Jump to content

1 post in this topic Last Reply

Highlighted Posts

Hello there, I was wondering if there is a way to force the game checking agents numbers to get rid of "phantom" criminals and "phantom" trash/recycle cans showed in the respective panel when the data map is totally clear. Or at least if there is a save editor or a way to fix those bugged number with an hex editor or something.

I know it's not game/breaking to  have fake counters but it still bugs me and I'd like to solve it if that's possible.

Cheers and thank you in advance.

Edit: I have 2 things I gotta add, I tried the RealPopulation mod and it doesn't seem to solve the issue in any way, also I am experiencing this bug with incoming workers too, I went from a situation where I needed mostly high and mid wealth workers cause my population was mostly low wealth to the opposite, cause after building the arcology I "upgraded" my city population to mid and high wealth, now the game shows me thousands of incoming workers a day in the Pop Detail windows when I have none.

It would be cool to somehow force the game to "count again" the actual agents or at least to have a save editor to manually fix those empty numbers, someone could point in the right direction of how to do it if a "Premade" tool doesn't exist?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account

Sign In  

Already have an account? Sign in here.

Sign In Now


  • Similar Content

    • By AmiPolizeiFunk
      I run the Asset Editor in -noWorkshop mode. I've copied the NexT 2 folder (812125426) into my local mods directory and enabled it ingame, yet I still don't see any of the roads. Is there a trick that I'm missing?
       
      Another question: I'm unable to move pink pedestrian paths when I'm in offline mode, even though move-it works for everything else (move-it is installed locally). Somehow I can move them when I'm using steam. Any idea why this would be the case? I want to be able to move them in -noWorkshop mode.
    • By CorinaMarie
      In my various Shoppes threads I've recommended for peeps to save a copy so they'd have them available if Photobucket ever borks my free account and the pictures go missing. I'd done that myself a few days ago. You know, File --> Save Page As ... --> (Type) Web Page, complete. I had this silly idea that saving the complete web page would be, well, COMPLETE. Like all the text and pictures. Turns out in Firefox that's not true unless one has this Add-On. And then one also reads this documentation. And then one adds a missing variable:

       
      Once I did that (and restarted Firefox) I then did complete saves of my map making and shoppes threads, copied the files to a flash drive, loaded them onto one of my SC4 game comps (which is not connected to anything else), and then I could view the threads completely offline with all the pictures. So, this is just a heads-up post for peeps who might believe they've made a complete copy using Firefox and really didn't get the whole thread saved in a useful way.
      And, it would be nice if the gurus with other browsers test if theirs can make a true, complete offline copy and let us know here.
       
      Edit: I'm adding CB's quote here since it's extremely relevant to my premise:
       
    • By CapTon
      NOTE: This mod conflicts with the Medical Enhancement Pack, but will not crash your game or ruin any city of yours if installed alongside this enhancement pack.
      Hey all
       
      What this distribution mod does:
      - Allows you to plop hospital ambulances anywhere (still as modules)
      - Allows you to plop up to twelve ambulances
       
      NOTE: This mod is NOT a cheat. It is a trick to be used for the efficient distribution of hospital ambulances in your cities for the ultimate health coverage.
      RECOMMENDATION: Place these hospital ambulances at the corners of intersections to ensure that the ambulances will be able to get out.
       
      Here's the video:

       
      How to install:
      - Install the 00_OFFLINE_CAPTON_citywideambulancedistribution.package file into your SimCityData folder.
      - Install the other two files into your SimCityUserData/Packages folder.
       
      Mod Edit: Corrected the file name in the How to install section.
    • By Mattness
      Please, I begin in the mods world and I'm lost : can you give me a link  witch I can download this mod ?
      Thank you ! 
    • By EarnestErnest
      Greetings

      So I just started building in my second map, being this Trinity point, and it happened that  when I zoned for residential in the boundaries of a high-wealth zone effect(provided by the aquarium plaza on the left) some kind of lake originated instead of a building. At first I thought.. Ok..maybe it is some kind of high-wealth pool.But honestly I think it must be a bug. I can't bulldoze it and can't query on it. It's indeed a lake and not a visual glitch because If I try to build a road on it a pop-up message notifies me of wrong bridge placement.

      I am not using any mod, just the vanilla simcity with the official DLCS.

      So, has it happened to you before?

      Regards.


       
      EDIT: Oh wait after inspecting the lake I found the building using my x-ray vision(Happiness MAP). It is in the bottom of the lake.. COOL
      PD2: Lakebug2 is a gif(so the low quality)
      EDIT 2: Bulldozing the now clickable mansion beneath levels back again the terrain
       


  • Recently Browsing   0 members

    No registered users viewing this page.

×

Thank You for the Continued Support!

Simtropolis relies mainly on member donations to continue operating. Without your support, we just would not be able to be entering our 15th year online!  You've really help make this a great community.

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running, so that we can help keep bringing SimCity players together to share our creations.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Echange.
Make a donation and get one or all three discs today!

stexcollection-header.png

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections