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simcitynate

Organizing Files After Modding

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I used Reader to mod a museum, but I'm unclear on how I'm supposed to organize the files. Do I keep all of these, but with one in a lower subfolder?

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This will depend on what each file contains. If yours is the SG_Museum.dat based on the updated modified time, it might be worth making it load lastly by adding a z_ at the start of the file name. In which case it can then override the other .dat file. The important aspect is whether your modded changes are meant to replace those existing in the files, or if you've just modified the original (for your own use), that would still be how the set of files were designed by SimGoober to be loaded.

In which case they could all be placed in the same folder, or even DatPacked into a single .dat if you'd prefer.

(As a side note, I moved your topic to the SC4 Modding forum since I thought it might be best placed here given the subject.)

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    Yes, mine is the middle file, and all I did was change the cost of the building. I wasn't sure if I should save over the original as I remember a previous building disappearing from the menu and then being informed that the original file must remain. Here, it was the Lot file that was edited, but if overwritten, I'd have two dat files, which didn't seem right, though the original dat file appears to have unique info in it. So yeah, I'm finding it a bit confusing, needless to say.   

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