Jump to content
Bruno the Bear

Freight Question(s)

13 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 
On 11/27/2020 at 11:40 AM, jeffryfisher said:

Normal rail can carry freight from industry to a neighbor connection (where it vanishes).

If I get this right rails are a waste to use if transporting freight from one city to another. Can roads transport freight from one city to another.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 
2 minutes ago, Bruno the Bear said:

If I get this right rails are a waste to use if transporting freight from one city to another. Can roads transport freight from one city to another.

Not at all. In the game freight isn't actually transported to another tile. It is merely sent out of the current tile being played. So, whether it leaves via the rails or a road, avenue, or highway it all counts the same towards industrial cap relief.

  • Like 2

Chance favors the prepared mind. ― Louis Pasteur  
Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

Are you new here? Check out the Introduction and Guide to Simtropolis.

Share this post


Link to post
Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    Somehow, I would like the freight to move from one city to a port in another city. Is this possible? Could the port city just send the freight back to the first city thereby affecting industrial cap relief of the port city?

    • No 1

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    6 minutes ago, Bruno the Bear said:

    Is this possible?

    Unfortunately not. The game simply doesn't have the code to do this.

    Btw, I've moved these posts to their own dedicated topic for you. *;)

    • Thanks 1

    Chance favors the prepared mind. ― Louis Pasteur  
    Remember, a few hours of trial and error can save you several minutes of looking at the README. -- I Am Devloper (on Twitter)

    Clickable ---> The Best of Cori's Posts  (scroll down a wee bit there)    Something fun: MySimtropolis - Invitation to become a SimCity 4 MySim

    Are you new here? Check out the Introduction and Guide to Simtropolis.

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    This ruins an entire way I thought to run my cities. This is all very frustrating. First, I can’t get patches to install which means I can’t get CAM to install which directly affects the game. Now I can’t run the freight as I had intended, all of which means this game gets less and less useful. Sorry but the game seems more of a burden than a game. You have been a great help and I appreciate all you have given me.

    Thank you

    Bruno the Bear

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    6 minutes ago, Bruno the Bear said:

    First, I can’t get patches to install which means I can’t get CAM to install which directly affects the game.

    Where did you get ahold of your copy of the game, did it come on disk or did you purchase a downloadable copy, if so from where? Usually you can patch only the disk versions of the game, whilst the downloaded versions come pre-patched. Unless you bought the game through Origin, in which case it's likely you have both an unpatched and unpatchable game.

    Are you sure you don't mean NAM, rather than CAM, I don't recall the later having a specific check for the SC4 version in use. There are problems, unrelated to patching SC4, that occur with the CAM installer, but you can work around them manually.

    10 minutes ago, Bruno the Bear said:

    Now I can’t run the freight as I had intended

    Well yes, on this one it's simply a game-limitation, nothing we can do about that. Bear in mind the simulator was designed for PCs in 2003, compromises like this were necessary to reduce the amount of calculations the game needs to make to keep functioning. But as with all the compromises in the game, they tend to be things that don't really matter. If you've two functioning Seaports in different cities, everything you see gives the effect of freight moving between them. So does it really matter, if it's actually going on under the hood? I mean, if you planned to run your region around freight, you still can make everything visually work in that manner. Only you know it's not really happening, but as you scratch the surface of the simulation, you'll find many things aren't really happening. The joy of what Maxis created is how it looks and feels like a living city, even if it's in fact not. Whilst modern 3D games like SimCity (2013) and Cities Skylines do simulate everything going on, this also burdens them and creates limitations in other areas. For many, SimCity 4 just provides more of a game and a more flexible canvas to create, precisely because it was coded at a time when different things mattered. But if you find having everything actually moving to be real is preferable, perhaps Cities Skylines is going to be more enjoyable.

    • Like 3

    Head over to my Lot and Mod Shack to keep abreast of my latest developments.

    Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

    New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

    p.s. - I'm MGB over on SC4D and a member of the NAM team.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    24 minutes ago, rsc204 said:

    For many, SimCity 4 just provides more of a game and a more flexible canvas to create, precisely because it was coded at a time when different things mattered. But if you find having everything actually moving to be real is preferable, perhaps Cities Skylines is going to be more enjoyable.

    Bingo, thats why SC is still alive. And sure still in 2050... trust moi ;)

    • Like 2
    • Yes 1

    <<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

    Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

    URL: https://simforum.de/index.php?forums/18/

    Oliver

    Share this post


    Link to post
    Share on other sites
  • Original Poster
  • Posted:
    Last Online:  
     

    I have a disk copy and I have NAM 38 installed. I have a dedicated computer running windows 7. CAM I can not install because it requires patches that I got from SC Devotion and I cannot get them to install. I looked at Cities Skylines and did not like it. My tower computer can handle just about any storage or speed necessary and the details shown in SC4 are what i like about the game. 

    As far as the sea port goes I wanted to bring farm products from farm cities to the sea port city, in real life that is the way it would work. Also the ports don't seem to do much of any shipping or moving goods. If this is the way SC4 works I may have to go to City Lines. 

    thank you and I am going to check out your mentioned sites.

    • Like 2

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    Did u checked out this?

    https://community.simtropolis.com/omnibus/SimCity-4/reference/info-windows-update-kb3086255-prevents-SimCity-4-from-starting-r275/

     

    Please let us know, if u r Fit right now. Or do u need more Help?

     

    i  just gefunden SC4Deluxe für 5 $ als DVD Version bei Media Merkt, Saturn und die meisten der Online - Händler .... seine X-Mas Zeit;)

    • Thanks 2

    <<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

    Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

    URL: https://simforum.de/index.php?forums/18/

    Oliver

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     

    FYI SimCity 4 is on sale for $5 on both GOG and Steam right now, so that could be a rather cheap way to fix your patching problem.

    More on the primary topic though, while it's a little frustrating that freight traffic is single region only, I don't let this stop me from designing "Freight" networks. I try to ensure that as much of my freight transits through those networks, and continue them logically even if there is no freight traffic in that region.

    To make things look better, I'll zone a tiny bit of industrial area near the network entrance on a tiny rail split to ensure directionality. This will generate automata and populate the rail line for cosmetic purposes.
     

    • Like 2

    The NAM weaves as the NAM wills

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    21 hours ago, Bruno the Bear said:

    I have a disk copy

    If the patch EP 1 won’t install, you’ve one of two problems:

    • You are using the wrong SKU version
      There are 5 or 6 different SKU variants  Bear in mind for example US versions get sold in Europe, so you can't assume you've the EU edition of the game. You can check the SKU of your game easily, by finding the SimCity4 Install folder, then opening the folder named Sku_data. Here is another folder, named Sku#_ZZ where # is the SKU number, for which you must use the corresponding patch. ZZ is a two letter code, for example US, which corresponds to the region it was intended for.
    • The SimCity files are not original
      If the game’s .exe or .dat files are changed from the shipped versions, the patcher will know and won’t update those files. If you have modified files, you must restore unmodified ones from their backups, or if you don't have such, uninstall and reinstall the game to restore them.

    If the patch (EP1) still isn't working, look in the folder which contains the patcher (.exe) file. When you run it, it generates a log file, sc4_patchlog.txt. Open this and copy it's contents, then paste it into your next reply. This will help us to see exactly why the patch is not correctly applying.

    21 hours ago, Bruno the Bear said:

    CAM I can not install because it requires patches that I got from SC Devotion and I cannot get them to install.

    Do you mean dependencies? Can you elaborate on which? Also what happens when you try? Usually these problems can be worked through.

    21 hours ago, Bruno the Bear said:

    As far as the sea port goes I wanted to bring farm products from farm cities to the sea port city, in real life that is the way it would work. Also the ports don't seem to do much of any shipping or moving goods.

    A Seaport will move as much freight as you have going out of your city. Bear in mind however, like most transit in SC4, especially when using the NAM Traffic Simulator, Freight Trucks look for the shortest route to where they have to go. I.e., if they are driving freight from an Industrial lot they are looking for the fastest way to exit the city. If you build your industrial areas, such that a Seaport is quicker to get to than another neighbour connection, it will be well used. Then you'll see the freighter that docks at the port, along with trucks driving towards it and other little goings-on that give the impression, freight is going somewhere. I must say I do feel you've got awfully caught up with the idea that it has to actually do so. You can add lots of custom content to replicate most frieght transport in SC4. Just to be clear, when you see Sims, Cars, Trains or Planes, none of that is actually what's happening. But the number you see and where, are visual feedback to help you know which roads/networks are utilised and by how much. Not to mention, it gives the visual appearance of Sims driving places and doing stuff. But no Sim you find is being simulated, likewise the same for those cars, busses and other vehicles. But that doesn't have to ruin the experience, it depends on how important that is to you in making a game fun.

    • Like 4

    Head over to my Lot and Mod Shack to keep abreast of my latest developments.

    Do you like custom textures, but don't like all the work involved creating them?, take a look at the Texture Automation options here. Change the look and feel of your transit networks, with the minimum of effort, for example customised versions of my Sidewalk NAM (SWN) and Terrain Grass NAM (TGN) mods, and much more besides.

    New to the NAM? Check out my tutorials on YouTube. Latest upload: How to: RHW - MHO Roundabout Interchanges. (Nov 25).

    p.s. - I'm MGB over on SC4D and a member of the NAM team.

    Share this post


    Link to post
    Share on other sites
    Posted:
    Last Online:  
     
    On 28.11.2020 at 6:50 PM, Bruno the Bear said:

    Somehow, I would like the freight to move from one city to a port in another city. Is this possible?

    Sure it is. There must be only ONE Way to the Harbor. So its only possible to send Items from the Harbor to the Neighbors. No other Streets, Trains to your Neighbors.


    <<< German , so excuse my English. I forgot the most over the Years. Sad, if you cant spell a Language every Day.

    Feel free to ask away, i´ll answer any Questions you are asking for. But you must be warned, i bite ;-)

    URL: https://simforum.de/index.php?forums/18/

    Oliver

    Share this post


    Link to post
    Share on other sites

    Sign In or register to comment...

    To comment in reply, you must be a community member

    Sign In  

    Already have an account? Sign in here.

    Sign In Now

    Create an Account  

    Sign up to join our friendly community. It's easy!  

    Register a New Account


    ×

    Thank You for the Continued Support!

    Simtropolis depends on donations to fund site maintenance costs.
    Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

    But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

    Make a Donation, Get a Gift!

    Expand your city with the best from the Simtropolis Exchange.
    Make a Donation and get one or all three discs today!

    STEX Collections

    By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

    Each donation helps keep Simtropolis online, open and free!

    Thank you for reading and enjoy the site!

    More About STEX Collections