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I am using blender, and I think I have all my settings set correct (my units are in meters in blender) I have attached screenshots to show what my model looks like in blender, and then how it is exported into cities skylines. Is there anything I am missing/doing wrong that I could fix?

Scene:

https://imgur.com/OHBDVcL 

Settings:

https://imgur.com/dzUkvfB 

UV Map:

https://imgur.com/noAs4nj 

In-game:

https://imgur.com/vu7fDc6

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I've got no idea why it does that, but as I can't see all your settings for exporting it might be something there. I've got a shot of the settings I use here: dNfrz7O.png

Not sure if your settings in "Geometrie" and "Armatures" are the same, but these are the ones you want ticked and unticked.


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Did you apply all transformations before exporting?

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Objectmode - ctrl+A - apply rotion, scale, transform may work like Darf said.

It is common to apply these 3 befor exporting for cities skyline fbx

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  • Original Poster
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    Ok I got it to work! I just needed to apply rotation and scale! Thanks a lot.

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