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Hi there!

I'm having a glitch in the region view. Anybody has this as well? @kschmidt I've seen in a post of you that you have this issue as well. 

Any idea about what is causing it?

Thanks people!

Auckland-1622901027.jpg

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1 hour ago, ohdude said:

Hi there!

I'm having a glitch in the region view. Anybody has this as well? @kschmidt I've seen in a post of you that you have this issue as well. 

Any idea about what is causing it?

Thanks people!

Auckland-1622901027.jpg

Memory issue.  Go back into the tile and wait a minute till you can see everything loaded, then save. Mostly happens with large tiles.

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Hiya @ohdude

I don't know too much about this, but I have had a similar issue of large tile that Jack mentioned, and @Cyclone Boom has told me don't do anything when saving or rendering the map, such as Alt+Tab, Besides, I'm not sure if you had the same issue @drunkapple mentioned, It seems that some issues happen on custom resolution bigger than 1920x1080. 

 

Sincerely,

-- Raymond

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What is impossible with men is possible with God…!

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    Hey Raymond! thanks for your time!

    As you mention, I think it is related to custom resolutions bigger than 1920x1080.

    What I 've done to check wich plugin or mod is causing it is trying deleting the last plugins i've installed but the problem still continued until I decided to uninstall the draw.dll ( the latest update of DDrawCompat from narzoul wich allows 2k resolutions: https://github.com/narzoul/DDrawCompat/releases/tag/v0.3.0 ). Then the problem was solved loading the game at 1920x1080. On the other hand I can't enjoy all the improvements that the draw.dll gives us like better loading times between changing one city to another.

    I'm gonna keep searching what i can do to solve the problem keeping the draw.dll (the last one from narzoul).

    Thanks again!

    Ohdude.

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    I another post @kschmidt shows some pics about what is he working on and he has the same issues:

     

    asdsasaf.jpg

     

    Ok, by the moment the Glitch is solved having the last narzoul draw.dll only if the game is running at 1920x1080.

    At 2K (2560x1440) the glitch persist.

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    16 hours ago, ohdude said:

    I another post @kschmidt shows some pics about what is he working on and he has the same issues:

    Currently there is no way to avoid problems with the region-view display when running the game at >1200 vertical resolution. This is because the game was never designed to run beyond this, given it's from 2003, such resolutions were literally unthinkable back then.

    So either you accept this as the trade off for playing in a higher resolution or you need to reduce the resolution when playing. This can not be fixed by wrappers, you'd need to update the games code to change this behaviour.

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    2 hours ago, rsc204 said:

    Currently there is no way to avoid problems with the region-view display when running the game at >1200 vertical resolution. This is because the game was never designed to run beyond this, given it's from 2003, such resolutions were literally unthinkable back then.

    So either you accept this as the trade off for playing in a higher resolution or you need to reduce the resolution when playing. This can not be fixed by wrappers, you'd need to update the games code to change this behaviour.

    @rsc204 What you say must be true. The fact is I'm playing in a resolution programed for it and the problem still persist, I mean, SimCity was designed to run until 1200 vertical resolution but i'm having that glitch even when i run the game in 1600x1200 but no at 1920x1080. Conclusion: the problem starts at > 1080 vertical resolution in my case. So why i'm having that glitch runing in a "legal" resolution?

     

    asdfasdfasf.jpg

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