's been superseded by NAM. However, if you don't use NAM for whatever reason, you can use this. But, both NAM 47 and NAM 47 Lite have this chart in place already, so you don't have to worry about using it.

Quote

Note: This file has been made largely obsolete by the June 2009 NAM, as it is bundled with all traffic simulators supported by that NAM and later ones.  The only reason to download this file is if you want to use it with an earlier NAM, or if you want to create a custom bundle of the data views, as this Traffic Volume View does not include the Combined Subway Volume View or the Subway building View.  In order to facilitate the custom use of these data views, views for all capacity levels of Simulator Z are now included.

This is on the mod's page near the bottom. :)

 

I'd also like to point out that, there are some conflicting files with a couple other graph/data view mods to be on the lookout for:

The CPA mod overrides the original Garbage data view in the game; but, useful if you need help with understanding why some spots are more attractive than others, as well as even being able to identify how far out any effects are.

This one conflicts with both the standard radiation view, and the Abandoned buildings view; which happens to be in NAM.

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